DeepwaterCursedTreasureMirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
ファルウルの群れ
獣
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
monster no drops or experience [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
アタックスピードが20%増加する
移動スピードが40%増加する
受けるダメージが25%減少する
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Farrul's Pack
Spectre
Areaファルウルの巣穴
Tagsanimal_claw_weapon, beast, bestiary_beast_boss, feline_beast, hidden_monster, is_unarmed, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height
ライフ
600%
回避力
+75%
Ailment Threshold
600%
耐性
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
99%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
経験値
300%
Model Size
108%
Type
LynxBestiaryBossMinion
Metadata
LynxBestiarySpiritMinion
レベル
80
ライフ
135,798
アーマー
73,441
回避力
12,467
Damage
750
スペルダメージ
750
命中
924
Attack Time
1.5
経験値
38,136
Minion Life
26,550
Minion Damage
626
Ailment Threshold
135,798
Chill
429
Shock
429
Brittle
2,429
Scorch
429
Sap
1,186
Phys Convert Ele
300%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 600—900
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
WalkEmergeBestiaryHellion
walk emerge distance [450]

Object Type

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
    define_shared_state = "friend_active"
}

Actor
{
	on_end_WalkEmerge = "MakeCollidable();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBestiary/LynxBestiarySpiritMinion"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Farrul's Pack",
    life = 6,
    damage = 0.99,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
        "WalkEmergeBestiaryHellion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeBestiaryHellion"] = {
    name = "WalkEmergeBestiaryHellion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • monster no drops or experience 1 — 1 Global — スケールできない値
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 — 1 Global — スケールできない値
  • cannot be stunned for ms after stun finished 2000 — 2000 Global
  • アタックスピードが20%増加する
    移動スピードが40%増加する
    受けるダメージが25%減少する
    FamilyChimeraMinionFerocity
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • damage +% 0 — 0 Global
  • attack speed +% 20 — 20 Global
  • base damage taken +% -25 — -25 Global
  • base movement velocity +% 40 — 40 Global
  • Craft Tagsダメージ アタック スピード
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cant touch this 1 — 1 Global — スケールできない値
  • cant possess this 1 — 1 Global — スケールできない値
  • cannot be afflicted 1 — 1 Global — スケールできない値
  • monster no talismans 1 — 1 Global — スケールできない値
  • cannot have azmeri dust 1 — 1 Global
  • cannot have affliction mods 1 — 1 Global — スケールできない値
  • cannot be tagged by sentinel 1 — 1 Global
  • ファルウルの群れ
    獣
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    アタックスピードが20%増加する
    移動スピードが40%増加する
    受けるダメージが25%減少する
    Farrul's Pack
    Spectre
    Areaファルウルの巣穴
    Tagsanimal_claw_weapon, beast, bestiary_beast_boss, feline_beast, hidden_monster, is_unarmed, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height
    ライフ
    450%
    回避力
    +75%
    Ailment Threshold
    450%
    耐性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    150%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    300%
    Model Size
    108%
    Type
    LynxBestiary
    Metadata
    LynxBestiarySpiritWorldMinion
    レベル
    80
    ライフ
    101,848
    アーマー
    73,441
    回避力
    12,467
    Damage
    1,137
    スペルダメージ
    1,137
    命中
    924
    Attack Time
    1.5
    経験値
    38,136
    Minion Life
    19,913
    Minion Damage
    949
    Ailment Threshold
    101,848
    Chill
    322
    Shock
    322
    Brittle
    1,822
    Scorch
    322
    Sap
    890
    Phys Convert Ele
    300%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 910—1364
    クリティカル率: 5%
    Attack Time: 1.5 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    WalkEmergeBestiaryHellion
    walk emerge distance [450]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"
    
    MinimapIcon
    {
    	icon = "BestiaryRareMonster"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/LynxBestiarySpiritWorldMinion"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Farrul's Pack",
        life = 4.5,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "WalkEmergeBestiaryHellion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • attack speed +% 25 — 25 Global
  • accuracy rating +% 100 — 100 Global
  • critical strike chance +% 250 — 250 Global
  • base critical strike multiplier + 50 — 50 Global
  • Craft Tagsダメージ アタック スピード クリティカル
    bestiary_tiger_boss_aura1
    半径: 50
    アタックスピードが25%増加する
    命中力が100%増加する
    クリティカル率が250%増加する
    クリティカルダメージ倍率が+50%される
    アタックスピードが20%増加する
    移動スピードが40%増加する
    受けるダメージが25%減少する
    FamilyChimeraMinionFerocity
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • damage +% 0 — 0 Global
  • attack speed +% 20 — 20 Global
  • base damage taken +% -25 — -25 Global
  • base movement velocity +% 40 — 40 Global
  • Craft Tagsダメージ アタック スピード
    ファルウルの群れ
    獣
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster no drops or experience [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    アタックスピードが20%増加する
    移動スピードが40%増加する
    受けるダメージが25%減少する
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Farrul's Pack
    Spectre
    Areaファルウルの巣穴
    Tagsanimal_claw_weapon, beast, bestiary_beast_boss, canine_beast, hidden_monster, is_unarmed, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
    ライフ
    600%
    回避力
    +10%
    Ailment Threshold
    600%
    耐性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    99%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    300%
    Model Size
    130%
    Type
    WolfBestiaryBossMinion
    Metadata
    WolfBestiarySpiritMinion
    レベル
    80
    ライフ
    135,798
    アーマー
    73,441
    回避力
    7,836
    Damage
    750
    スペルダメージ
    750
    命中
    924
    Attack Time
    1.5
    経験値
    38,136
    Minion Life
    26,550
    Minion Damage
    626
    Ailment Threshold
    135,798
    Chill
    429
    Shock
    429
    Brittle
    2,429
    Scorch
    429
    Sap
    1,186
    Phys Convert Ele
    300%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 600—900
    クリティカル率: 5%
    Attack Time: 1.5 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    WalkEmergeBestiaryHellion
    walk emerge distance [450]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
        define_shared_state = "friend_active"
    }
    
    Actor
    {
    	on_end_WalkEmerge = "MakeCollidable();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/WolfBestiarySpiritMinion"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Farrul's Pack",
        life = 6,
        damage = 0.99,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
            "WalkEmergeBestiaryHellion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no drops or experience 1 — 1 Global — スケールできない値
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 — 1 Global — スケールできない値
  • cannot be stunned for ms after stun finished 2000 — 2000 Global
  • アタックスピードが20%増加する
    移動スピードが40%増加する
    受けるダメージが25%減少する
    FamilyChimeraMinionFerocity
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • damage +% 0 — 0 Global
  • attack speed +% 20 — 20 Global
  • base damage taken +% -25 — -25 Global
  • base movement velocity +% 40 — 40 Global
  • Craft Tagsダメージ アタック スピード
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cant touch this 1 — 1 Global — スケールできない値
  • cant possess this 1 — 1 Global — スケールできない値
  • cannot be afflicted 1 — 1 Global — スケールできない値
  • monster no talismans 1 — 1 Global — スケールできない値
  • cannot have azmeri dust 1 — 1 Global
  • cannot have affliction mods 1 — 1 Global — スケールできない値
  • cannot be tagged by sentinel 1 — 1 Global
  • ファルウルの群れ
    獣
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    アタックスピードが20%増加する
    移動スピードが40%増加する
    受けるダメージが25%減少する
    Farrul's Pack
    Spectre
    Areaファルウルの巣穴
    Tagsanimal_claw_weapon, beast, bestiary_beast_boss, canine_beast, hidden_monster, is_unarmed, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
    ライフ
    450%
    回避力
    +10%
    Ailment Threshold
    450%
    耐性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    150%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    300%
    Model Size
    130%
    Type
    WolfBestiary
    Metadata
    WolfBestiarySpiritWorldMinion
    レベル
    80
    ライフ
    101,848
    アーマー
    73,441
    回避力
    7,836
    Damage
    1,137
    スペルダメージ
    1,137
    命中
    924
    Attack Time
    1.5
    経験値
    38,136
    Minion Life
    19,913
    Minion Damage
    949
    Ailment Threshold
    101,848
    Chill
    322
    Shock
    322
    Brittle
    1,822
    Scorch
    322
    Sap
    890
    Phys Convert Ele
    300%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 910—1364
    クリティカル率: 5%
    Attack Time: 1.5 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    WalkEmergeBestiaryHellion
    walk emerge distance [450]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"
    
    MinimapIcon
    {
    	icon = "BestiaryRareMonster"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/WolfBestiarySpiritWorldMinion"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Farrul's Pack",
        life = 4.5,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
            "WalkEmergeBestiaryHellion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • attack speed +% 25 — 25 Global
  • accuracy rating +% 100 — 100 Global
  • critical strike chance +% 250 — 250 Global
  • base critical strike multiplier + 50 — 50 Global
  • Craft Tagsダメージ アタック スピード クリティカル
    bestiary_tiger_boss_aura1
    半径: 50
    アタックスピードが25%増加する
    命中力が100%増加する
    クリティカル率が250%増加する
    クリティカルダメージ倍率が+50%される
    アタックスピードが20%増加する
    移動スピードが40%増加する
    受けるダメージが25%減少する
    FamilyChimeraMinionFerocity
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • damage +% 0 — 0 Global
  • attack speed +% 20 — 20 Global
  • base damage taken +% -25 — -25 Global
  • base movement velocity +% 40 — 40 Global
  • Craft Tagsダメージ アタック スピード
    ファルウルの群れ
    獣
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster no drops or experience [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    アタックスピードが20%増加する
    移動スピードが40%増加する
    受けるダメージが25%減少する
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Farrul's Pack
    Spectre
    Areaファルウルの巣穴
    Tagsanimal_claw_weapon, beast, flesh_armour, is_unarmed, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement
    ライフ
    600%
    Ailment Threshold
    600%
    耐性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    99%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.095 Second
    Damage Spread
    ±20%
    経験値
    300%
    Model Size
    100%
    Type
    BeastBestiaryBossMinion
    Metadata
    BeastBestiarySpiritMinion
    レベル
    80
    ライフ
    135,798
    アーマー
    73,441
    回避力
    7,124
    Damage
    750
    スペルダメージ
    750
    命中
    924
    Attack Time
    1.095
    経験値
    38,136
    Minion Life
    26,550
    Minion Damage
    626
    Ailment Threshold
    135,798
    Chill
    429
    Shock
    429
    Brittle
    2,429
    Scorch
    429
    Sap
    1,186
    Phys Convert Ele
    300%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 600—900
    クリティカル率: 5%
    Attack Time: 1.095 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    WalkEmergeBestiaryHellion
    walk emerge distance [450]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
        define_shared_state = "friend_active"
    }
    
    Actor
    {
    	on_end_WalkEmerge = "MakeCollidable();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/BeastBestiarySpiritMinion"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Farrul's Pack",
        life = 6,
        damage = 0.99,
        damageSpread = 0.2,
        attackTime = 1.095,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "WalkEmergeBestiaryHellion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no drops or experience 1 — 1 Global — スケールできない値
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 — 1 Global — スケールできない値
  • cannot be stunned for ms after stun finished 2000 — 2000 Global
  • アタックスピードが20%増加する
    移動スピードが40%増加する
    受けるダメージが25%減少する
    FamilyChimeraMinionFerocity
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • damage +% 0 — 0 Global
  • attack speed +% 20 — 20 Global
  • base damage taken +% -25 — -25 Global
  • base movement velocity +% 40 — 40 Global
  • Craft Tagsダメージ アタック スピード
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cant touch this 1 — 1 Global — スケールできない値
  • cant possess this 1 — 1 Global — スケールできない値
  • cannot be afflicted 1 — 1 Global — スケールできない値
  • monster no talismans 1 — 1 Global — スケールできない値
  • cannot have azmeri dust 1 — 1 Global
  • cannot have affliction mods 1 — 1 Global — スケールできない値
  • cannot be tagged by sentinel 1 — 1 Global
  • ファルウルの群れ
    獣
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    アタックスピードが20%増加する
    移動スピードが40%増加する
    受けるダメージが25%減少する
    Farrul's Pack
    Spectre
    Areaファルウルの巣穴
    Tagsanimal_claw_weapon, beast, flesh_armour, is_unarmed, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement
    ライフ
    450%
    Ailment Threshold
    450%
    耐性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    150%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.095 Second
    Damage Spread
    ±20%
    経験値
    300%
    Model Size
    100%
    Type
    BeastBestiary
    Metadata
    BeastBestiarySpiritWorldMinion
    レベル
    80
    ライフ
    101,848
    アーマー
    73,441
    回避力
    7,124
    Damage
    1,137
    スペルダメージ
    1,137
    命中
    924
    Attack Time
    1.095
    経験値
    38,136
    Minion Life
    19,913
    Minion Damage
    949
    Ailment Threshold
    101,848
    Chill
    322
    Shock
    322
    Brittle
    1,822
    Scorch
    322
    Sap
    890
    Phys Convert Ele
    300%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 910—1364
    クリティカル率: 5%
    Attack Time: 1.095 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    WalkEmergeBestiaryHellion
    walk emerge distance [450]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"
    
    MinimapIcon
    {
    	icon = "BestiaryRareMonster"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/BeastBestiarySpiritWorldMinion"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Farrul's Pack",
        life = 4.5,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.095,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "WalkEmergeBestiaryHellion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • attack speed +% 25 — 25 Global
  • accuracy rating +% 100 — 100 Global
  • critical strike chance +% 250 — 250 Global
  • base critical strike multiplier + 50 — 50 Global
  • Craft Tagsダメージ アタック スピード クリティカル
    bestiary_tiger_boss_aura1
    半径: 50
    アタックスピードが25%増加する
    命中力が100%増加する
    クリティカル率が250%増加する
    クリティカルダメージ倍率が+50%される
    アタックスピードが20%増加する
    移動スピードが40%増加する
    受けるダメージが25%減少する
    FamilyChimeraMinionFerocity
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • damage +% 0 — 0 Global
  • attack speed +% 20 — 20 Global
  • base damage taken +% -25 — -25 Global
  • base movement velocity +% 40 — 40 Global
  • Craft Tagsダメージ アタック スピード
    ファルウルの群れ
    獣
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster no drops or experience [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    アタックスピードが20%増加する
    移動スピードが40%増加する
    受けるダメージが25%減少する
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Farrul's Pack
    Spectre
    Areaファルウルの巣穴
    Tagsbeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood
    ライフ
    600%
    Ailment Threshold
    600%
    耐性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    99%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    7 ~ 13
    Attack Time
    1.395 Second
    Damage Spread
    ±20%
    経験値
    300%
    Model Size
    100%
    Type
    BloodChieftainBestiaryBossMinion
    Metadata
    ChieftainBestiarySpiritMinion
    レベル
    80
    ライフ
    135,798
    アーマー
    73,441
    回避力
    7,124
    Damage
    750
    スペルダメージ
    750
    命中
    924
    Attack Time
    1.395
    経験値
    38,136
    Minion Life
    26,550
    Minion Damage
    626
    Ailment Threshold
    135,798
    Chill
    429
    Shock
    429
    Brittle
    2,429
    Scorch
    429
    Sap
    1,186
    Phys Convert Ele
    300%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 600—900
    クリティカル率: 5%
    Attack Time: 1.395 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    MassFrenzy
    Spell, Area, AreaSpell
    キャストタイム: 2 秒
    クールダウン時間: 6 秒
    フレンジーチャージの数に応じてダメージが上昇し、アタックスピードおよびキャストスピードが増加する
    chargedex
    WalkEmergeBestiaryHellion
    walk emerge distance [450]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
        define_shared_state = "friend_active"
    }
    
    Actor
    {
    	on_end_WalkEmerge = "MakeCollidable();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/ChieftainBestiarySpiritMinion"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Farrul's Pack",
        life = 6,
        damage = 0.99,
        damageSpread = 0.2,
        attackTime = 1.395,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
            "MassFrenzy",
            "WalkEmergeBestiaryHellion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MassFrenzy"] = {
        name = "MassFrenzy",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no drops or experience 1 — 1 Global — スケールできない値
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 — 1 Global — スケールできない値
  • cannot be stunned for ms after stun finished 2000 — 2000 Global
  • アタックスピードが20%増加する
    移動スピードが40%増加する
    受けるダメージが25%減少する
    FamilyChimeraMinionFerocity
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • damage +% 0 — 0 Global
  • attack speed +% 20 — 20 Global
  • base damage taken +% -25 — -25 Global
  • base movement velocity +% 40 — 40 Global
  • Craft Tagsダメージ アタック スピード
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cant touch this 1 — 1 Global — スケールできない値
  • cant possess this 1 — 1 Global — スケールできない値
  • cannot be afflicted 1 — 1 Global — スケールできない値
  • monster no talismans 1 — 1 Global — スケールできない値
  • cannot have azmeri dust 1 — 1 Global
  • cannot have affliction mods 1 — 1 Global — スケールできない値
  • cannot be tagged by sentinel 1 — 1 Global
  • ファルウルの群れ
    獣
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    アタックスピードが20%増加する
    移動スピードが40%増加する
    受けるダメージが25%減少する
    Farrul's Pack
    Spectre
    Areaファルウルの巣穴
    Tagsbeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood
    ライフ
    450%
    Ailment Threshold
    450%
    耐性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    150%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    7 ~ 13
    Attack Time
    1.395 Second
    Damage Spread
    ±20%
    経験値
    300%
    Model Size
    100%
    Type
    BloodChieftainBestiary
    Metadata
    ChieftainBestiarySpiritWorldMinion
    レベル
    80
    ライフ
    101,848
    アーマー
    73,441
    回避力
    7,124
    Damage
    1,137
    スペルダメージ
    1,137
    命中
    924
    Attack Time
    1.395
    経験値
    38,136
    Minion Life
    19,913
    Minion Damage
    949
    Ailment Threshold
    101,848
    Chill
    322
    Shock
    322
    Brittle
    1,822
    Scorch
    322
    Sap
    890
    Phys Convert Ele
    300%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 910—1364
    クリティカル率: 5%
    Attack Time: 1.395 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    MassFrenzy
    Spell, Area, AreaSpell
    キャストタイム: 2 秒
    クールダウン時間: 6 秒
    フレンジーチャージの数に応じてダメージが上昇し、アタックスピードおよびキャストスピードが増加する
    chargedex
    WalkEmergeBestiaryHellion
    walk emerge distance [450]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"
    
    MinimapIcon
    {
    	icon = "BestiaryRareMonster"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/ChieftainBestiarySpiritWorldMinion"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Farrul's Pack",
        life = 4.5,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.395,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
            "MassFrenzy",
            "WalkEmergeBestiaryHellion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MassFrenzy"] = {
        name = "MassFrenzy",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • attack speed +% 25 — 25 Global
  • accuracy rating +% 100 — 100 Global
  • critical strike chance +% 250 — 250 Global
  • base critical strike multiplier + 50 — 50 Global
  • Craft Tagsダメージ アタック スピード クリティカル
    bestiary_tiger_boss_aura1
    半径: 50
    アタックスピードが25%増加する
    命中力が100%増加する
    クリティカル率が250%増加する
    クリティカルダメージ倍率が+50%される
    アタックスピードが20%増加する
    移動スピードが40%増加する
    受けるダメージが25%減少する
    FamilyChimeraMinionFerocity
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • damage +% 0 — 0 Global
  • attack speed +% 20 — 20 Global
  • base damage taken +% -25 — -25 Global
  • base movement velocity +% 40 — 40 Global
  • Craft Tagsダメージ アタック スピード
    Edit

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