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Fungoid of the Pit
ปีศาจ
Spectre
Areaเบื้องลึกอะบิส
Tagsabyss_blood, abyssal, demon, not_int, not_str, small_height, very_slow_movement
พลังชีวิต
85%
การหลบหลีก
+20%
Ailment Threshold
85%
ค่าต้านทาน
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
85%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
85%
Model Size
100%
Type
AbyssTwoFungalArtillery
Metadata
FungalArtillery_
เลเวล
78
พลังชีวิต
15,502
ค่าเกราะ
62,934
อัตราการหลบหลีก
8,000
Damage
574
ความเสียหายเวท
574
ความแม่นยำ
856
Attack Time
1.5
ค่าประสบการณ์
10,520
Minion Life
3,083
Minion Damage
475
Ailment Threshold
15,502
Chill
49
Shock
49
Brittle
277
Scorch
49
Sap
135
Phys Convert Ele
290%
MPSFungalArtilleryProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 40% เป็น สายฟ้า
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [285]
projectile ballistic angle from reference event [1]
projectile ballistic angle from target distance [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
spell maximum action distance +% [-40]
spell maximum base physical damage [777.6]
spell minimum base physical damage [518.4]
use scaled contact offset [1]
GSFungalArtilleryImpact
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
is area damage [1]
spell maximum base lightning damage [1118]
spell minimum base lightning damage [372.6]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AbyssTwoLeague/FungalArtillery_"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Fungoid of the Pit",
    life = 0.85,
    damage = 0.85,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MPSFungalArtilleryProjectile",
        "GSFungalArtilleryImpact",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSFungalArtilleryProjectile"] = {
    name = "MPSFungalArtilleryProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "skill_physical_damage_%_to_convert_to_lightning",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "use_scaled_contact_offset",
        "projectile_uses_contact_direction",
        "projectile_ballistic_angle_from_reference_event",
        "projectile_ballistic_angle_from_target_distance",
        "projectiles_not_offset",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 285, 40, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSFungalArtilleryImpact"] = {
    name = "GSFungalArtilleryImpact",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
Fungoid of the Pit
ปีศาจ
Spectre
Spectre OverrideMetadata/Monsters/AbyssTwoLeague/FungalArtillery_
Tagsabyss_blood, abyssal, demon, not_int, not_str, small_height, very_slow_movement
พลังชีวิต
85%
การหลบหลีก
+20%
Ailment Threshold
85%
ค่าต้านทาน
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
85%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
85%
Model Size
100%
Type
AbyssTwoFungalArtillery
Metadata
FungalArtilleryDeepwater
เลเวล
68
พลังชีวิต
5,468
ค่าเกราะ
28,790
อัตราการหลบหลีก
5,687
Damage
318
ความเสียหายเวท
318
ความแม่นยำ
580
Attack Time
1.5
ค่าประสบการณ์
8,717
Minion Life
1,186
Minion Damage
254
Ailment Threshold
5,468
Chill
17
Shock
17
Brittle
98
Scorch
17
Sap
48
Phys Convert Ele
240%
MPSFungalArtilleryProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 40% เป็น สายฟ้า
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [285]
projectile ballistic angle from reference event [1]
projectile ballistic angle from target distance [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
spell maximum action distance +% [-40]
spell maximum base physical damage [465.5]
spell minimum base physical damage [310.3]
use scaled contact offset [1]
GSFungalArtilleryImpact
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
is area damage [1]
spell maximum base lightning damage [669.1]
spell minimum base lightning damage [223]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AbyssTwoLeague/FungalArtilleryDeepwater"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Fungoid of the Pit",
    life = 0.85,
    damage = 0.85,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MPSFungalArtilleryProjectile",
        "GSFungalArtilleryImpact",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSFungalArtilleryProjectile"] = {
    name = "MPSFungalArtilleryProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "skill_physical_damage_%_to_convert_to_lightning",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "use_scaled_contact_offset",
        "projectile_uses_contact_direction",
        "projectile_ballistic_angle_from_reference_event",
        "projectile_ballistic_angle_from_target_distance",
        "projectiles_not_offset",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 285, 40, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSFungalArtilleryImpact"] = {
    name = "GSFungalArtilleryImpact",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
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