Grandmasters: golua /136
| 統計數據 | Value |
|---|---|
| IsDisabled | 0 |
| Modifier | max fire beam stacks [8] 每秒 200 基本魔力回復 cyclone extra distance [10] 增加 100% 來自偷取每秒最大總生命恢復 增加 100% 來自偷取每秒最大總魔力恢復 減少 100% 技能保留 |
| level | 91 |
| main hand weapon type | 10 |
| off hand weapon type | 7 |
| block while dual wielding % | 17 |
| physical damage +% | 38 |
| local physical damage +% | 135 |
| local minimum added physical damage | 68 |
| local maximum added physical damage | 147 |
| cold damage +% | 9 |
| attack speed +% | 45 |
| local attack speed +% | 23 |
| melee attack speed +% | 4 |
| attack speed while dual wielding +% | 12 |
| accuracy rating +% | 64 |
| base critical strike multiplier + | 67 |
| life leech from physical attack damage permyriad | 4 |
| base life gained on enemy death | 5 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 1121 |
| physical damage reduction rating +% | 30 |
| base evasion rating | 1649 |
| local evasion rating +% | 150 |
| base maximum life | 163 |
| maximum life +% | 133 |
| base maximum mana | 40 |
| mana regeneration rate per minute % | 105 |
| base maximum energy shield | 66 |
| local energy shield | 16 |
| energy shield recharge rate per minute % | 2000 |
| base resist all elements % | 5 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 20 |
| base cold damage resistance % | 22 |
| base chaos damage resistance % | 10 |
| base item found quantity +% | 8 |
| base item found rarity +% | 207 |
| base movement velocity +% | 20 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 4 |
| base cast speed +% | 6 |
| base stun recovery +% | 18 |
| main hand base weapon attack duration ms | 714 |
| off hand base weapon attack duration ms | 667 |
| main hand base maximum attack distance | 5 |
| off hand base maximum attack distance | 5 |
| main hand quality | 20 |
| off hand quality | 20 |
| physical damage while dual wielding +% | 68 |
| one handed melee physical damage +% | 90 |
| one handed melee attack speed +% | 15 |
| one handed melee accuracy rating +% | 34 |
| base attack speed +% per frenzy charge | 5 |
| is player | 1 |
| life per level | 12 |
| mana per level | 4 |
| local charges added +% | 34 |
| local recharge on crit | 2 |
| local recharge on take crit | 3 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 276 |
| elemental damage +% | 20 |
| melee physical damage +% | 68 |
| maximum block % | 75 |
| base cast speed +% per frenzy charge | 5 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| critical strike chance +% | 329 |
| critical strike chance +% per power charge | 50 |
| local critical strike chance +% | 45 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 203 |
| additional strength | 9 |
| base intelligence | 64 |
| additional intelligence | 43 |
| base dexterity | 283 |
| additional dexterity | 19 |
| additional all attributes | 40 |
| base critical strike multiplier | 150 |
| one handed melee critical strike chance +% | 50 |
| avoid all elemental status % | 8 |
| critical strike chance while dual wielding +% | 125 |
| base cannot be stunned | 1 |
| ignore armour movement penalties | 20 |
| base actor scale +% | -10 |
| from armour movement speed +% | -3 |
| local armour and evasion +% | 230 |
| keystone acrobatics | 1 |
| item found rarity +% when on low life | 100 |
| main hand local minimum added physical damage | 67 |
| main hand local maximum added physical damage | 205 |
| main hand local critical strike chance | 680 |
| main hand local critical strike chance +% | 45 |
| off hand local physical damage +% | 135 |
| off hand local minimum added physical damage | 42 |
| off hand local maximum added physical damage | 79 |
| off hand local attack speed +% | 23 |
| off hand local critical strike chance | 500 |
| keystone phase acrobatics | 1 |
| keystone projectile evasion | 1 |
| physical attack damage taken + | -2 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| evasion and physical damage reduction rating +% | 48 |
| melee range + | 2 |
| melee weapon critical strike multiplier + | 15 |
| melee critical strike chance +% | 135 |
| melee attacks usable without mana cost | 1 |
| number of equipped uniques | 9 |
| physical damage can chill | 1 |
| map spawn two bosses | 20 |
| chance to evade attacks % | 1 |
| damage over time +% | 30 |
| add endurance charge on kill | 100 |
| unique lose all endurance charges when hit | 100 |
| unique gain onslaught when hit duration ms per endurance charge | 1000 |
| unique spread poison to nearby enemies on kill | 1 |
| unique spread poison to nearby allies as regeneration on kill | 1 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| minion damage +% per 10 rampage stacks | 2 |
| minion movement velocity +% per 10 rampage stacks | 1 |
| physical attack damage +% | 26 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.