魔蛊柱
构造体
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Hex Pole
幽魂N
标签construct, cursing_monster, ghost_armour, is_unarmed, non_attacking, slow_movement
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
ArchnemesisHexPole
Metadata
HexPole
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
伤害
374
法术伤害
374
命中
580
攻击间隔
1.5
经验值
10,255
Minion Life
1,395
Minion Damage
298
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
SSMArchnemesisHexerEnfeeble
法术, 法术可重复, 可触发
施放间隔: 1 秒
alternate minion [597]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
SSMArchnemesisHexerTemporalChains
法术, 法术可重复, 可触发
施放间隔: 1 秒
alternate minion [596]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
SSMArchnemesisHexerVulnerability
法术, 法术可重复, 可触发
施放间隔: 1 秒
alternate minion [595]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
SSMArchnemesisHexerPunishment
法术, 法术可重复, 可触发
施放间隔: 1 秒
alternate minion [594]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
SSMArchnemesisHexerElementalWeakness
法术, 法术可重复, 可触发
施放间隔: 1 秒
alternate minion [593]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
EASArchnemesisHexPoleSpawnCurseZones
法术
施放间隔: 1 秒
EASArchnemesisHexPoleSpawnTeleport
法术
施放间隔: 0.58 秒
action attack or cast time uses animation length [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	collision_hull_type = "projectile"
	force_placement = true
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
}

StateMachine
{
	define_shared_state = "curse_enfeeble"
	define_shared_state = "curse_temporal_chains"
	define_shared_state = "curse_punishment"
	define_shared_state = "curse_elemental_weakness"
	define_shared_state = "curse_vulnerability"
	define_shared_state = "curse_index = 1"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
	on_construction_complete = "SetStateTo( resumeindex, 1 );"
}

StateMachine
{
	define_state = "resumeindex=1;"

	on_state_curse_enfeeble_1 =
	"
		IfState( curse_index, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( curse_index, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( curse_index, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_03_pivot ); }, {} );
	"

	on_state_curse_temporal_chains_1 =
	"
		IfState( curse_index, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( curse_index, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( curse_index, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_03_pivot ); }, {} );
	"

	on_state_curse_punishment_1 =
	"
		IfState( curse_index, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( curse_index, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( curse_index, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_03_pivot ); }, {} );
	"

	on_state_curse_elemental_weakness_1 =
	"
		IfState( curse_index, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( curse_index, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( curse_index, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_03_pivot ); }, {} );
	"

	on_state_curse_vulnerability_1 =
	"
		IfState( curse_index, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( curse_index, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( curse_index, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_03_pivot ); }, {} );
	"


	create_state_curse_enfeeble_1 = 
	"
		IfState( resumeindex, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( resumeindex, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( resumeindex, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_03_pivot ); }, {} );
		ModifyState( resumeindex, +1 );
	"

	create_state_curse_temporal_chains_1 = 
	"
		IfState( resumeindex, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( resumeindex, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( resumeindex, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_03_pivot ); }, {} );
		ModifyState( resumeindex, +1 );
	"

	create_state_curse_punishment_1 =
	"
		IfState( resumeindex, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( resumeindex, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( resumeindex, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_03_pivot ); }, {} );
		ModifyState( resumeindex, +1 );
	"

	create_state_curse_elemental_weakness_1 =
	"
		IfState( resumeindex, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( resumeindex, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( resumeindex, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_03_pivot ); }, {} );
		ModifyState( resumeindex, +1 );
	"

	create_state_curse_vulnerability_1 =
	"
		IfState( resumeindex, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_01_pivot ); }, {} );
		IfState( resumeindex, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_02_pivot ); }, {} );
		IfState( resumeindex, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_03_pivot ); }, {} );
		ModifyState( resumeindex, +1 );
	"
}

Animated
{
	on_death_01 = "DetachAll(  );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueArchnemesis/HexPole"] = {
    name = "Hex Pole",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SSMArchnemesisHexerEnfeeble",
        "SSMArchnemesisHexerTemporalChains",
        "SSMArchnemesisHexerVulnerability",
        "SSMArchnemesisHexerPunishment",
        "SSMArchnemesisHexerElementalWeakness",
        "EASArchnemesisHexPoleSpawnCurseZones",
        "EASArchnemesisHexPoleSpawnTeleport",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMArchnemesisHexerEnfeeble"] = {
    name = "SSMArchnemesisHexerEnfeeble",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {597, 1, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMArchnemesisHexerTemporalChains"] = {
    name = "SSMArchnemesisHexerTemporalChains",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {596, 1, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMArchnemesisHexerVulnerability"] = {
    name = "SSMArchnemesisHexerVulnerability",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {595, 1, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMArchnemesisHexerPunishment"] = {
    name = "SSMArchnemesisHexerPunishment",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {594, 1, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMArchnemesisHexerElementalWeakness"] = {
    name = "SSMArchnemesisHexerElementalWeakness",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {593, 1, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASArchnemesisHexPoleSpawnCurseZones"] = {
    name = "EASArchnemesisHexPoleSpawnCurseZones",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASArchnemesisHexPoleSpawnTeleport"] = {
    name = "EASArchnemesisHexPoleSpawnTeleport",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.58,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域
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