Grandmasters: Victario_Of_Sarn /215
| 統計數據 | Value |
|---|---|
| IsDisabled | 0 |
| level | 94 |
| main hand weapon type | 2 |
| off hand weapon type | 14 |
| cannot have life leeched from | 1 |
| block while dual wielding % | 15 |
| damage +% | 18 |
| physical damage +% | -10 |
| local physical damage +% | 134 |
| attack minimum added physical damage | 5 |
| attack maximum added physical damage | 8 |
| local minimum added physical damage | 24 |
| local maximum added physical damage | 42 |
| physical sword damage +% | 100 |
| attack speed +% | 47 |
| local attack speed +% | 20 |
| melee attack speed +% | 4 |
| sword attack speed +% | 22 |
| accuracy rating | 20 |
| accuracy rating +% | 70 |
| base critical strike multiplier + | 72 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 1638 |
| physical damage reduction rating +% | 82 |
| local physical damage reduction rating +% | 391 |
| base evasion rating | 1005 |
| base maximum life | 313 |
| maximum life +% | 206 |
| base maximum mana | 34 |
| maximum mana +% | 5 |
| mana regeneration rate per minute % | 105 |
| maximum energy shield +% | -34 |
| energy shield recharge rate per minute % | 1200 |
| base resist all elements % | -35 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 87 |
| base cold damage resistance % | 113 |
| base lightning damage resistance % | 95 |
| base chaos damage resistance % | -36 |
| base movement velocity +% | 60 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 3 |
| imp variation | 80 |
| main hand base weapon attack duration ms | 741 |
| main hand base maximum attack distance | 13 |
| main hand quality | 48 |
| two handed melee physical damage +% | 206 |
| two handed melee stun duration +% | 20 |
| two handed melee attack speed +% | 26 |
| two handed melee accuracy rating +% | 36 |
| base attack speed +% per frenzy charge | 4 |
| is player | 1 |
| life per level | 12 |
| mana per level | 6 |
| base skill area of effect +% | 25 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 264 |
| melee physical damage +% | 54 |
| maximum block % | 75 |
| base cast speed +% per frenzy charge | 4 |
| sword accuracy rating | 200 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| critical strike chance +% | 79 |
| critical strike chance +% per power charge | 40 |
| local critical strike chance +% | 25 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 323 |
| base intelligence | 24 |
| additional intelligence | 92 |
| base dexterity | 93 |
| additional dexterity | 62 |
| life leech speed +% | 50 |
| base critical strike multiplier | 150 |
| sword critical strike multiplier + | 47 |
| two handed melee critical strike chance +% | 80 |
| two handed melee critical strike multiplier + | 20 |
| local always hit | 1 |
| ignore armour movement penalties | 20 |
| from armour movement speed +% | -3 |
| local armour and evasion +% | 254 |
| movement velocity +% when on full life | 10 |
| main hand local physical damage +% | 134 |
| main hand local minimum added physical damage | 80 |
| main hand local maximum added physical damage | 136 |
| main hand local attack speed +% | 20 |
| main hand local critical strike chance | 600 |
| main hand local critical strike chance +% | 25 |
| main hand local always hit | 1 |
| base number of totems allowed | 1 |
| base number of traps allowed | 15 |
| base number of remote mines allowed | 15 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| additional maximum all elemental resistances % | 1 |
| dual wield inherent attack speed +% final | 10 |
| base additional physical damage reduction % | 5 |
| extra gore | 2 |
| evasion and physical damage reduction rating +% | 36 |
| melee range + | 8 |
| melee weapon critical strike multiplier + | 104 |
| melee critical strike chance +% | 175 |
| melee damage +% | 31 |
| footstep effect variation | 48 |
| number of equipped uniques | 5 |
| additional strength and dexterity | 24 |
| melee damage +% when on full life | 60 |
| silver footprints from item | 1 |
| fire and cold damage resistance % | 12 |
| fire and lightning damage resistance % | 16 |
| map spawn two bosses | 20 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| sword critical strike chance +% | 60 |
| skill mana cost + | -17 |
| item generation can have multiple crafted mods | 3 |
| physical attack damage +% | 22 |
| attack damage +% | 40 |
| damage vs enemies on low life +% | 50 |
| pvp shield damage +% final | -15 |
| number of assigned keystones | 1 |
| number of equipped corrupted items | 1 |
| fortify duration +% | 25 |
| maximum life leech rate % per minute | 1200 |
| maximum mana leech rate % per minute | 1200 |
| life leech from physical attack damage permyriad | 120 |
| enchantment boots added cold damage when hit minimum | 45 |
| enchantment boots added cold damage when hit maximum | 68 |
| attack speed while fortified +% | 16 |
| stun threshold +% | 20 |
| movement speed +% while fortified | 5 |
| damage +% with two handed weapons | 20 |
| minion damage taken +% from spike traps final | -90 |
| minions have labyrinth trap degen effect +% | -90 |
| minion damage taken +% from guillotine traps final | -90 |
| max talisman degen stacks | 20 |
| max fortification +1 per 5 | 20 |
| max frost nova stacks | 20 |
| max charged attack stacks | 6 |
| local display socketed gems supported by level x fortify | 20 |
| display attack with commandment of ire when hit % | 100 |
| base body armour physical damage reduction rating | 782 |
| current difficulty | 3 |
| maximum life % to add as maximum energy shield | 6 |
| number of equipped items | 9 |
| kill enemy on hit if under 20% life | 1 |
| damage +% if enemy killed recently final | 10 |
| skill area of effect +% if enemy killed recently | 8 |
| damage +% final vs non taunt target from ot | -10 |
| max fire beam stacks | 8 |
| cannot regenerate energy shield | 1 |
| cannot recharge energy shield | 1 |
| energy shield lost per minute % | 300 |
| life leech applies to energy shield on full life | 1 |
| start at zero energy shield | 1 |
| traps explode on timeout | 1 |
| critical ailment dot multiplier + | 50 |
| attack ailment damage +% while wielding sword | 148 |
| attack ailment damage +% while wielding two handed weapon | 226 |
| attack ailment damage +% while wielding melee weapon | 20 |
| object inherent damage +% final per frenzy charge | 4 |
| melee skills area of effect +% | 20 |
| curse on hit level assassins mark | 12 |
| gain vaal pact if you have crit recently | 1 |
| area of effect +% if have stunned an enemy recently | 10 |
| number of equipped elder items | 1 |
| reduce enemy lightning resistance % while affected by wrath | 14 |
| right ring is shaper item | 1 |
| number of equipped shaper items | 1 |
| maximum rage | 50 |
| base body armour evasion rating | 305 |
| cannot take reflected physical damage | 1 |
| area damage taken from hits +% | -5 |
| cannot be inflicted by corrupted blood | 1 |
| base maximum spell block % | 75 |
| max delve degen stacks | 5000 |
| max azurite debuff stacks | 10 |
| melee variation | 1 |
| impaled debuff base duration ms | 8000 |
| attacks impale on hit % chance | 5 |
| impaled debuff number of reflected hits | 5 |
| base total number of sigils allowed | 3 |
| shock nearby enemies for x ms when you focus | 4000 |
| grant focus skill | 1 |
| maim on crit % with attacks | 20 |
| local item quality + | 18 |
| maximum energy shield leech rate % per minute | 600 |
| maximum life leech amount per leech % max life | 10 |
| maximum mana leech amount per leech % max mana | 10 |
| maximum energy shield leech amount per leech % max energy shield | 10 |
| enable movement skill animation skipping | 1 |
| keystone corrupted defences | 1 |
| sword damage +% | 77 |
| object inherent melee hit stun duration +% final | 50 |
| melee hit damage stun multiplier +% | 25 |
| non physical hit damage stun multiplier +% | -25 |
| attack damage +% while you have fortify | 44 |
| slayer damage +% final against unique enemies | 20 |
| gain movement speed +% for 20 seconds on kill | 10 |
| gain attack speed +% for 20 seconds on killing rare or unique enemy | 10 |
| slayer area of effect +% per enemy killed recently up to 50% | 5 |
| override weapon base critical strike chance | 750 |
| slayer critical strike multiplier + per nearby enemy up to 100 | 10 |
| pride physical damage +% | 60 |
| slayer damage +% final from distance | 15 |
| melee range + with sword | 2 |
| maximum righteous charges | 5 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.