巫咒柱
創造物
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Hex Pole
幽魂 | N |
---|---|
標籤 | construct, cursing_monster, ghost_armour, is_unarmed, non_attacking, slow_movement |
生命
100%
異常狀態臨界值
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
ArchnemesisHexPole
Metadata
HexPole
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,433
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
SSMArchnemesisHexerEnfeeble
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [597]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
SSMArchnemesisHexerTemporalChains
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [596]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
SSMArchnemesisHexerVulnerability
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [595]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
SSMArchnemesisHexerPunishment
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [594]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
SSMArchnemesisHexerElementalWeakness
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [593]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
EASArchnemesisHexPoleSpawnCurseZones
法術
施放時間: 1 秒
EASArchnemesisHexPoleSpawnTeleport
法術
施放時間: 0.58 秒
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Positioned { collision_hull_type = "projectile" force_placement = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_phase_through_objects = 1 } StateMachine { define_shared_state = "curse_enfeeble" define_shared_state = "curse_temporal_chains" define_shared_state = "curse_punishment" define_shared_state = "curse_elemental_weakness" define_shared_state = "curse_vulnerability" define_shared_state = "curse_index = 1" } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "SetStateTo( resumeindex, 1 );" } StateMachine { define_state = "resumeindex=1;" on_state_curse_enfeeble_1 = " IfState( curse_index, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_01_pivot ); }, {} ); IfState( curse_index, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_02_pivot ); }, {} ); IfState( curse_index, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_03_pivot ); }, {} ); " on_state_curse_temporal_chains_1 = " IfState( curse_index, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_01_pivot ); }, {} ); IfState( curse_index, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_02_pivot ); }, {} ); IfState( curse_index, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_03_pivot ); }, {} ); " on_state_curse_punishment_1 = " IfState( curse_index, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_01_pivot ); }, {} ); IfState( curse_index, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_02_pivot ); }, {} ); IfState( curse_index, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_03_pivot ); }, {} ); " on_state_curse_elemental_weakness_1 = " IfState( curse_index, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_01_pivot ); }, {} ); IfState( curse_index, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_02_pivot ); }, {} ); IfState( curse_index, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_03_pivot ); }, {} ); " on_state_curse_vulnerability_1 = " IfState( curse_index, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_01_pivot ); }, {} ); IfState( curse_index, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_02_pivot ); }, {} ); IfState( curse_index, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_03_pivot ); }, {} ); " create_state_curse_enfeeble_1 = " IfState( resumeindex, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_01_pivot ); }, {} ); IfState( resumeindex, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_02_pivot ); }, {} ); IfState( resumeindex, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_03_pivot ); }, {} ); ModifyState( resumeindex, +1 ); " create_state_curse_temporal_chains_1 = " IfState( resumeindex, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_01_pivot ); }, {} ); IfState( resumeindex, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_02_pivot ); }, {} ); IfState( resumeindex, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_03_pivot ); }, {} ); ModifyState( resumeindex, +1 ); " create_state_curse_punishment_1 = " IfState( resumeindex, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_01_pivot ); }, {} ); IfState( resumeindex, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_02_pivot ); }, {} ); IfState( resumeindex, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_03_pivot ); }, {} ); ModifyState( resumeindex, +1 ); " create_state_curse_elemental_weakness_1 = " IfState( resumeindex, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_01_pivot ); }, {} ); IfState( resumeindex, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_02_pivot ); }, {} ); IfState( resumeindex, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_03_pivot ); }, {} ); ModifyState( resumeindex, +1 ); " create_state_curse_vulnerability_1 = " IfState( resumeindex, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_01_pivot ); }, {} ); IfState( resumeindex, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_02_pivot ); }, {} ); IfState( resumeindex, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_03_pivot ); }, {} ); ModifyState( resumeindex, +1 ); " } Animated { on_death_01 = "DetachAll( );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueArchnemesis/HexPole"] = { name = "Hex Pole", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "SSMArchnemesisHexerEnfeeble", "SSMArchnemesisHexerTemporalChains", "SSMArchnemesisHexerVulnerability", "SSMArchnemesisHexerPunishment", "SSMArchnemesisHexerElementalWeakness", "EASArchnemesisHexPoleSpawnCurseZones", "EASArchnemesisHexPoleSpawnTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMArchnemesisHexerEnfeeble"] = { name = "SSMArchnemesisHexerEnfeeble", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {597, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMArchnemesisHexerTemporalChains"] = { name = "SSMArchnemesisHexerTemporalChains", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {596, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMArchnemesisHexerVulnerability"] = { name = "SSMArchnemesisHexerVulnerability", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {595, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMArchnemesisHexerPunishment"] = { name = "SSMArchnemesisHexerPunishment", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {594, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMArchnemesisHexerElementalWeakness"] = { name = "SSMArchnemesisHexerElementalWeakness", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {593, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASArchnemesisHexPoleSpawnCurseZones"] = { name = "EASArchnemesisHexPoleSpawnCurseZones", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASArchnemesisHexPoleSpawnTeleport"] = { name = "EASArchnemesisHexPoleSpawnTeleport", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.58, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |