魔蛊柱
构造体
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Hex Pole
幽魂N
标签construct, cursing_monster, ghost_armour, is_unarmed, non_attacking, slow_movement
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
ArchnemesisHexPole
Metadata
HexPole
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
SSMArchnemesisHexerEnfeeble
法术, 法术可重复, 可触发
施放间隔: 1 秒
alternate minion [597]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
SSMArchnemesisHexerTemporalChains
法术, 法术可重复, 可触发
施放间隔: 1 秒
alternate minion [596]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
SSMArchnemesisHexerVulnerability
法术, 法术可重复, 可触发
施放间隔: 1 秒
alternate minion [595]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
SSMArchnemesisHexerPunishment
法术, 法术可重复, 可触发
施放间隔: 1 秒
alternate minion [594]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
SSMArchnemesisHexerElementalWeakness
法术, 法术可重复, 可触发
施放间隔: 1 秒
alternate minion [593]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
EASArchnemesisHexPoleSpawnCurseZones
法术
施放间隔: 1 秒
EASArchnemesisHexPoleSpawnTeleport
法术
施放间隔: 0.58 秒
action attack or cast time uses animation length [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	collision_hull_type = "projectile"
	force_placement = true
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
}

StateMachine
{
	define_shared_state = "curse_enfeeble"
	define_shared_state = "curse_temporal_chains"
	define_shared_state = "curse_punishment"
	define_shared_state = "curse_elemental_weakness"
	define_shared_state = "curse_vulnerability"
	define_shared_state = "curse_index = 1"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
	on_construction_complete = "SetStateTo( resumeindex, 1 );"
}

StateMachine
{
	define_state = "resumeindex=1;"

	on_state_curse_enfeeble_1 =
	"
		IfState( curse_index, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( curse_index, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( curse_index, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_03_pivot ); }, {} );
	"

	on_state_curse_temporal_chains_1 =
	"
		IfState( curse_index, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( curse_index, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( curse_index, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_03_pivot ); }, {} );
	"

	on_state_curse_punishment_1 =
	"
		IfState( curse_index, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( curse_index, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( curse_index, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_03_pivot ); }, {} );
	"

	on_state_curse_elemental_weakness_1 =
	"
		IfState( curse_index, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( curse_index, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( curse_index, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_03_pivot ); }, {} );
	"

	on_state_curse_vulnerability_1 =
	"
		IfState( curse_index, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( curse_index, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( curse_index, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_03_pivot ); }, {} );
	"


	create_state_curse_enfeeble_1 = 
	"
		IfState( resumeindex, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( resumeindex, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( resumeindex, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_03_pivot ); }, {} );
		ModifyState( resumeindex, +1 );
	"

	create_state_curse_temporal_chains_1 = 
	"
		IfState( resumeindex, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( resumeindex, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( resumeindex, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_03_pivot ); }, {} );
		ModifyState( resumeindex, +1 );
	"

	create_state_curse_punishment_1 =
	"
		IfState( resumeindex, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( resumeindex, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( resumeindex, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_03_pivot ); }, {} );
		ModifyState( resumeindex, +1 );
	"

	create_state_curse_elemental_weakness_1 =
	"
		IfState( resumeindex, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( resumeindex, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( resumeindex, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_03_pivot ); }, {} );
		ModifyState( resumeindex, +1 );
	"

	create_state_curse_vulnerability_1 =
	"
		IfState( resumeindex, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( resumeindex, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( resumeindex, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_03_pivot ); }, {} );
		ModifyState( resumeindex, +1 );
	"
}

Animated
{
	on_death_01 = "DetachAll(  );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueArchnemesis/HexPole"] = {
    name = "Hex Pole",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SSMArchnemesisHexerEnfeeble",
        "SSMArchnemesisHexerTemporalChains",
        "SSMArchnemesisHexerVulnerability",
        "SSMArchnemesisHexerPunishment",
        "SSMArchnemesisHexerElementalWeakness",
        "EASArchnemesisHexPoleSpawnCurseZones",
        "EASArchnemesisHexPoleSpawnTeleport",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMArchnemesisHexerEnfeeble"] = {
    name = "SSMArchnemesisHexerEnfeeble",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {597, 1, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMArchnemesisHexerTemporalChains"] = {
    name = "SSMArchnemesisHexerTemporalChains",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {596, 1, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMArchnemesisHexerVulnerability"] = {
    name = "SSMArchnemesisHexerVulnerability",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {595, 1, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMArchnemesisHexerPunishment"] = {
    name = "SSMArchnemesisHexerPunishment",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {594, 1, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMArchnemesisHexerElementalWeakness"] = {
    name = "SSMArchnemesisHexerElementalWeakness",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {593, 1, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASArchnemesisHexPoleSpawnCurseZones"] = {
    name = "EASArchnemesisHexPoleSpawnCurseZones",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASArchnemesisHexPoleSpawnTeleport"] = {
    name = "EASArchnemesisHexPoleSpawnTeleport",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.58,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域