巨坑之菌
惡魔地區: 絕望深淵
Fungoid of the Pit
| 幽魂 | |
|---|---|
| 地區 | 絕望深淵 |
| 標籤 | abyss_blood, abyssal, demon, not_int, not_str, small_height, very_slow_movement |
生命
85%
閃避
+20%
異常狀態臨界值
85%
抗性
傷害
85%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
85%
Model Size
100%
類型
AbyssTwoFungalArtillery
Metadata
FungalArtillery_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
78
生命
15,502
護甲值
62,934
閃避值
8,000
傷害
574
法術傷害
574
命中
856
攻擊間隔
1.5
經驗值
10,520
召喚物生命
3,083
召喚物傷害
475
異常狀態臨界值
15,502
冰緩
49
感電
49
易碎
277
焦灼
49
殘喘
135
Phys Convert Ele
290%
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MPSFungalArtilleryProjectile
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 518.4 至 777.6 物理傷害
40% 物理傷害轉換為閃電傷害
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [285]
projectile ballistic angle from reference event [1]
projectile ballistic angle from target distance [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GSFungalArtilleryImpact
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 372.6 至 1118 閃電傷害
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AbyssTwoLeague/FungalArtillery_"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Fungoid of the Pit",
life = 0.85,
damage = 0.85,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 9,
accuracy = 1,
skillList = {
"MPSFungalArtilleryProjectile",
"GSFungalArtilleryImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSFungalArtilleryProjectile"] = {
name = "MPSFungalArtilleryProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"skill_physical_damage_%_to_convert_to_lightning",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_direction",
"projectile_ballistic_angle_from_reference_event",
"projectile_ballistic_angle_from_target_distance",
"projectiles_not_offset",
"base_deal_no_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 285, 40, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFungalArtilleryImpact"] = {
name = "GSFungalArtilleryImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
巨坑之菌
惡魔
Fungoid of the Pit
| 幽魂 | |
|---|---|
| 幽魂 取代 | Metadata/Monsters/AbyssTwoLeague/FungalArtillery_ |
| 標籤 | abyss_blood, abyssal, demon, not_int, not_str, small_height, very_slow_movement |
生命
85%
閃避
+20%
異常狀態臨界值
85%
抗性
傷害
85%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
85%
Model Size
100%
類型
AbyssTwoFungalArtillery
Metadata
FungalArtilleryDeepwater
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
5,468
護甲值
28,790
閃避值
5,687
傷害
318
法術傷害
318
命中
580
攻擊間隔
1.5
經驗值
8,717
召喚物生命
1,186
召喚物傷害
254
異常狀態臨界值
5,468
冰緩
17
感電
17
易碎
98
焦灼
17
殘喘
48
Phys Convert Ele
240%
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MPSFungalArtilleryProjectile
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 310.3 至 465.5 物理傷害
40% 物理傷害轉換為閃電傷害
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [285]
projectile ballistic angle from reference event [1]
projectile ballistic angle from target distance [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GSFungalArtilleryImpact
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 223 至 669.1 閃電傷害
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AbyssTwoLeague/FungalArtilleryDeepwater"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Fungoid of the Pit",
life = 0.85,
damage = 0.85,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 9,
accuracy = 1,
skillList = {
"MPSFungalArtilleryProjectile",
"GSFungalArtilleryImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSFungalArtilleryProjectile"] = {
name = "MPSFungalArtilleryProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"skill_physical_damage_%_to_convert_to_lightning",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_direction",
"projectile_ballistic_angle_from_reference_event",
"projectile_ballistic_angle_from_target_distance",
"projectiles_not_offset",
"base_deal_no_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 285, 40, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFungalArtilleryImpact"] = {
name = "GSFungalArtilleryImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















