巫咒柱
創造物
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Hex Pole
幽魂N
標籤construct, cursing_monster, ghost_armour, is_unarmed, non_attacking, slow_movement
生命
100%
異常狀態臨界值
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
ArchnemesisHexPole
Metadata
HexPole
等級
68
生命
6,433
護甲
28,790
閃避值
4,739
傷害
374
法術傷害
374
命中
580
攻擊間隔
1.5
經驗值
10,255
Minion Life
1,395
Minion Damage
298
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
SSMArchnemesisHexerEnfeeble
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [597]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
SSMArchnemesisHexerTemporalChains
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [596]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
SSMArchnemesisHexerVulnerability
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [595]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
SSMArchnemesisHexerPunishment
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [594]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
SSMArchnemesisHexerElementalWeakness
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [593]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
EASArchnemesisHexPoleSpawnCurseZones
法術
施放時間: 1 秒
EASArchnemesisHexPoleSpawnTeleport
法術
施放時間: 0.58 秒
action attack or cast time uses animation length [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	collision_hull_type = "projectile"
	force_placement = true
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
}

StateMachine
{
	define_shared_state = "curse_enfeeble"
	define_shared_state = "curse_temporal_chains"
	define_shared_state = "curse_punishment"
	define_shared_state = "curse_elemental_weakness"
	define_shared_state = "curse_vulnerability"
	define_shared_state = "curse_index = 1"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
	on_construction_complete = "SetStateTo( resumeindex, 1 );"
}

StateMachine
{
	define_state = "resumeindex=1;"

	on_state_curse_enfeeble_1 =
	"
		IfState( curse_index, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( curse_index, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( curse_index, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_03_pivot ); }, {} );
	"

	on_state_curse_temporal_chains_1 =
	"
		IfState( curse_index, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( curse_index, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( curse_index, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_03_pivot ); }, {} );
	"

	on_state_curse_punishment_1 =
	"
		IfState( curse_index, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( curse_index, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( curse_index, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_03_pivot ); }, {} );
	"

	on_state_curse_elemental_weakness_1 =
	"
		IfState( curse_index, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( curse_index, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( curse_index, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_03_pivot ); }, {} );
	"

	on_state_curse_vulnerability_1 =
	"
		IfState( curse_index, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( curse_index, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( curse_index, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_03_pivot ); }, {} );
	"


	create_state_curse_enfeeble_1 = 
	"
		IfState( resumeindex, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( resumeindex, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( resumeindex, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_03_pivot ); }, {} );
		ModifyState( resumeindex, +1 );
	"

	create_state_curse_temporal_chains_1 = 
	"
		IfState( resumeindex, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( resumeindex, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( resumeindex, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_03_pivot ); }, {} );
		ModifyState( resumeindex, +1 );
	"

	create_state_curse_punishment_1 =
	"
		IfState( resumeindex, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( resumeindex, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( resumeindex, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_03_pivot ); }, {} );
		ModifyState( resumeindex, +1 );
	"

	create_state_curse_elemental_weakness_1 =
	"
		IfState( resumeindex, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( resumeindex, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( resumeindex, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_03_pivot ); }, {} );
		ModifyState( resumeindex, +1 );
	"

	create_state_curse_vulnerability_1 =
	"
		IfState( resumeindex, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( resumeindex, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( resumeindex, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_03_pivot ); }, {} );
		ModifyState( resumeindex, +1 );
	"
}

Animated
{
	on_death_01 = "DetachAll(  );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueArchnemesis/HexPole"] = {
    name = "Hex Pole",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SSMArchnemesisHexerEnfeeble",
        "SSMArchnemesisHexerTemporalChains",
        "SSMArchnemesisHexerVulnerability",
        "SSMArchnemesisHexerPunishment",
        "SSMArchnemesisHexerElementalWeakness",
        "EASArchnemesisHexPoleSpawnCurseZones",
        "EASArchnemesisHexPoleSpawnTeleport",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMArchnemesisHexerEnfeeble"] = {
    name = "SSMArchnemesisHexerEnfeeble",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {597, 1, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMArchnemesisHexerTemporalChains"] = {
    name = "SSMArchnemesisHexerTemporalChains",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {596, 1, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMArchnemesisHexerVulnerability"] = {
    name = "SSMArchnemesisHexerVulnerability",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {595, 1, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMArchnemesisHexerPunishment"] = {
    name = "SSMArchnemesisHexerPunishment",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {594, 1, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMArchnemesisHexerElementalWeakness"] = {
    name = "SSMArchnemesisHexerElementalWeakness",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {593, 1, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASArchnemesisHexPoleSpawnCurseZones"] = {
    name = "EASArchnemesisHexPoleSpawnCurseZones",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASArchnemesisHexPoleSpawnTeleport"] = {
    name = "EASArchnemesisHexPoleSpawnTeleport",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.58,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域
  • 編輯

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