Grandmasters: NEEDBLOOD /165
| 統計數據 | Value |
|---|---|
| IsDisabled | 0 |
| level | 100 |
| main hand weapon type | 5 |
| off hand weapon type | 13 |
| cannot have life leeched from | 1 |
| shield block % | 25 |
| block while dual wielding % | 15 |
| spell damage +% | 241 |
| fire damage +% | 38 |
| attack minimum added fire damage | 11 |
| attack maximum added fire damage | 19 |
| local minimum added lightning damage | 4 |
| local maximum added lightning damage | 95 |
| chaos damage +% | 11 |
| attack speed +% | 13 |
| local attack speed +% | 19 |
| melee attack speed +% | 4 |
| accuracy rating | 20 |
| accuracy rating +% | 30 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 441 |
| physical damage reduction rating +% | 98 |
| local physical damage reduction rating +% | 66 |
| base evasion rating | 1564 |
| local evasion rating +% | 14 |
| base maximum life | 804 |
| maximum life +% | 233 |
| base maximum mana | 34 |
| maximum mana +% | 7 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 154 |
| base maximum energy shield | 196 |
| maximum energy shield +% | 10 |
| energy shield recharge rate per minute % | 1200 |
| energy shield delay -% | 6 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 150 |
| base cold damage resistance % | 132 |
| base lightning damage resistance % | 159 |
| base chaos damage resistance % | -60 |
| totem life +% | 56 |
| base projectile speed +% | 8 |
| base movement velocity +% | 28 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 3 |
| base mana cost -% | 4 |
| base cast speed +% | 37 |
| base stun recovery +% | 7 |
| main hand base weapon attack duration ms | 800 |
| main hand base maximum attack distance | 9 |
| main hand quality | 20 |
| local base evasion rating | 5 |
| base attack speed +% per frenzy charge | 4 |
| is player | 1 |
| life per level | 12 |
| mana per level | 6 |
| local charges added +% | 24 |
| totem duration +% | 56 |
| base skill area of effect +% | 46 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 216 |
| dummy stat display nothing | 1 |
| elemental damage +% | 80 |
| melee physical damage +% | 26 |
| maximum block % | 75 |
| base shield physical damage reduction rating | 494 |
| base cast speed +% per frenzy charge | 4 |
| max viper strike orbs | 4 |
| local socketed melee gem level + | 2 |
| max fuse arrow orbs | 5 |
| critical strike chance +% per power charge | 40 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 304 |
| base intelligence | 142 |
| base dexterity | 44 |
| additional dexterity | 76 |
| additional all attributes | 19 |
| base critical strike multiplier | 150 |
| area damage +% | 32 |
| from armour movement speed +% | -6 |
| local evasion and energy shield +% | 131 |
| main hand local minimum added physical damage | 38 |
| main hand local maximum added physical damage | 57 |
| main hand local minimum added lightning damage | 4 |
| main hand local maximum added lightning damage | 95 |
| main hand local attack speed +% | 19 |
| main hand local critical strike chance | 600 |
| keystone blood magic | 2 |
| base reservation +% | 40 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 76 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| number of additional totems allowed | 1 |
| dual wield inherent attack speed +% final | 10 |
| local socketed aura gem level + | 2 |
| extra gore | 1 |
| evasion and physical damage reduction rating +% | 24 |
| light radius +% | 20 |
| summon totem cast speed +% | 101 |
| melee damage +% | 14 |
| footstep effect variation | 4 |
| number of equipped uniques | 3 |
| additional dexterity and intelligence | 24 |
| local has X sockets | 1 |
| totem damage +% | 197 |
| totem elemental resistance % | 48 |
| totem additional physical damage reduction % | 20 |
| totem skill cast speed +% | 23 |
| totem skill attack speed +% | 38 |
| fire and cold damage resistance % | 11 |
| chance to freeze shock ignite % | 8 |
| attack and cast speed +% | 19 |
| map spawn two bosses | 20 |
| mortal conviction mana reservation +% final | -50 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| pvp shield damage +% final | -15 |
| base number of golems allowed | 1 |
| spell damage +% while no mana reserved | 60 |
| number of assigned keystones | 3 |
| spell damage +% while holding shield | 61 |
| base strength and intelligence | 30 |
| maximum life leech rate % per minute | 1200 |
| maximum mana leech rate % per minute | 1200 |
| spell suppression chance % if taken spell damage recently | 6 |
| stun threshold +% | 20 |
| minion damage taken +% from spike traps final | -90 |
| minions have labyrinth trap degen effect +% | -90 |
| display attack with commandment of force on hit % | 100 |
| minion damage taken +% from guillotine traps final | -90 |
| non curse aura effect +% | 3 |
| max talisman degen stacks | 20 |
| keystone elemental overload | 1 |
| max frost nova stacks | 20 |
| elementalist elemental damage +% for 4 seconds every 10 seconds | 100 |
| elementalist cold penetration % for 4 seconds on using fire skill | 25 |
| elementalist lightning penetration % for 4 seconds on using cold skill | 25 |
| elementalist fire penetration % for 4 seconds on using lightning skill | 25 |
| elementalist elemental damage rotation | 1 |
| max charged attack stacks | 6 |
| glacial hammer damage +% | 40 |
| damage +% of each type that you have an active golem of | 40 |
| elemental golem immunity to elemental damage | 1 |
| elemental golem granted buff effect +% | 100 |
| current difficulty | 1 |
| number of equipped items | 10 |
| elementalist skill area of effect +% for 4 seconds every 10 seconds | 25 |
| damage +% final vs non taunt target from ot | -10 |
| max fire beam stacks | 8 |
| elementalist gain shaper of desolation every 10 seconds | 1 |
| X armour per active totem | 300 |
| keystone ancestral bond | 1 |
| critical ailment dot multiplier + | 50 |
| non aura vaal skills soul requirement +% | 100 |
| object inherent damage +% final per frenzy charge | 4 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.