Guardián Corrupto de la Eternidad
Constructo
monster no drops or experience [1]
global maim on hit [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
global maim on hit [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Corrupted Guardian of Eternity
Spectre | N |
---|---|
Tags | cleaving_weapon, construct, extra_large_height, humanoid, is_unarmed, melee, mud_blood, not_dex, not_int, physical_affinity, slow_movement, stone_armour |
Vida
210%
Armadura
+50%
Ailment Threshold
210%
Resistencia
0 0 0 0
Damage
180%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
4.5 Second
Damage Spread
±20%
Experiencia
120%
Model Size
100%
Type
AvariusStatue
Metadata
AvariusCasticusStatueWickerman
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
13,510
Armadura
43,185
Evasión
4,739
Escudo de energía
0
Damage
672
Daño de hechizos
672
Precisión
290
Attack Time
4.5
Experiencia
12,306
Ailment Threshold
13,510
Chill
43
Shock
43
Brittle
242
Scorch
43
Sap
118
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 538–807
Probabilidad de golpe crítico: 5%
Attack Time: 4.5 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Emerge2" } Transitionable { num_states = 4 } Animated { on_end_deactivate2 = "PlayAnimationByName( statue );" } Positioned { force_placement = true } Stats { set_base_cannot_be_damaged = 1 set_cannot_be_chained_from = 1 immune_to_curses = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_max_endurance_charges = 0 set_max_frenzy_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 avoid_all_elemental_status_% = 100 cannot_be_converted_or_dominated = 1 monster_slain_flask_charges_granted_+% = -100 cannot_have_life_leeched_from = 1 cannot_have_mana_leeched_from = 1 set_immune_vaal_lighting_warp = 1 set_immune_to_auras_from_other_entities = 1 set_is_hidden_monster = 1 } TriggerableBlockage { save_as_diff = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statue_weapon/statue_weapon_kitava.ao, R_Weapon );" } Transitionable { create_state_1 = "PlayAnimationByName( statue ); PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statue_weapon/statue_weapon_kitava.ao, 1 );" create_state_2 = "PlayAnimationByName( statue ); PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statue_weapon/statue_weapon_kitava.ao, 1 );" on_transition_to_3 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statues_rise_kitava/activate/epk/rise.epk ); PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statue_weapon/statue_weapon_kitava.ao, 0 );" create_state_3 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statues_rise_kitava/activate/epk/rise.epk ); PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statue_weapon/statue_weapon_kitava.ao, 0 );" on_transition_to_4 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statues_rise_kitava/activate/epk/rise.epk ); PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statue_weapon/statue_weapon_kitava.ao, 1 );" } Targetable { targetable = false } Animated { on_emerge = "AddAttached( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statues_rise_kitava/activate/activate.ao,); PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statues_rise_kitava/activate/activate.ao, 0 );" on_deactivate2 = "AddAttached( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statues_rise_kitava/deactivate/deactivate.ao, ); PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statues_rise_kitava/deactivate/deactivate.ao, 0 ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statues_rise_kitava/activate/epk/rise.epk ); PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statue_weapon/statue_weapon_kitava.ao, 1 );" } Render { //turn_duration = 0.5 } Life { on_death = "SpawnPermanentEffect( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/statues_death_kitava/statues_death.ao, statue_death );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AvariusCasticus/AvariusCasticusStatueWickerman"] = { name = "Corrupted Guardian of Eternity", life = 2.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 4.5, attackRange = 10, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
global maim on hit [1]
Id | MonsterMaimOnHit |
---|---|
Family | MonsterMaimOnHit |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |