Totem Maldito
Construto
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Hex Pole
Spectre | N |
---|---|
Tags | construct, cursing_monster, ghost_armour, is_unarmed, non_attacking, slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
ArchnemesisHexPole
Metadata
HexPole
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
374
Dano Mágico
374
Precisão
290
Attack Time
1.5
Experiência
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SSMArchnemesisHexerEnfeeble
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [597]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
SSMArchnemesisHexerTemporalChains
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [596]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
SSMArchnemesisHexerVulnerability
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [595]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
SSMArchnemesisHexerPunishment
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [594]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
SSMArchnemesisHexerElementalWeakness
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [593]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
EASArchnemesisHexPoleSpawnCurseZones
Spell
Tempo de Conjuração: 1 seg
EASArchnemesisHexPoleSpawnTeleport
Spell
Tempo de Conjuração: 0.58 seg
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Positioned { collision_hull_type = "projectile" force_placement = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_phase_through_objects = 1 } StateMachine { define_shared_state = "curse_enfeeble" define_shared_state = "curse_temporal_chains" define_shared_state = "curse_punishment" define_shared_state = "curse_elemental_weakness" define_shared_state = "curse_vulnerability" define_shared_state = "curse_index = 1" } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "SetStateTo( resumeindex, 1 );" } StateMachine { define_state = "resumeindex=1;" on_state_curse_enfeeble_1 = " IfState( curse_index, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_01_pivot ); }, {} ); IfState( curse_index, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_02_pivot ); }, {} ); IfState( curse_index, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_03_pivot ); }, {} ); " on_state_curse_temporal_chains_1 = " IfState( curse_index, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_01_pivot ); }, {} ); IfState( curse_index, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_02_pivot ); }, {} ); IfState( curse_index, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_03_pivot ); }, {} ); " on_state_curse_punishment_1 = " IfState( curse_index, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_01_pivot ); }, {} ); IfState( curse_index, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_02_pivot ); }, {} ); IfState( curse_index, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_03_pivot ); }, {} ); " on_state_curse_elemental_weakness_1 = " IfState( curse_index, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_01_pivot ); }, {} ); IfState( curse_index, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_02_pivot ); }, {} ); IfState( curse_index, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_03_pivot ); }, {} ); " on_state_curse_vulnerability_1 = " IfState( curse_index, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_01_pivot ); }, {} ); IfState( curse_index, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_02_pivot ); }, {} ); IfState( curse_index, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_03_pivot ); }, {} ); " create_state_curse_enfeeble_1 = " IfState( resumeindex, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_01_pivot ); }, {} ); IfState( resumeindex, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_02_pivot ); }, {} ); IfState( resumeindex, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Enfeeble.ao, aux_pole_arm_03_pivot ); }, {} ); ModifyState( resumeindex, +1 ); " create_state_curse_temporal_chains_1 = " IfState( resumeindex, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_01_pivot ); }, {} ); IfState( resumeindex, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_02_pivot ); }, {} ); IfState( resumeindex, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Chains.ao, aux_pole_arm_03_pivot ); }, {} ); ModifyState( resumeindex, +1 ); " create_state_curse_punishment_1 = " IfState( resumeindex, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_01_pivot ); }, {} ); IfState( resumeindex, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_02_pivot ); }, {} ); IfState( resumeindex, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Punishment.ao, aux_pole_arm_03_pivot ); }, {} ); ModifyState( resumeindex, +1 ); " create_state_curse_elemental_weakness_1 = " IfState( resumeindex, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_01_pivot ); }, {} ); IfState( resumeindex, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_02_pivot ); }, {} ); IfState( resumeindex, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_EleWeak.ao, aux_pole_arm_03_pivot ); }, {} ); ModifyState( resumeindex, +1 ); " create_state_curse_vulnerability_1 = " IfState( resumeindex, 1, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_01_pivot ); }, {} ); IfState( resumeindex, 2, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_02_pivot ); }, {} ); IfState( resumeindex, 3, { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Attachments/curseOrb_Vulnerability.ao, aux_pole_arm_03_pivot ); }, {} ); ModifyState( resumeindex, +1 ); " } Animated { on_death_01 = "DetachAll( );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueArchnemesis/HexPole"] = { name = "Hex Pole", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "SSMArchnemesisHexerEnfeeble", "SSMArchnemesisHexerTemporalChains", "SSMArchnemesisHexerVulnerability", "SSMArchnemesisHexerPunishment", "SSMArchnemesisHexerElementalWeakness", "EASArchnemesisHexPoleSpawnCurseZones", "EASArchnemesisHexPoleSpawnTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMArchnemesisHexerEnfeeble"] = { name = "SSMArchnemesisHexerEnfeeble", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {597, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMArchnemesisHexerTemporalChains"] = { name = "SSMArchnemesisHexerTemporalChains", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {596, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMArchnemesisHexerVulnerability"] = { name = "SSMArchnemesisHexerVulnerability", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {595, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMArchnemesisHexerPunishment"] = { name = "SSMArchnemesisHexerPunishment", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {594, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMArchnemesisHexerElementalWeakness"] = { name = "SSMArchnemesisHexerElementalWeakness", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {593, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASArchnemesisHexPoleSpawnCurseZones"] = { name = "EASArchnemesisHexPoleSpawnCurseZones", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASArchnemesisHexPoleSpawnTeleport"] = { name = "EASArchnemesisHexPoleSpawnTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.58, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |