MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
腐化之心
惡魔
不能被擊退
chance to be stunned % [25]
level 1 to 40 life +% final [-56]
level 41 to 57 life +% final [-45]
cannot be taunted [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Heart of Corruption
幽魂N
標籤demon, extra_extra_large_height, flesh_armour, is_unarmed, large_model, non_attacking, red_blood, very_slow_movement
生命
600%
異常狀態臨界值
600%
抗性
MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
MalachaiHeart
Metadata
BeastHeartSubArea
等級
68
生命
38,600
護甲值
28,790
閃避值
4,739
傷害
374
法術傷害
374
命中
580
攻擊間隔
1.5
經驗值
10,255
召喚物生命
8,373
召喚物傷害
298
異常狀態臨界值
38,600
冰緩
122
感電
122
易碎
691
焦灼
122
殘喘
337
Phys Convert Ele
240%
SSMBeastHeartSubAreaTasters
法術, 法術可重複, 可觸發
施放時間: 1 秒
action attack or cast time uses animation length [1]
alternate minion [680]
minion dies when parent dies [1]
number of monsters to summon [3]
summon specific monsters in front offset [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SSMBeastHeartSubAreaRevenant
法術, 法術可重複, 可觸發
施放時間: 1 秒
action attack or cast time uses animation length [1]
alternate minion [681]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters in front offset [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Malachai/BeastHeartSubArea"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Heart of Corruption",
    life = 6,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SSMBeastHeartSubAreaTasters",
        "SSMBeastHeartSubAreaRevenant",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBeastHeartSubAreaTasters"] = {
    name = "SSMBeastHeartSubAreaTasters",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_in_front_offset",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {3, 680, -50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBeastHeartSubAreaRevenant"] = {
    name = "SSMBeastHeartSubAreaRevenant",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_in_front_offset",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1, 681, -50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
不能被擊退
FamilyImmuneToKnockback
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • cannot be knocked back 1 — 1 全域 Unscalable Value
  • chance to be stunned % [25]
    FamilyMonsterChanceToBeStunned
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • chance to be stunned % 25 — 25 全域 Unscalable Value
  • level 1 to 40 life +% final [-56]
    level 41 to 57 life +% final [-45]
    FamilyLifePerDifficulty
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • level 1 to 40 life +% final -56 — -56 全域 Unscalable Value
  • level 41 to 57 life +% final -45 — -45 全域 Unscalable Value
  • Craft Tagsresource 生命
    cannot be taunted [1]
    FamilyTauntImmunity
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be taunted 1 — 1 全域 Unscalable Value
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cant touch this 1 — 1 全域 Unscalable Value
  • cant possess this 1 — 1 全域 Unscalable Value
  • cannot be afflicted 1 — 1 全域 Unscalable Value
  • monster no talismans 1 — 1 全域 Unscalable Value
  • cannot have azmeri dust 1 — 1 全域 Unscalable Value
  • cannot have affliction mods 1 — 1 全域 Unscalable Value
  • cannot be tagged by sentinel 1 — 1 全域 Unscalable Value
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.