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Cœur de la Corruption
Démon
Lorsque vous Tuez un Ennemi Embrasé, un Embrasement équivalent est infligé à tous les Ennemis à proximité
30% des Dégâts de feu au Toucher sont subis sous forme de Dégâts de froid
2% de Vie Régénérée par seconde
cannot be taunted [1]
Vos Cartes ont (20—30)% de chances de contenir un Précurseur supplémentaire
Heart of Corruption
SpectreN
Tagsdemon, extra_extra_large_height, flesh_armour, is_unarmed, large_model, non_attacking, red_blood, very_slow_movement
Vie
600%
Ailment Threshold
600%
Résistance
MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos0
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
MalachaiHeart
Metadata
BeastHeartSubArea
Niveau
68
Vie
38,600
Armure
28,790
Score d'Évasion
4,739
Damage
374
Dégâts des sorts
374
Précision
580
Attack Time
1.5
Expérience
10,255
Minion Life
8,373
Minion Damage
298
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
Phys Convert Ele
240%
SSMBeastHeartSubAreaTasters
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
alternate minion [680]
minion dies when parent dies [1]
number of monsters to summon [3]
summon specific monsters in front offset [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SSMBeastHeartSubAreaRevenant
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
alternate minion [681]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters in front offset [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Malachai/BeastHeartSubArea"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Heart of Corruption",
    life = 6,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SSMBeastHeartSubAreaTasters",
        "SSMBeastHeartSubAreaRevenant",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBeastHeartSubAreaTasters"] = {
    name = "SSMBeastHeartSubAreaTasters",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_in_front_offset",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {3, 680, -50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBeastHeartSubAreaRevenant"] = {
    name = "SSMBeastHeartSubAreaRevenant",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_in_front_offset",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1, 681, -50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Vous ne pouvez pas être Repoussé(e)
FamilyImmuneToKnockback
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • chance to be stunned % [25]
    FamilyMonsterChanceToBeStunned
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • chance to be stunned % Min: 25 Max: 25 Global
  • level 1 to 40 life +% final [-56]
    level 41 to 57 life +% final [-45]
    FamilyLifePerDifficulty
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • level 1 to 40 life +% final Min: -56 Max: -56 Global
  • level 41 to 57 life +% final Min: -45 Max: -45 Global
  • Craft Tagsresource Vie
    cannot be taunted [1]
    FamilyTauntImmunity
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be taunted Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Edit

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