Grandmasters: Intisar /116
| 統計數據 | Value |
|---|---|
| IsDisabled | 0 |
| Modifier | max fire beam stacks [8] 增加 100% 來自偷取每秒最大總生命恢復 增加 100% 來自偷取每秒最大總魔力恢復 |
| level | 90 |
| main hand weapon type | 5 |
| off hand weapon type | 13 |
| local extra max charges | 20 |
| shield block % | 24 |
| block while dual wielding % | 15 |
| spell damage +% | 10 |
| local physical damage +% | 98 |
| attack minimum added physical damage | 9 |
| attack maximum added physical damage | 19 |
| attack speed +% | 10 |
| local attack speed +% | 18 |
| maximum physical damage reduction % | 90 |
| base evasion rating | 792 |
| local evasion rating +% | 97 |
| base maximum life | 429 |
| maximum life +% | 20 |
| base maximum mana | 286 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 75 |
| base maximum energy shield | 554 |
| maximum energy shield +% | 183 |
| local energy shield | 24 |
| local energy shield +% | 126 |
| energy shield recharge rate per minute % | 2000 |
| energy shield delay -% | 45 |
| base resist all elements % | 37 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 55 |
| base cold damage resistance % | 52 |
| base lightning damage resistance % | 64 |
| base chaos damage resistance % | 45 |
| experience gain +% | 5 |
| minion maximum life +% | 110 |
| base number of spectres allowed | 2 |
| base number of zombies allowed | 6 |
| base movement velocity +% | 21 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 3 |
| base avoid chill % | 25 |
| base avoid freeze % | 100 |
| base cast speed +% | 6 |
| local attribute requirements +% | -18 |
| main hand base weapon attack duration ms | 833 |
| main hand base maximum attack distance | 5 |
| main hand quality | 20 |
| base attack speed +% per frenzy charge | 5 |
| is player | 1 |
| life per level | 12 |
| mana per level | 4 |
| local charges added +% | 32 |
| buff effect on self +% | 21 |
| physical damage reduction % per endurance charge | 4 |
| elemental damage +% | 40 |
| minion damage +% | 105 |
| maximum block % | 75 |
| base shield physical damage reduction rating | 162 |
| base shield maximum energy shield | 48 |
| base cast speed +% per frenzy charge | 5 |
| max viper strike orbs | 4 |
| local socketed gem level + | 1 |
| max fuse arrow orbs | 5 |
| base number of skeletons allowed | 6 |
| critical strike chance +% per power charge | 50 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 114 |
| additional strength | 39 |
| base intelligence | 262 |
| additional intelligence | 45 |
| base dexterity | 74 |
| additional dexterity | 96 |
| additional all attributes | 23 |
| base critical strike multiplier | 150 |
| from armour movement speed +% | -7 |
| main hand local physical damage +% | 98 |
| main hand local minimum added physical damage | 30 |
| main hand local maximum added physical damage | 45 |
| main hand local attack speed +% | 18 |
| main hand local critical strike chance | 680 |
| base reservation +% | -46 |
| base aura area of effect +% | 78 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 76 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| local socketed aura gem level + | 3 |
| local display socketed gems have blood magic | 1 |
| local intelligence requirement +% | 60 |
| local display socketed gems have mana reservation +% | -25 |
| dummy stat display nothing | 1 |
| footstep effect variation | 5 |
| number of equipped uniques | 4 |
| map spawn two bosses | 20 |
| aura effect +% | 66 |
| minion attack speed +% | 20 |
| minion cast speed +% | 20 |
| old do not use minion life leech from any damage permyriad | 400 |
| minion life regeneration rate per minute % | 150 |
| minion elemental resistance % | 16 |
| minion chaos resistance % | 20 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| minion damage +% per 10 rampage stacks | 2 |
| minion movement velocity +% per 10 rampage stacks | 1 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.