DeepwaterCursedTreasureMirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
費爾羅的信徒
野獸
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
monster no drops or experience [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
增加 20% 攻擊速度
增加 40% 移動速度
減少 25% 承受傷害
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Farrul's Pack
幽魂
地區費爾羅的巢窟
標籤animal_claw_weapon, beast, bestiary_beast_boss, feline_beast, hidden_monster, is_unarmed, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height
生命
600%
閃避
+75%
異常狀態臨界值
600%
抗性
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
傷害
99%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
300%
Model Size
108%
類型
LynxBestiaryBossMinion
Metadata
LynxBestiarySpiritMinion
等級
80
生命
135,798
護甲值
73,441
閃避值
12,467
傷害
750
法術傷害
750
命中
924
攻擊間隔
1.5
經驗值
38,136
召喚物生命
26,550
召喚物傷害
626
異常狀態臨界值
135,798
冰緩
429
感電
429
易碎
2,429
焦灼
429
殘喘
1,186
Phys Convert Ele
300%
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 600—900
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
WalkEmergeBestiaryHellion
walk emerge distance [450]

Object Type

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
    define_shared_state = "friend_active"
}

Actor
{
	on_end_WalkEmerge = "MakeCollidable();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBestiary/LynxBestiarySpiritMinion"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Farrul's Pack",
    life = 6,
    damage = 0.99,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
        "WalkEmergeBestiaryHellion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeBestiaryHellion"] = {
    name = "WalkEmergeBestiaryHellion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster no drops or experience 1 — 1 全域 — 無法使用的值
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 — 1 全域 — 無法使用的值
  • cannot be stunned for ms after stun finished 2000 — 2000 全域
  • 增加 20% 攻擊速度
    增加 40% 移動速度
    減少 25% 承受傷害
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • damage +% 0 — 0 全域
  • attack speed +% 20 — 20 全域
  • base damage taken +% -25 — -25 全域
  • base movement velocity +% 40 — 40 全域
  • Craft Tags傷害 攻擊 速度
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cant touch this 1 — 1 全域 — 無法使用的值
  • cant possess this 1 — 1 全域 — 無法使用的值
  • cannot be afflicted 1 — 1 全域 — 無法使用的值
  • monster no talismans 1 — 1 全域 — 無法使用的值
  • cannot have azmeri dust 1 — 1 全域
  • cannot have affliction mods 1 — 1 全域 — 無法使用的值
  • cannot be tagged by sentinel 1 — 1 全域
  • 費爾羅的信徒
    野獸
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    增加 20% 攻擊速度
    增加 40% 移動速度
    減少 25% 承受傷害
    Farrul's Pack
    幽魂
    地區費爾羅的巢窟
    標籤animal_claw_weapon, beast, bestiary_beast_boss, feline_beast, hidden_monster, is_unarmed, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height
    生命
    450%
    閃避
    +75%
    異常狀態臨界值
    450%
    抗性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 9
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    300%
    Model Size
    108%
    類型
    LynxBestiary
    Metadata
    LynxBestiarySpiritWorldMinion
    等級
    80
    生命
    101,848
    護甲值
    73,441
    閃避值
    12,467
    傷害
    1,137
    法術傷害
    1,137
    命中
    924
    攻擊間隔
    1.5
    經驗值
    38,136
    召喚物生命
    19,913
    召喚物傷害
    949
    異常狀態臨界值
    101,848
    冰緩
    322
    感電
    322
    易碎
    1,822
    焦灼
    322
    殘喘
    890
    Phys Convert Ele
    300%
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 910—1364
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    WalkEmergeBestiaryHellion
    walk emerge distance [450]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"
    
    MinimapIcon
    {
    	icon = "BestiaryRareMonster"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/LynxBestiarySpiritWorldMinion"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Farrul's Pack",
        life = 4.5,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "WalkEmergeBestiaryHellion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • attack speed +% 25 — 25 全域
  • accuracy rating +% 100 — 100 全域
  • critical strike chance +% 250 — 250 全域
  • base critical strike multiplier + 50 — 50 全域
  • Craft Tags傷害 攻擊 速度 暴擊
    bestiary_tiger_boss_aura1
    範圍: 50
    增加 25% 攻擊速度
    增加 100% 命中率
    增加 250% 暴撃率
    +50% 基礎暴擊加成
    增加 20% 攻擊速度
    增加 40% 移動速度
    減少 25% 承受傷害
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • damage +% 0 — 0 全域
  • attack speed +% 20 — 20 全域
  • base damage taken +% -25 — -25 全域
  • base movement velocity +% 40 — 40 全域
  • Craft Tags傷害 攻擊 速度
    費爾羅的信徒
    野獸
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster no drops or experience [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    增加 20% 攻擊速度
    增加 40% 移動速度
    減少 25% 承受傷害
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Farrul's Pack
    幽魂
    地區費爾羅的巢窟
    標籤animal_claw_weapon, beast, bestiary_beast_boss, canine_beast, hidden_monster, is_unarmed, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
    生命
    600%
    閃避
    +10%
    異常狀態臨界值
    600%
    抗性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    傷害
    99%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 10
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    300%
    Model Size
    130%
    類型
    WolfBestiaryBossMinion
    Metadata
    WolfBestiarySpiritMinion
    等級
    80
    生命
    135,798
    護甲值
    73,441
    閃避值
    7,836
    傷害
    750
    法術傷害
    750
    命中
    924
    攻擊間隔
    1.5
    經驗值
    38,136
    召喚物生命
    26,550
    召喚物傷害
    626
    異常狀態臨界值
    135,798
    冰緩
    429
    感電
    429
    易碎
    2,429
    焦灼
    429
    殘喘
    1,186
    Phys Convert Ele
    300%
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 600—900
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    WalkEmergeBestiaryHellion
    walk emerge distance [450]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
        define_shared_state = "friend_active"
    }
    
    Actor
    {
    	on_end_WalkEmerge = "MakeCollidable();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/WolfBestiarySpiritMinion"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Farrul's Pack",
        life = 6,
        damage = 0.99,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
            "WalkEmergeBestiaryHellion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience 1 — 1 全域 — 無法使用的值
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 — 1 全域 — 無法使用的值
  • cannot be stunned for ms after stun finished 2000 — 2000 全域
  • 增加 20% 攻擊速度
    增加 40% 移動速度
    減少 25% 承受傷害
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • damage +% 0 — 0 全域
  • attack speed +% 20 — 20 全域
  • base damage taken +% -25 — -25 全域
  • base movement velocity +% 40 — 40 全域
  • Craft Tags傷害 攻擊 速度
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cant touch this 1 — 1 全域 — 無法使用的值
  • cant possess this 1 — 1 全域 — 無法使用的值
  • cannot be afflicted 1 — 1 全域 — 無法使用的值
  • monster no talismans 1 — 1 全域 — 無法使用的值
  • cannot have azmeri dust 1 — 1 全域
  • cannot have affliction mods 1 — 1 全域 — 無法使用的值
  • cannot be tagged by sentinel 1 — 1 全域
  • 費爾羅的信徒
    野獸
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    增加 20% 攻擊速度
    增加 40% 移動速度
    減少 25% 承受傷害
    Farrul's Pack
    幽魂
    地區費爾羅的巢窟
    標籤animal_claw_weapon, beast, bestiary_beast_boss, canine_beast, hidden_monster, is_unarmed, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
    生命
    450%
    閃避
    +10%
    異常狀態臨界值
    450%
    抗性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 10
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    300%
    Model Size
    130%
    類型
    WolfBestiary
    Metadata
    WolfBestiarySpiritWorldMinion
    等級
    80
    生命
    101,848
    護甲值
    73,441
    閃避值
    7,836
    傷害
    1,137
    法術傷害
    1,137
    命中
    924
    攻擊間隔
    1.5
    經驗值
    38,136
    召喚物生命
    19,913
    召喚物傷害
    949
    異常狀態臨界值
    101,848
    冰緩
    322
    感電
    322
    易碎
    1,822
    焦灼
    322
    殘喘
    890
    Phys Convert Ele
    300%
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 910—1364
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    WalkEmergeBestiaryHellion
    walk emerge distance [450]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"
    
    MinimapIcon
    {
    	icon = "BestiaryRareMonster"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/WolfBestiarySpiritWorldMinion"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Farrul's Pack",
        life = 4.5,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
            "WalkEmergeBestiaryHellion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • attack speed +% 25 — 25 全域
  • accuracy rating +% 100 — 100 全域
  • critical strike chance +% 250 — 250 全域
  • base critical strike multiplier + 50 — 50 全域
  • Craft Tags傷害 攻擊 速度 暴擊
    bestiary_tiger_boss_aura1
    範圍: 50
    增加 25% 攻擊速度
    增加 100% 命中率
    增加 250% 暴撃率
    +50% 基礎暴擊加成
    增加 20% 攻擊速度
    增加 40% 移動速度
    減少 25% 承受傷害
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • damage +% 0 — 0 全域
  • attack speed +% 20 — 20 全域
  • base damage taken +% -25 — -25 全域
  • base movement velocity +% 40 — 40 全域
  • Craft Tags傷害 攻擊 速度
    費爾羅的信徒
    野獸
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster no drops or experience [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    增加 20% 攻擊速度
    增加 40% 移動速度
    減少 25% 承受傷害
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Farrul's Pack
    幽魂
    地區費爾羅的巢窟
    標籤animal_claw_weapon, beast, flesh_armour, is_unarmed, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement
    生命
    600%
    異常狀態臨界值
    600%
    抗性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    傷害
    99%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 14
    攻擊間隔
    1.095 秒
    傷害分佈
    ±20%
    經驗值
    300%
    Model Size
    100%
    類型
    BeastBestiaryBossMinion
    Metadata
    BeastBestiarySpiritMinion
    等級
    80
    生命
    135,798
    護甲值
    73,441
    閃避值
    7,124
    傷害
    750
    法術傷害
    750
    命中
    924
    攻擊間隔
    1.095
    經驗值
    38,136
    召喚物生命
    26,550
    召喚物傷害
    626
    異常狀態臨界值
    135,798
    冰緩
    429
    感電
    429
    易碎
    2,429
    焦灼
    429
    殘喘
    1,186
    Phys Convert Ele
    300%
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 600—900
    暴擊率: 5%
    攻擊間隔: 1.095 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    WalkEmergeBestiaryHellion
    walk emerge distance [450]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
        define_shared_state = "friend_active"
    }
    
    Actor
    {
    	on_end_WalkEmerge = "MakeCollidable();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/BeastBestiarySpiritMinion"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Farrul's Pack",
        life = 6,
        damage = 0.99,
        damageSpread = 0.2,
        attackTime = 1.095,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "WalkEmergeBestiaryHellion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience 1 — 1 全域 — 無法使用的值
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 — 1 全域 — 無法使用的值
  • cannot be stunned for ms after stun finished 2000 — 2000 全域
  • 增加 20% 攻擊速度
    增加 40% 移動速度
    減少 25% 承受傷害
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • damage +% 0 — 0 全域
  • attack speed +% 20 — 20 全域
  • base damage taken +% -25 — -25 全域
  • base movement velocity +% 40 — 40 全域
  • Craft Tags傷害 攻擊 速度
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cant touch this 1 — 1 全域 — 無法使用的值
  • cant possess this 1 — 1 全域 — 無法使用的值
  • cannot be afflicted 1 — 1 全域 — 無法使用的值
  • monster no talismans 1 — 1 全域 — 無法使用的值
  • cannot have azmeri dust 1 — 1 全域
  • cannot have affliction mods 1 — 1 全域 — 無法使用的值
  • cannot be tagged by sentinel 1 — 1 全域
  • 費爾羅的信徒
    野獸
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    增加 20% 攻擊速度
    增加 40% 移動速度
    減少 25% 承受傷害
    Farrul's Pack
    幽魂
    地區費爾羅的巢窟
    標籤animal_claw_weapon, beast, flesh_armour, is_unarmed, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement
    生命
    450%
    異常狀態臨界值
    450%
    抗性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 14
    攻擊間隔
    1.095 秒
    傷害分佈
    ±20%
    經驗值
    300%
    Model Size
    100%
    類型
    BeastBestiary
    Metadata
    BeastBestiarySpiritWorldMinion
    等級
    80
    生命
    101,848
    護甲值
    73,441
    閃避值
    7,124
    傷害
    1,137
    法術傷害
    1,137
    命中
    924
    攻擊間隔
    1.095
    經驗值
    38,136
    召喚物生命
    19,913
    召喚物傷害
    949
    異常狀態臨界值
    101,848
    冰緩
    322
    感電
    322
    易碎
    1,822
    焦灼
    322
    殘喘
    890
    Phys Convert Ele
    300%
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 910—1364
    暴擊率: 5%
    攻擊間隔: 1.095 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    WalkEmergeBestiaryHellion
    walk emerge distance [450]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"
    
    MinimapIcon
    {
    	icon = "BestiaryRareMonster"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/BeastBestiarySpiritWorldMinion"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Farrul's Pack",
        life = 4.5,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.095,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "WalkEmergeBestiaryHellion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • attack speed +% 25 — 25 全域
  • accuracy rating +% 100 — 100 全域
  • critical strike chance +% 250 — 250 全域
  • base critical strike multiplier + 50 — 50 全域
  • Craft Tags傷害 攻擊 速度 暴擊
    bestiary_tiger_boss_aura1
    範圍: 50
    增加 25% 攻擊速度
    增加 100% 命中率
    增加 250% 暴撃率
    +50% 基礎暴擊加成
    增加 20% 攻擊速度
    增加 40% 移動速度
    減少 25% 承受傷害
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • damage +% 0 — 0 全域
  • attack speed +% 20 — 20 全域
  • base damage taken +% -25 — -25 全域
  • base movement velocity +% 40 — 40 全域
  • Craft Tags傷害 攻擊 速度
    費爾羅的信徒
    野獸
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster no drops or experience [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    增加 20% 攻擊速度
    增加 40% 移動速度
    減少 25% 承受傷害
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Farrul's Pack
    幽魂
    地區費爾羅的巢窟
    標籤beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood
    生命
    600%
    異常狀態臨界值
    600%
    抗性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    傷害
    99%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    7 ~ 13
    攻擊間隔
    1.395 秒
    傷害分佈
    ±20%
    經驗值
    300%
    Model Size
    100%
    類型
    BloodChieftainBestiaryBossMinion
    Metadata
    ChieftainBestiarySpiritMinion
    等級
    80
    生命
    135,798
    護甲值
    73,441
    閃避值
    7,124
    傷害
    750
    法術傷害
    750
    命中
    924
    攻擊間隔
    1.395
    經驗值
    38,136
    召喚物生命
    26,550
    召喚物傷害
    626
    異常狀態臨界值
    135,798
    冰緩
    429
    感電
    429
    易碎
    2,429
    焦灼
    429
    殘喘
    1,186
    Phys Convert Ele
    300%
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 600—900
    暴擊率: 5%
    攻擊間隔: 1.395 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    MassFrenzy
    法術, 範圍, 範圍法術
    施放時間: 2 秒
    冷卻時間: 6 秒
    每顆狂怒能量球提供更多傷害,增加攻擊、施放速度。
    chargedex
    WalkEmergeBestiaryHellion
    walk emerge distance [450]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
        define_shared_state = "friend_active"
    }
    
    Actor
    {
    	on_end_WalkEmerge = "MakeCollidable();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/ChieftainBestiarySpiritMinion"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Farrul's Pack",
        life = 6,
        damage = 0.99,
        damageSpread = 0.2,
        attackTime = 1.395,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
            "MassFrenzy",
            "WalkEmergeBestiaryHellion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MassFrenzy"] = {
        name = "MassFrenzy",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience 1 — 1 全域 — 無法使用的值
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 — 1 全域 — 無法使用的值
  • cannot be stunned for ms after stun finished 2000 — 2000 全域
  • 增加 20% 攻擊速度
    增加 40% 移動速度
    減少 25% 承受傷害
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • damage +% 0 — 0 全域
  • attack speed +% 20 — 20 全域
  • base damage taken +% -25 — -25 全域
  • base movement velocity +% 40 — 40 全域
  • Craft Tags傷害 攻擊 速度
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cant touch this 1 — 1 全域 — 無法使用的值
  • cant possess this 1 — 1 全域 — 無法使用的值
  • cannot be afflicted 1 — 1 全域 — 無法使用的值
  • monster no talismans 1 — 1 全域 — 無法使用的值
  • cannot have azmeri dust 1 — 1 全域
  • cannot have affliction mods 1 — 1 全域 — 無法使用的值
  • cannot be tagged by sentinel 1 — 1 全域
  • 費爾羅的信徒
    野獸
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    增加 20% 攻擊速度
    增加 40% 移動速度
    減少 25% 承受傷害
    Farrul's Pack
    幽魂
    地區費爾羅的巢窟
    標籤beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood
    生命
    450%
    異常狀態臨界值
    450%
    抗性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    7 ~ 13
    攻擊間隔
    1.395 秒
    傷害分佈
    ±20%
    經驗值
    300%
    Model Size
    100%
    類型
    BloodChieftainBestiary
    Metadata
    ChieftainBestiarySpiritWorldMinion
    等級
    80
    生命
    101,848
    護甲值
    73,441
    閃避值
    7,124
    傷害
    1,137
    法術傷害
    1,137
    命中
    924
    攻擊間隔
    1.395
    經驗值
    38,136
    召喚物生命
    19,913
    召喚物傷害
    949
    異常狀態臨界值
    101,848
    冰緩
    322
    感電
    322
    易碎
    1,822
    焦灼
    322
    殘喘
    890
    Phys Convert Ele
    300%
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 910—1364
    暴擊率: 5%
    攻擊間隔: 1.395 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    MassFrenzy
    法術, 範圍, 範圍法術
    施放時間: 2 秒
    冷卻時間: 6 秒
    每顆狂怒能量球提供更多傷害,增加攻擊、施放速度。
    chargedex
    WalkEmergeBestiaryHellion
    walk emerge distance [450]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"
    
    MinimapIcon
    {
    	icon = "BestiaryRareMonster"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/ChieftainBestiarySpiritWorldMinion"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Farrul's Pack",
        life = 4.5,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.395,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
            "MassFrenzy",
            "WalkEmergeBestiaryHellion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MassFrenzy"] = {
        name = "MassFrenzy",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • attack speed +% 25 — 25 全域
  • accuracy rating +% 100 — 100 全域
  • critical strike chance +% 250 — 250 全域
  • base critical strike multiplier + 50 — 50 全域
  • Craft Tags傷害 攻擊 速度 暴擊
    bestiary_tiger_boss_aura1
    範圍: 50
    增加 25% 攻擊速度
    增加 100% 命中率
    增加 250% 暴撃率
    +50% 基礎暴擊加成
    增加 20% 攻擊速度
    增加 40% 移動速度
    減少 25% 承受傷害
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • damage +% 0 — 0 全域
  • attack speed +% 20 — 20 全域
  • base damage taken +% -25 — -25 全域
  • base movement velocity +% 40 — 40 全域
  • Craft Tags傷害 攻擊 速度
    Edit

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