Grandmasters: golua /136
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] Regenerate 200 Mana per second cyclone extra distance [10] 100% increased Maximum total Life Recovery per second from Leech 100% increased Maximum total Mana Recovery per second from Leech 100% reduced Reservation of Skills |
level | 91 |
main hand weapon type | 10 |
off hand weapon type | 7 |
block while dual wielding % | 17 |
physical damage +% | 38 |
local physical damage +% | 135 |
local minimum added physical damage | 68 |
local maximum added physical damage | 147 |
cold damage +% | 9 |
attack speed +% | 45 |
local attack speed +% | 23 |
melee attack speed +% | 4 |
attack speed while dual wielding +% | 12 |
accuracy rating +% | 64 |
base critical strike multiplier + | 67 |
life leech from physical attack damage permyriad | 4 |
base life gained on enemy death | 5 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 1121 |
physical damage reduction rating +% | 30 |
base evasion rating | 1649 |
local evasion rating +% | 150 |
base maximum life | 163 |
maximum life +% | 133 |
base maximum mana | 40 |
mana regeneration rate per minute % | 105 |
base maximum energy shield | 66 |
local energy shield | 16 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 5 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 20 |
base cold damage resistance % | 22 |
base chaos damage resistance % | 10 |
base item found quantity +% | 8 |
base item found rarity +% | 207 |
base movement velocity +% | 20 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 4 |
base cast speed +% | 6 |
base stun recovery +% | 18 |
main hand base weapon attack duration ms | 714 |
off hand base weapon attack duration ms | 667 |
main hand base maximum attack distance | 5 |
off hand base maximum attack distance | 5 |
main hand quality | 20 |
off hand quality | 20 |
physical damage while dual wielding +% | 68 |
one handed melee physical damage +% | 90 |
one handed melee attack speed +% | 15 |
one handed melee accuracy rating +% | 34 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 34 |
local recharge on crit | 2 |
local recharge on take crit | 3 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 276 |
elemental damage +% | 20 |
melee physical damage +% | 68 |
maximum block % | 75 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 329 |
critical strike chance +% per power charge | 50 |
local critical strike chance +% | 45 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 203 |
additional strength | 9 |
base intelligence | 64 |
additional intelligence | 43 |
base dexterity | 283 |
additional dexterity | 19 |
additional all attributes | 40 |
base critical strike multiplier | 150 |
one handed melee critical strike chance +% | 50 |
avoid all elemental status % | 8 |
critical strike chance while dual wielding +% | 125 |
base cannot be stunned | 1 |
ignore armour movement penalties | 20 |
base actor scale +% | -10 |
from armour movement speed +% | -3 |
local armour and evasion +% | 230 |
keystone acrobatics | 1 |
item found rarity +% when on low life | 100 |
main hand local minimum added physical damage | 67 |
main hand local maximum added physical damage | 205 |
main hand local critical strike chance | 680 |
main hand local critical strike chance +% | 45 |
off hand local physical damage +% | 135 |
off hand local minimum added physical damage | 42 |
off hand local maximum added physical damage | 79 |
off hand local attack speed +% | 23 |
off hand local critical strike chance | 500 |
keystone phase acrobatics | 1 |
keystone projectile evasion | 1 |
physical attack damage taken + | -2 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
evasion and physical damage reduction rating +% | 48 |
melee range + | 2 |
melee weapon critical strike multiplier + | 15 |
melee critical strike chance +% | 135 |
melee attacks usable without mana cost | 1 |
number of equipped uniques | 9 |
physical damage can chill | 1 |
map spawn two bosses | 20 |
chance to evade attacks % | 1 |
damage over time +% | 30 |
add endurance charge on kill | 100 |
unique lose all endurance charges when hit | 100 |
unique gain onslaught when hit duration ms per endurance charge | 1000 |
unique spread poison to nearby enemies on kill | 1 |
unique spread poison to nearby allies as regeneration on kill | 1 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
physical attack damage +% | 26 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |