Grandmasters: Muundanne /230
StatValue
IsDisabled0
Modifier200 de Mana Régénéré par seconde
level94
main hand weapon type5
off hand weapon type13
cannot have life leeched from1
damage +%15
attack minimum added physical damage8
attack maximum added physical damage17
fire damage +%207
accuracy rating479
maximum physical damage reduction %90
base physical damage reduction rating200
physical damage reduction rating +%218
local physical damage reduction rating +%450
base evasion rating149
base maximum life753
maximum life +%166
base life regeneration rate per minute29358
base maximum mana115
maximum mana +%28
mana regeneration rate per minute %105
mana regeneration rate +%20
base mana regeneration rate per minute804
maximum energy shield +%22
energy shield recharge rate per minute %2000
base resist all elements %-21
resist all elements % per endurance charge4
base fire damage resistance %74
base cold damage resistance %84
base lightning damage resistance %40
base chaos damage resistance %55
base item found rarity +%28
minion maximum life +%20
base movement velocity +%30
max endurance charges5
max frenzy charges3
max power charges3
base cast speed +%28
base stun recovery +%6
imp variation76
main hand base weapon attack duration ms800
main hand base maximum attack distance11
base stun duration +%46
local base physical damage reduction rating442
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
endurance charge duration +%15
base skill area of effect +%20
physical damage reduction % per endurance charge4
life regeneration rate per minute %510
elemental damage +%156
minion damage +%71
maximum block %75
base shield physical damage reduction rating1229
base cast speed +% per frenzy charge4
max viper strike orbs4
max fuse arrow orbs5
degen effect +%-10
critical strike chance +% per power charge50
accuracy rating per level2
base strength130
additional strength39
base intelligence110
additional intelligence42
base dexterity40
additional dexterity40
base reduce enemy fire resistance %6
base critical strike multiplier150
area damage +%20
one handed melee critical strike multiplier +16
from armour movement speed +%-8
local armour and evasion +%251
main hand local minimum added physical damage50
main hand local maximum added physical damage76
main hand local critical strike chance620
base aura area of effect +%36
physical attack damage taken +-40
base number of totems allowed1
base number of traps allowed15
base number of remote mines allowed15
base maximum fire damage resistance %2
additional maximum all resistances %2
additional maximum all elemental resistances %8
dual wield inherent attack speed +% final10
footstep effect variation44
number of equipped uniques3
chance to gain endurance charge when hit %30
traps invulnerable for duration ms2000
mines invulnerable for duration ms2000
fire and lightning damage resistance %16
chance to freeze shock ignite %10
attack and cast speed +%5
physical damage reduction rating +% while not ignited frozen shocked40
actor scale +% limit100
damage over time +%30
minion life regeneration rate per minute %60
pet slot1218
pet slot2167
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
life regeneration rate +%55
pvp shield damage +% final-15
base strength and intelligence20
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
damage +% per endurance charge8
stun threshold +%40
damage reduction rating from body armour doubled1
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
minion damage taken +% from guillotine traps final-90
non curse aura effect +%22
max talisman degen stacks20
max frost nova stacks20
max charged attack stacks6
base body armour physical damage reduction rating3784
current difficulty3
number of equipped items10
gain maximum endurance charges on endurance charge gained % chance25
max fire beam stacks8
self take no extra damage from critical strikes1
minion damage increases and reductions also affects you1
physical damage reduction % per hit you have taken recently1
traps explode on timeout1
critical ailment dot multiplier +50
non damaging ailment effect +%20
object inherent damage +% final per frenzy charge4
area of effect +% per endurance charge6
chance to gain endurance charge when you stun enemy %25
maximum rage50
gain endurance charge per second if have been hit recently1
stun duration +% per endurance charge10
gain % total phys damage prevented in the past 10 sec as life regen per sec15
gain no maximum life from strength1
cannot be inflicted by corrupted blood1
base maximum spell block %75
max delve degen stacks5000
max azurite debuff stacks10
base block chance % from shield24
melee variation1
impaled debuff base duration ms8000
impaled debuff number of reflected hits5
base total number of sigils allowed3
lightning and chaos damage resistance %29
maximum energy shield leech rate % per minute600
consecrated ground effect +%25
maximum life leech amount per leech % max life10
maximum mana leech amount per leech % max mana10
maximum energy shield leech amount per leech % max energy shield10
enable movement skill animation skipping1
object inherent melee hit stun duration +% final50
melee hit damage stun multiplier +%25
non physical hit damage stun multiplier +%-25
maximum righteous charges5
dot multiplier +31
fire dot multiplier +52
mod granted passive hash2550
fire skill gem level +1
intelligence skill gem level +1
wearing gloves1
additional insanity effects while delirious1
scorch effect +%39
off hand shield quality20
max steel ammo12
number of notables allocated34
scorched enemies explode on death for 8% life as fire degen chance40
chance to deal triple damage % per brutal charge3
stun threshold +% per brutal charge10
ailment damage +% final per affliction charge8
non damaging ailment effect +% final per affliction charge8
elemental damage taken goes to energy shield over 4 seconds % per absorption charge12
maximum blood scythe charges5
base reservation efficiency +%16
base mana reservation efficiency +%40
base max fortification20
damage taken when hit +% final per fortification-1
exposure you inflict has minimum resistance %-18
damage +% per your aura or herald skill affecting you8
number of masteries allocated10
damage over time multiplier + if enemy killed recently10
number of red sockets on main hand weapon1
base gloves armour254
base boots evasion rating336
base helmet evasion rating255
inherent block while dual wielding %15
starting attribute strength32
starting attribute dexterity14
starting attribute intelligence14
number of socketed skill gems13
base helmet armour572
local display nearby enemies scorched1
base presence radius80
flask effect variation17
character kill count240099
number of armour masteries1
number of damage over time masteries1
number of elemental masteries1
number of fire masteries1
number of life masteries1
number of mana masteries1
number of recovery masteries1
number of reservation masteries2
number of resistance masteries1
mtx max killstreak stacks1000
armour % applies to fire cold lightning damage8
number of total gem levels in body114
number of total gem levels in helmet76
number of total gem levels in gloves80
number of total gem levels in boots78
number of total gem levels in main hand60
number of total gem levels in off hand60
mtx wormhole back attachment1
mtx cosmic armour flying player1
life tags on body armour count1
base boots armour336
additional maximum all elemental resistances % if all equipment grants armour1
class ascendancy65
life regeneration per minute per 1% uncapped fire damage resistance60
additional maximum all elemental resistances % with reserved life and mana1
non melee hit damage stun multiplier +% final-25
left ring has evasion mod1
mtx max killcounter stacks30000
base maximum all resistances %75
life tags on non body armour equipment count12
num tukohama tattoos1
num rongokurai tattoos2
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