Grandmasters: Muundanne /230
| 統計數據 | Value |
|---|---|
| IsDisabled | 0 |
| Modifier | 每秒 200 基本魔力回復 |
| level | 94 |
| main hand weapon type | 5 |
| off hand weapon type | 13 |
| cannot have life leeched from | 1 |
| damage +% | 15 |
| attack minimum added physical damage | 8 |
| attack maximum added physical damage | 17 |
| fire damage +% | 207 |
| accuracy rating | 479 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 200 |
| physical damage reduction rating +% | 218 |
| local physical damage reduction rating +% | 450 |
| base evasion rating | 149 |
| base maximum life | 753 |
| maximum life +% | 166 |
| base life regeneration rate per minute | 29358 |
| base maximum mana | 115 |
| maximum mana +% | 28 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 20 |
| base mana regeneration rate per minute | 804 |
| maximum energy shield +% | 22 |
| energy shield recharge rate per minute % | 2000 |
| base resist all elements % | -21 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 74 |
| base cold damage resistance % | 84 |
| base lightning damage resistance % | 40 |
| base chaos damage resistance % | 55 |
| base item found rarity +% | 28 |
| minion maximum life +% | 20 |
| base movement velocity +% | 30 |
| max endurance charges | 5 |
| max frenzy charges | 3 |
| max power charges | 3 |
| base cast speed +% | 28 |
| base stun recovery +% | 6 |
| imp variation | 76 |
| main hand base weapon attack duration ms | 800 |
| main hand base maximum attack distance | 11 |
| base stun duration +% | 46 |
| local base physical damage reduction rating | 442 |
| base attack speed +% per frenzy charge | 4 |
| is player | 1 |
| life per level | 12 |
| mana per level | 6 |
| endurance charge duration +% | 15 |
| base skill area of effect +% | 20 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 510 |
| elemental damage +% | 156 |
| minion damage +% | 71 |
| maximum block % | 75 |
| base shield physical damage reduction rating | 1229 |
| base cast speed +% per frenzy charge | 4 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| degen effect +% | -10 |
| critical strike chance +% per power charge | 50 |
| accuracy rating per level | 2 |
| base strength | 130 |
| additional strength | 39 |
| base intelligence | 110 |
| additional intelligence | 42 |
| base dexterity | 40 |
| additional dexterity | 40 |
| base reduce enemy fire resistance % | 6 |
| base critical strike multiplier | 150 |
| area damage +% | 20 |
| one handed melee critical strike multiplier + | 16 |
| from armour movement speed +% | -8 |
| local armour and evasion +% | 251 |
| main hand local minimum added physical damage | 50 |
| main hand local maximum added physical damage | 76 |
| main hand local critical strike chance | 620 |
| base aura area of effect +% | 36 |
| physical attack damage taken + | -40 |
| base number of totems allowed | 1 |
| base number of traps allowed | 15 |
| base number of remote mines allowed | 15 |
| base maximum fire damage resistance % | 2 |
| additional maximum all resistances % | 2 |
| additional maximum all elemental resistances % | 8 |
| dual wield inherent attack speed +% final | 10 |
| footstep effect variation | 44 |
| number of equipped uniques | 3 |
| chance to gain endurance charge when hit % | 30 |
| traps invulnerable for duration ms | 2000 |
| mines invulnerable for duration ms | 2000 |
| fire and lightning damage resistance % | 16 |
| chance to freeze shock ignite % | 10 |
| attack and cast speed +% | 5 |
| physical damage reduction rating +% while not ignited frozen shocked | 40 |
| actor scale +% limit | 100 |
| damage over time +% | 30 |
| minion life regeneration rate per minute % | 60 |
| pet slot1 | 218 |
| pet slot2 | 167 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| life regeneration rate +% | 55 |
| pvp shield damage +% final | -15 |
| base strength and intelligence | 20 |
| maximum life leech rate % per minute | 1200 |
| maximum mana leech rate % per minute | 1200 |
| damage +% per endurance charge | 8 |
| stun threshold +% | 40 |
| damage reduction rating from body armour doubled | 1 |
| minion damage taken +% from spike traps final | -90 |
| minions have labyrinth trap degen effect +% | -90 |
| minion damage taken +% from guillotine traps final | -90 |
| non curse aura effect +% | 22 |
| max talisman degen stacks | 20 |
| max frost nova stacks | 20 |
| max charged attack stacks | 6 |
| base body armour physical damage reduction rating | 3784 |
| current difficulty | 3 |
| number of equipped items | 10 |
| gain maximum endurance charges on endurance charge gained % chance | 25 |
| max fire beam stacks | 8 |
| self take no extra damage from critical strikes | 1 |
| minion damage increases and reductions also affects you | 1 |
| physical damage reduction % per hit you have taken recently | 1 |
| traps explode on timeout | 1 |
| critical ailment dot multiplier + | 50 |
| non damaging ailment effect +% | 20 |
| object inherent damage +% final per frenzy charge | 4 |
| area of effect +% per endurance charge | 6 |
| chance to gain endurance charge when you stun enemy % | 25 |
| maximum rage | 50 |
| gain endurance charge per second if have been hit recently | 1 |
| stun duration +% per endurance charge | 10 |
| gain % total phys damage prevented in the past 10 sec as life regen per sec | 15 |
| gain no maximum life from strength | 1 |
| cannot be inflicted by corrupted blood | 1 |
| base maximum spell block % | 75 |
| max delve degen stacks | 5000 |
| max azurite debuff stacks | 10 |
| base block chance % from shield | 24 |
| melee variation | 1 |
| impaled debuff base duration ms | 8000 |
| impaled debuff number of reflected hits | 5 |
| base total number of sigils allowed | 3 |
| lightning and chaos damage resistance % | 29 |
| maximum energy shield leech rate % per minute | 600 |
| consecrated ground effect +% | 25 |
| maximum life leech amount per leech % max life | 10 |
| maximum mana leech amount per leech % max mana | 10 |
| maximum energy shield leech amount per leech % max energy shield | 10 |
| enable movement skill animation skipping | 1 |
| object inherent melee hit stun duration +% final | 50 |
| melee hit damage stun multiplier +% | 25 |
| non physical hit damage stun multiplier +% | -25 |
| maximum righteous charges | 5 |
| dot multiplier + | 31 |
| fire dot multiplier + | 52 |
| mod granted passive hash | 2550 |
| fire skill gem level + | 1 |
| intelligence skill gem level + | 1 |
| wearing gloves | 1 |
| additional insanity effects while delirious | 1 |
| scorch effect +% | 39 |
| off hand shield quality | 20 |
| max steel ammo | 12 |
| number of notables allocated | 34 |
| scorched enemies explode on death for 8% life as fire degen chance | 40 |
| chance to deal triple damage % per brutal charge | 3 |
| stun threshold +% per brutal charge | 10 |
| ailment damage +% final per affliction charge | 8 |
| non damaging ailment effect +% final per affliction charge | 8 |
| elemental damage taken goes to energy shield over 4 seconds % per absorption charge | 12 |
| maximum blood scythe charges | 5 |
| base reservation efficiency +% | 16 |
| base mana reservation efficiency +% | 40 |
| base max fortification | 20 |
| damage taken when hit +% final per fortification | -1 |
| exposure you inflict has minimum resistance % | -18 |
| damage +% per your aura or herald skill affecting you | 8 |
| number of masteries allocated | 10 |
| damage over time multiplier + if enemy killed recently | 10 |
| number of red sockets on main hand weapon | 1 |
| base gloves armour | 254 |
| base boots evasion rating | 336 |
| base helmet evasion rating | 255 |
| inherent block while dual wielding % | 15 |
| starting attribute strength | 32 |
| starting attribute dexterity | 14 |
| starting attribute intelligence | 14 |
| number of socketed skill gems | 13 |
| base helmet armour | 572 |
| local display nearby enemies scorched | 1 |
| base presence radius | 80 |
| flask effect variation | 17 |
| character kill count | 240099 |
| number of armour masteries | 1 |
| number of damage over time masteries | 1 |
| number of elemental masteries | 1 |
| number of fire masteries | 1 |
| number of life masteries | 1 |
| number of mana masteries | 1 |
| number of recovery masteries | 1 |
| number of reservation masteries | 2 |
| number of resistance masteries | 1 |
| 1000 | |
| armour % applies to fire cold lightning damage | 8 |
| number of total gem levels in body | 114 |
| number of total gem levels in helmet | 76 |
| number of total gem levels in gloves | 80 |
| number of total gem levels in boots | 78 |
| number of total gem levels in main hand | 60 |
| number of total gem levels in off hand | 60 |
| mtx wormhole back attachment | 1 |
| mtx cosmic armour flying player | 1 |
| life tags on body armour count | 1 |
| base boots armour | 336 |
| additional maximum all elemental resistances % if all equipment grants armour | 1 |
| class ascendancy | 65 |
| life regeneration per minute per 1% uncapped fire damage resistance | 60 |
| additional maximum all elemental resistances % with reserved life and mana | 1 |
| non melee hit damage stun multiplier +% final | -25 |
| left ring has evasion mod | 1 |
| mtx max killcounter stacks | 30000 |
| base maximum all resistances % | 75 |
| life tags on non body armour equipment count | 12 |
| num tukohama tattoos | 1 |
| num rongokurai tattoos | 2 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.