Grandmasters: PRO_AssReacher /169
| 統計數據 | Value |
|---|---|
| IsDisabled | 0 |
| Modifier | max fire beam stacks [8] 每秒 200 基本魔力回復 |
| level | 94 |
| main hand weapon type | 9 |
| off hand weapon type | 14 |
| local extra max charges | 18 |
| block while dual wielding % | 15 |
| spell damage +% | 12 |
| physical damage +% | 104 |
| local physical damage +% | 68 |
| attack minimum added physical damage | 4 |
| attack maximum added physical damage | 9 |
| local minimum added physical damage | 34 |
| local maximum added physical damage | 110 |
| physical bow damage +% | 36 |
| physical wand damage +% | 15 |
| attack minimum added cold damage | 13 |
| attack maximum added cold damage | 24 |
| chaos damage +% | 76 |
| attack speed +% | 66 |
| local attack speed +% | 12 |
| accuracy rating | 1000 |
| accuracy rating +% | 60 |
| base critical strike multiplier + | 45 |
| base life gained on enemy death | 5 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 110 |
| base evasion rating | 3915 |
| evasion rating +% | 129 |
| local evasion rating +% | 543 |
| evasion rating +% per frenzy charge | 4 |
| base maximum life | 475 |
| maximum life +% | 196 |
| base maximum mana | 40 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 20 |
| base maximum energy shield | 10 |
| maximum energy shield +% | 20 |
| energy shield recharge rate per minute % | 1200 |
| base resist all elements % | 24 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 114 |
| base cold damage resistance % | 114 |
| base lightning damage resistance % | 103 |
| base chaos damage resistance % | 92 |
| base item found rarity +% | 20 |
| projectiles pierce 1 additional target per 10 stat value | 50 |
| number of additional arrows | 5 |
| base projectile speed +% | -10 |
| base movement velocity +% | 47 |
| max endurance charges | 3 |
| max frenzy charges | 4 |
| max power charges | 4 |
| base avoid stun % | 28 |
| chill duration +% | 25 |
| skill effect duration +% | 25 |
| base cast speed +% | 6 |
| base stun recovery +% | 20 |
| main hand base weapon attack duration ms | 741 |
| main hand base maximum attack distance | 120 |
| main hand quality | 20 |
| local base evasion rating | 11 |
| base attack speed +% per frenzy charge | 4 |
| is player | 1 |
| life per level | 12 |
| mana per level | 6 |
| power charge duration +% | 20 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 216 |
| knockback on crit with bow | 1 |
| elemental damage +% | 20 |
| melee physical damage +% | 8 |
| maximum block % | 75 |
| projectile damage +% | 62 |
| base cast speed +% per frenzy charge | 4 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| degen effect +% | -10 |
| critical strike chance +% | 225 |
| critical strike chance +% per power charge | 50 |
| bow critical strike chance +% | 202 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 94 |
| base intelligence | 133 |
| additional intelligence | 23 |
| base dexterity | 233 |
| additional dexterity | 24 |
| life leech speed +% | 10 |
| additional all attributes | 16 |
| base critical strike multiplier | 150 |
| bow critical strike multiplier + | 64 |
| avoid all elemental status % | 8 |
| ignore armour movement penalties | 20 |
| base actor scale +% | -10 |
| from armour movement speed +% | -3 |
| keystone acrobatics | 1 |
| main hand local physical damage +% | 68 |
| main hand local minimum added physical damage | 61 |
| main hand local maximum added physical damage | 190 |
| main hand local attack speed +% | 12 |
| main hand local critical strike chance | 600 |
| keystone phase acrobatics | 1 |
| keystone projectile evasion | 1 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| evasion and physical damage reduction rating +% | 42 |
| melee range + | 2 |
| footstep effect variation | 6 |
| number of equipped uniques | 6 |
| additional strength and intelligence | 10 |
| fire and cold damage resistance % | 15 |
| fire and lightning damage resistance % | 12 |
| cold and lightning damage resistance % | 16 |
| map spawn two bosses | 20 |
| chance to evade attacks % | 5 |
| base spell suppression chance % | 36 |
| damage over time +% | 137 |
| arrow damage +50% vs pierced targets | 1 |
| attack minimum added physical damage with bow | 14 |
| attack maximum added physical damage with bow | 19 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| cannot be blinded | 1 |
| attack damage +% | 12 |
| base life leech from attack damage permyriad | 80 |
| base mana leech from attack damage permyriad | 40 |
| pvp shield damage +% final | -15 |
| number of assigned keystones | 3 |
| object inherent damage +% final per frenzy charge | 4 |
| number of equipped corrupted items | 1 |
| base dexterity and intelligence | 20 |
| maximum life leech rate % per minute | 1200 |
| maximum mana leech rate % per minute | 1200 |
| life leech from physical attack damage permyriad | 68 |
| enchantment boots status ailment chance +% when havent crit for 4 seconds | 10 |
| base poison damage +% | 70 |
| base chance to poison on hit % | 10 |
| gain power charge on non critical strike % | 10 |
| critical strike multiplier + per power charge | 8 |
| apply poison on hit vs bleeding enemies % | 65 |
| maim on hit % vs poisoned enemies | 50 |
| bleed on hit with attacks % | 30 |
| additional critical strike chance per power charge permyriad | 50 |
| minion damage taken +% from spike traps final | -90 |
| minions have labyrinth trap degen effect +% | -90 |
| display cast commandment of thunder on kill % | 100 |
| minion damage taken +% from guillotine traps final | -90 |
| max talisman degen stacks | 20 |
| max frost nova stacks | 20 |
| max charged attack stacks | 16 |
| purity of ice mana reservation +% | -20 |
| current difficulty | 1 |
| number of equipped items | 10 |
| skill effect duration +% if killed maimed enemy recently | 30 |
| physical damage % to add as chaos vs bleeding enemies | 20 |
| poison from critical strikes damage +% final | 100 |
| bleed damage +% vs maimed enemies final | 100 |
| damage +% final vs non taunt target from ot | -10 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.