IsDisabled | 0 |
level | 94 |
main hand weapon type | 2 |
off hand weapon type | 14 |
cannot have life leeched from | 1 |
block while dual wielding % | 15 |
damage +% | 18 |
physical damage +% | -10 |
local physical damage +% | 134 |
attack minimum added physical damage | 5 |
attack maximum added physical damage | 8 |
local minimum added physical damage | 24 |
local maximum added physical damage | 42 |
physical sword damage +% | 100 |
attack speed +% | 47 |
local attack speed +% | 20 |
melee attack speed +% | 4 |
sword attack speed +% | 22 |
accuracy rating | 20 |
accuracy rating +% | 70 |
base critical strike multiplier + | 72 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 1638 |
physical damage reduction rating +% | 82 |
local physical damage reduction rating +% | 391 |
base evasion rating | 1005 |
base maximum life | 313 |
maximum life +% | 206 |
base maximum mana | 34 |
maximum mana +% | 5 |
mana regeneration rate per minute % | 105 |
maximum energy shield +% | -34 |
energy shield recharge rate per minute % | 1200 |
base resist all elements % | -35 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 87 |
base cold damage resistance % | 113 |
base lightning damage resistance % | 95 |
base chaos damage resistance % | -36 |
base movement velocity +% | 60 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
imp variation | 80 |
main hand base weapon attack duration ms | 741 |
main hand base maximum attack distance | 13 |
main hand quality | 48 |
two handed melee physical damage +% | 206 |
two handed melee stun duration +% | 20 |
two handed melee attack speed +% | 26 |
two handed melee accuracy rating +% | 36 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
base skill area of effect +% | 25 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 264 |
melee physical damage +% | 54 |
maximum block % | 75 |
base cast speed +% per frenzy charge | 4 |
sword accuracy rating | 200 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 79 |
critical strike chance +% per power charge | 40 |
local critical strike chance +% | 25 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 323 |
base intelligence | 24 |
additional intelligence | 92 |
base dexterity | 93 |
additional dexterity | 62 |
life leech speed +% | 50 |
base critical strike multiplier | 150 |
sword critical strike multiplier + | 47 |
two handed melee critical strike chance +% | 80 |
two handed melee critical strike multiplier + | 20 |
local always hit | 1 |
ignore armour movement penalties | 20 |
from armour movement speed +% | -3 |
local armour and evasion +% | 254 |
movement velocity +% when on full life | 10 |
main hand local physical damage +% | 134 |
main hand local minimum added physical damage | 80 |
main hand local maximum added physical damage | 136 |
main hand local attack speed +% | 20 |
main hand local critical strike chance | 600 |
main hand local critical strike chance +% | 25 |
main hand local always hit | 1 |
base number of totems allowed | 1 |
base number of traps allowed | 15 |
base number of remote mines allowed | 15 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
additional maximum all elemental resistances % | 1 |
dual wield inherent attack speed +% final | 10 |
base additional physical damage reduction % | 5 |
extra gore | 2 |
evasion and physical damage reduction rating +% | 36 |
melee range + | 8 |
melee weapon critical strike multiplier + | 104 |
melee critical strike chance +% | 175 |
melee damage +% | 31 |
footstep effect variation | 48 |
number of equipped uniques | 5 |
additional strength and dexterity | 24 |
melee damage +% when on full life | 60 |
silver footprints from item | 1 |
fire and cold damage resistance % | 12 |
fire and lightning damage resistance % | 16 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
sword critical strike chance +% | 60 |
skill mana cost + | -17 |
item generation can have multiple crafted mods | 3 |
physical attack damage +% | 22 |
attack damage +% | 40 |
damage vs enemies on low life +% | 50 |
pvp shield damage +% final | -15 |
number of assigned keystones | 1 |
number of equipped corrupted items | 1 |
fortify duration +% | 25 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
life leech from physical attack damage permyriad | 120 |
enchantment boots added cold damage when hit minimum | 45 |
enchantment boots added cold damage when hit maximum | 68 |
attack speed while fortified +% | 16 |
stun threshold +% | 20 |
movement speed +% while fortified | 5 |
damage +% with two handed weapons | 20 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
minion damage taken +% from guillotine traps final | -90 |
max talisman degen stacks | 20 |
max fortification +1 per 5 | 20 |
max frost nova stacks | 20 |
max charged attack stacks | 6 |
local display socketed gems supported by level x fortify | 20 |
display attack with commandment of ire when hit % | 100 |
base body armour physical damage reduction rating | 782 |
current difficulty | 3 |
maximum life % to add as maximum energy shield | 6 |
number of equipped items | 9 |
kill enemy on hit if under 20% life | 1 |
damage +% if enemy killed recently final | 10 |
skill area of effect +% if enemy killed recently | 8 |
damage +% final vs non taunt target from ot | -10 |
max fire beam stacks | 8 |
cannot regenerate energy shield | 1 |
cannot recharge energy shield | 1 |
energy shield lost per minute % | 300 |
life leech applies to energy shield on full life | 1 |
start at zero energy shield | 1 |
traps explode on timeout | 1 |
critical ailment dot multiplier + | 50 |
attack ailment damage +% while wielding sword | 148 |
attack ailment damage +% while wielding two handed weapon | 226 |
attack ailment damage +% while wielding melee weapon | 20 |
object inherent damage +% final per frenzy charge | 4 |
melee skills area of effect +% | 20 |
curse on hit level assassins mark | 12 |
gain vaal pact if you have crit recently | 1 |
area of effect +% if have stunned an enemy recently | 10 |
number of equipped elder items | 1 |
reduce enemy lightning resistance % while affected by wrath | 14 |
right ring is shaper item | 1 |
number of equipped shaper items | 1 |
maximum rage | 50 |
base body armour evasion rating | 305 |
cannot take reflected physical damage | 1 |
area damage taken from hits +% | -5 |
cannot be inflicted by corrupted blood | 1 |
base maximum spell block % | 75 |
max delve degen stacks | 5000 |
max azurite debuff stacks | 10 |
melee variation | 1 |
impaled debuff base duration ms | 8000 |
attacks impale on hit % chance | 5 |
impaled debuff number of reflected hits | 5 |
base total number of sigils allowed | 3 |
shock nearby enemies for x ms when you focus | 4000 |
grant focus skill | 1 |
maim on crit % with attacks | 20 |
local item quality + | 18 |
maximum energy shield leech rate % per minute | 600 |
maximum life leech amount per leech % max life | 10 |
maximum mana leech amount per leech % max mana | 10 |
maximum energy shield leech amount per leech % max energy shield | 10 |
enable movement skill animation skipping | 1 |
keystone corrupted defences | 1 |
sword damage +% | 77 |
object inherent melee hit stun duration +% final | 50 |
melee hit damage stun multiplier +% | 25 |
non physical hit damage stun multiplier +% | -25 |
attack damage +% while you have fortify | 44 |
slayer damage +% final against unique enemies | 20 |
gain movement speed +% for 20 seconds on kill | 10 |
gain attack speed +% for 20 seconds on killing rare or unique enemy | 10 |
slayer area of effect +% per enemy killed recently up to 50% | 5 |
override weapon base critical strike chance | 750 |
slayer critical strike multiplier + per nearby enemy up to 100 | 10 |
pride physical damage +% | 60 |
slayer damage +% final from distance | 15 |
melee range + with sword | 2 |
maximum righteous charges | 5 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |