破灭奴役
古灵
Consuming Thrall
幽魂Y
幽魂 取代Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeFodder4Spectre___
标签demon, eldritch, eldritch_perfection_monster, humanoid, medium_movement, not_str, red_blood
Packs
  • 破灭奴役
  • 生命
    99%
    生命转为护盾
    50%
    闪避值
    +50%
    异常状态临界值
    99%
    抗性
    0 40 0 0
    伤害
    88%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    3 ~ 7
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    110%
    Model Size
    100%
    类型
    AtlasInvadersConsumeFodder4
    Metadata
    ConsumeFodder4
    等级
    68
    生命
    6,369
    护甲
    28,790
    闪避值
    7,109
    能量护盾
    3,064
    伤害
    329
    法术伤害
    329
    命中
    290
    攻击间隔
    1.5
    经验值
    11,281
    异常状态临界值
    6,369
    冰缓
    20
    Shock
    20
    Brittle
    114
    Scorch
    20
    Sap
    56
    EmptyActionOtherworldlyThralProjectiles
    攻击
    基本伤害: 263–394
    攻击暴击率: 5%
    攻击间隔: 1.5 秒
    近战打击范围 +4
    EmptyActionOtherworldlyThralProjectilesAhead
    攻击
    基本伤害: 263–394
    攻击暴击率: 5%
    攻击间隔: 1.5 秒
    近战打击范围 +4
    OtherworldlyThrallGeometryProjectileLeft
    法术, 可触发
    施放间隔: 1 秒
    造成 434.8 - 869.6 闪电伤害
    投射物贯穿所有目标
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]
    OtherworldlyThrallGeometryProjectileRight
    法术, 可触发
    施放间隔: 1 秒
    造成 434.8 - 869.6 闪电伤害
    投射物贯穿所有目标
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]
    OtherworldlyThrallGeometryProjectileLeftAhead
    法术, 可触发
    施放间隔: 1 秒
    造成 434.8 - 869.6 闪电伤害
    投射物贯穿所有目标
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]
    OtherworldlyThrallGeometryProjectileRightAhead
    法术, 可触发
    施放间隔: 1 秒
    造成 434.8 - 869.6 闪电伤害
    投射物贯穿所有目标
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeFodder4"] = {
        name = "Consuming Thrall",
        life = 0.99,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.88,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "OtherworldlyThrallGeometryProjectileLeft",
            "OtherworldlyThrallGeometryProjectileRight",
            "OtherworldlyThrallGeometryProjectileLeftAhead",
            "OtherworldlyThrallGeometryProjectileRightAhead",
            "EmptyActionOtherworldlyThralProjectiles",
            "EmptyActionOtherworldlyThralProjectilesAhead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileLeft"] = {
        name = "OtherworldlyThrallGeometryProjectileLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileRight"] = {
        name = "OtherworldlyThrallGeometryProjectileRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileLeftAhead"] = {
        name = "OtherworldlyThrallGeometryProjectileLeftAhead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileRightAhead"] = {
        name = "OtherworldlyThrallGeometryProjectileRightAhead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionOtherworldlyThralProjectiles"] = {
        name = "EmptyActionOtherworldlyThralProjectiles",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionOtherworldlyThralProjectilesAhead"] = {
        name = "EmptyActionOtherworldlyThralProjectilesAhead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    破灭奴役
    古灵
    Consuming Thrall
    幽魂Y
    标签demon, eldritch, humanoid, medium_movement, not_str, red_blood
    生命
    99%
    生命转为护盾
    50%
    闪避值
    +50%
    异常状态临界值
    99%
    抗性
    0 40 0 0
    伤害
    88%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    3 ~ 7
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    110%
    Model Size
    100%
    类型
    AtlasInvadersConsumeFodder4
    Metadata
    ConsumeFodder4Spectre___
    等级
    68
    生命
    6,369
    护甲
    28,790
    闪避值
    7,109
    能量护盾
    3,064
    伤害
    329
    法术伤害
    329
    命中
    290
    攻击间隔
    1.5
    经验值
    11,281
    异常状态临界值
    6,369
    冰缓
    20
    Shock
    20
    Brittle
    114
    Scorch
    20
    Sap
    56
    EmptyActionOtherworldlyThralProjectiles
    攻击
    基本伤害: 263–394
    攻击暴击率: 5%
    攻击间隔: 1.5 秒
    近战打击范围 +4
    EmptyActionOtherworldlyThralProjectilesAhead
    攻击
    基本伤害: 263–394
    攻击暴击率: 5%
    攻击间隔: 1.5 秒
    近战打击范围 +4
    OtherworldlyThrallGeometryProjectileLeft
    法术, 可触发
    施放间隔: 1 秒
    造成 434.8 - 869.6 闪电伤害
    投射物贯穿所有目标
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]
    OtherworldlyThrallGeometryProjectileRight
    法术, 可触发
    施放间隔: 1 秒
    造成 434.8 - 869.6 闪电伤害
    投射物贯穿所有目标
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]
    OtherworldlyThrallGeometryProjectileLeftAhead
    法术, 可触发
    施放间隔: 1 秒
    造成 434.8 - 869.6 闪电伤害
    投射物贯穿所有目标
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]
    OtherworldlyThrallGeometryProjectileRightAhead
    法术, 可触发
    施放间隔: 1 秒
    造成 434.8 - 869.6 闪电伤害
    投射物贯穿所有目标
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeFodder4Spectre___"] = {
        name = "Consuming Thrall",
        life = 0.99,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.88,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "OtherworldlyThrallGeometryProjectileLeft",
            "OtherworldlyThrallGeometryProjectileRight",
            "OtherworldlyThrallGeometryProjectileLeftAhead",
            "OtherworldlyThrallGeometryProjectileRightAhead",
            "EmptyActionOtherworldlyThralProjectiles",
            "EmptyActionOtherworldlyThralProjectilesAhead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileLeft"] = {
        name = "OtherworldlyThrallGeometryProjectileLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileRight"] = {
        name = "OtherworldlyThrallGeometryProjectileRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileLeftAhead"] = {
        name = "OtherworldlyThrallGeometryProjectileLeftAhead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileRightAhead"] = {
        name = "OtherworldlyThrallGeometryProjectileRightAhead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionOtherworldlyThralProjectiles"] = {
        name = "EmptyActionOtherworldlyThralProjectiles",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionOtherworldlyThralProjectilesAhead"] = {
        name = "EmptyActionOtherworldlyThralProjectilesAhead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
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