Grandmasters: EneMeneTotem /117
統計數據 | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 增加 100% 來自偷取每秒最大總生命恢復 增加 100% 來自偷取每秒最大總魔力恢復 |
level | 43 |
main hand weapon type | 6 |
off hand weapon type | 6 |
local extra max charges | 11 |
old do not use spell block % from assumed block value | 50 |
block while dual wielding % | 15 |
spell damage +% | 108 |
local physical damage +% | 10 |
attack minimum added physical damage | 3 |
attack maximum added physical damage | 7 |
cold damage +% | 10 |
accuracy rating +% | 5 |
old do not use life leech from physical damage % | 2 |
base life gained on enemy death | 6 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 364 |
physical damage reduction rating +% | 20 |
base evasion rating | 386 |
base maximum life | 472 |
maximum life +% | 89 |
base life regeneration rate per minute | 282 |
base maximum mana | 95 |
maximum mana +% | 5 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 94 |
base maximum energy shield | 37 |
maximum energy shield +% | 10 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 22 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 43 |
base cold damage resistance % | 78 |
base lightning damage resistance % | 51 |
base chaos damage resistance % | 12 |
base item found rarity +% | 7 |
totem life +% | 80 |
base movement velocity +% | 10 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base mana cost -% | 19 |
base cast speed +% | 30 |
base stun recovery +% | 15 |
main hand base weapon attack duration ms | 699 |
off hand base weapon attack duration ms | 667 |
main hand base maximum attack distance | 120 |
off hand base maximum attack distance | 120 |
weapon elemental damage +% | 22 |
local base physical damage reduction rating | 3 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
totem duration +% | 15 |
buff effect on self +% | 5 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 132 |
elemental damage +% | 26 |
maximum block % | 75 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
local socketed spell gem level + | 1 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 50 |
spell critical strike chance +% | 12 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
local accuracy rating | 5 |
base strength | 143 |
base intelligence | 53 |
additional intelligence | 21 |
base dexterity | 74 |
additional dexterity | 22 |
base critical strike multiplier | 150 |
from armour movement speed +% | -3 |
local armour and evasion +% | 45 |
minimum physical damage to return to melee attacker | 4 |
main hand local minimum added physical damage | 3 |
main hand local maximum added physical damage | 6 |
main hand local critical strike chance | 800 |
off hand local physical damage +% | 10 |
off hand local minimum added physical damage | 5 |
off hand local maximum added physical damage | 10 |
off hand local critical strike chance | 800 |
off hand local accuracy rating | 5 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
number of additional totems allowed | 1 |
dual wield inherent attack speed +% final | 10 |
evasion and physical damage reduction rating +% | 24 |
deal no damage yourself | 1 |
light radius +% | 35 |
summon totem cast speed +% | 14 |
melee damage +% | 14 |
number of equipped uniques | 2 |
additional strength and intelligence | 30 |
totem damage +% | 46 |
cold and lightning damage resistance % | 14 |
chance to freeze shock ignite % | 5 |
attack and cast speed +% | 5 |
map spawn two bosses | 20 |
regenerate X life over 1 second on cast | 6 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |