Grandmasters: golua /136
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
Regenerate 200 Mana per second
cyclone extra distance [10]
100% increased Maximum total Life Recovery per second from Leech
100% increased Maximum total Mana Recovery per second from Leech
100% reduced Reservation of Skills
level91
main hand weapon type10
off hand weapon type7
block while dual wielding %17
physical damage +%38
local physical damage +%135
local minimum added physical damage68
local maximum added physical damage147
cold damage +%9
attack speed +%45
local attack speed +%23
melee attack speed +%4
attack speed while dual wielding +%12
accuracy rating +%64
base critical strike multiplier +67
life leech from physical attack damage permyriad4
base life gained on enemy death5
maximum physical damage reduction %90
base physical damage reduction rating1121
physical damage reduction rating +%30
base evasion rating1649
local evasion rating +%150
base maximum life163
maximum life +%133
base maximum mana40
mana regeneration rate per minute %105
base maximum energy shield66
local energy shield16
energy shield recharge rate per minute %2000
base resist all elements %5
resist all elements % per endurance charge4
base fire damage resistance %20
base cold damage resistance %22
base chaos damage resistance %10
base item found quantity +%8
base item found rarity +%207
base movement velocity +%20
max endurance charges3
max frenzy charges3
max power charges4
base cast speed +%6
base stun recovery +%18
main hand base weapon attack duration ms714
off hand base weapon attack duration ms667
main hand base maximum attack distance5
off hand base maximum attack distance5
main hand quality20
off hand quality20
physical damage while dual wielding +%68
one handed melee physical damage +%90
one handed melee attack speed +%15
one handed melee accuracy rating +%34
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local charges added +%34
local recharge on crit2
local recharge on take crit3
physical damage reduction % per endurance charge4
life regeneration rate per minute %276
elemental damage +%20
melee physical damage +%68
maximum block %75
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%329
critical strike chance +% per power charge50
local critical strike chance +%45
accuracy rating per level2
evasion rating per level300
base strength203
additional strength9
base intelligence64
additional intelligence43
base dexterity283
additional dexterity19
additional all attributes40
base critical strike multiplier150
one handed melee critical strike chance +%50
avoid all elemental status %8
critical strike chance while dual wielding +%125
base cannot be stunned1
ignore armour movement penalties20
base actor scale +%-10
from armour movement speed +%-3
local armour and evasion +%230
keystone acrobatics1
item found rarity +% when on low life100
main hand local minimum added physical damage67
main hand local maximum added physical damage205
main hand local critical strike chance680
main hand local critical strike chance +%45
off hand local physical damage +%135
off hand local minimum added physical damage42
off hand local maximum added physical damage79
off hand local attack speed +%23
off hand local critical strike chance500
keystone phase acrobatics1
keystone projectile evasion1
physical attack damage taken +-2
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
evasion and physical damage reduction rating +%48
melee range +2
melee weapon critical strike multiplier +15
melee critical strike chance +%135
melee attacks usable without mana cost1
number of equipped uniques9
physical damage can chill1
map spawn two bosses20
chance to evade attacks %1
damage over time +%30
add endurance charge on kill100
unique lose all endurance charges when hit100
unique gain onslaught when hit duration ms per endurance charge1000
unique spread poison to nearby enemies on kill1
unique spread poison to nearby allies as regeneration on kill1
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
physical attack damage +%26
damage taken when hit +% final per fortification-1
base max fortification20