腐化的永恆守護者
創造物
monster no drops or experience [1]
global maim on hit [1]
global maim on hit [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Corrupted Guardian of Eternity
幽魂 | N |
---|---|
標籤 | cleaving_weapon, construct, extra_large_height, humanoid, is_unarmed, melee, mud_blood, not_dex, not_int, physical_affinity, slow_movement, stone_armour |
生命
210%
護甲
+50%
異常狀態臨界值
210%
抗性
0 0 0 0
傷害
180%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
4.5 秒
傷害分佈
±20%
經驗值
120%
Model Size
100%
類型
AvariusStatue
Metadata
AvariusCasticusStatueWickerman
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
13,510
護甲
43,185
閃避
4,739
能量護盾
0
傷害
672
法術傷害
672
命中
290
攻擊間隔
4.5
經驗值
12,306
異常狀態臨界值
13,510
冰緩
43
感電
43
易碎
242
焦灼
43
殘喘
118
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 538–807
暴擊率: 5%
攻擊間隔: 4.5 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Emerge2" } Transitionable { num_states = 4 } Animated { on_end_deactivate2 = "PlayAnimationByName( statue );" } Positioned { force_placement = true } Stats { set_base_cannot_be_damaged = 1 set_cannot_be_chained_from = 1 immune_to_curses = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_max_endurance_charges = 0 set_max_frenzy_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 avoid_all_elemental_status_% = 100 cannot_be_converted_or_dominated = 1 monster_slain_flask_charges_granted_+% = -100 cannot_have_life_leeched_from = 1 cannot_have_mana_leeched_from = 1 set_immune_vaal_lighting_warp = 1 set_immune_to_auras_from_other_entities = 1 set_is_hidden_monster = 1 } TriggerableBlockage { save_as_diff = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statue_weapon/statue_weapon_kitava.ao, R_Weapon );" } Transitionable { create_state_1 = "PlayAnimationByName( statue ); PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statue_weapon/statue_weapon_kitava.ao, 1 );" create_state_2 = "PlayAnimationByName( statue ); PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statue_weapon/statue_weapon_kitava.ao, 1 );" on_transition_to_3 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statues_rise_kitava/activate/epk/rise.epk ); PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statue_weapon/statue_weapon_kitava.ao, 0 );" create_state_3 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statues_rise_kitava/activate/epk/rise.epk ); PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statue_weapon/statue_weapon_kitava.ao, 0 );" on_transition_to_4 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statues_rise_kitava/activate/epk/rise.epk ); PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statue_weapon/statue_weapon_kitava.ao, 1 );" } Targetable { targetable = false } Animated { on_emerge = "AddAttached( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statues_rise_kitava/activate/activate.ao,); PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statues_rise_kitava/activate/activate.ao, 0 );" on_deactivate2 = "AddAttached( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statues_rise_kitava/deactivate/deactivate.ao, ); PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statues_rise_kitava/deactivate/deactivate.ao, 0 ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statues_rise_kitava/activate/epk/rise.epk ); PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statue_weapon/statue_weapon_kitava.ao, 1 );" } Render { //turn_duration = 0.5 } Life { on_death = "SpawnPermanentEffect( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statues_death_kitava/statues_death.ao, statue_death );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AvariusCasticus/AvariusCasticusStatueWickerman"] = { name = "Corrupted Guardian of Eternity", life = 2.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 4.5, attackRange = 10, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
global maim on hit [1]
Id | MonsterMaimOnHit |
---|---|
Family | MonsterMaimOnHit |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |