不完美德魯伊鍊金師
屍體
怪物種類:
人形
人形投擲毒藥
右鍵點擊此物品來製造屍體。
Imperfect Druidic Alchemist
不完美德魯伊鍊金師 FlaskloverLow /9
| 名字 | 顯示物品素質 |
|---|---|
| DropLevel | 1 |
| BaseType | Imperfect Druidic Alchemist |
| BaseType | 不完美德魯伊鍊金師 |
| Class | 屍體 |
| Flags | AlwaysAllocate |
| Type | Metadata/Items/ItemisedCorpses/FlaskloverLow |
| Tags | itemisedcorpse_low |
| Icon | Art/2DItems/Currency/Azmeri/TawhoaMedicineWomanCorpse |
| Reference | Community Wiki |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default |
| Base.description_text | ItemDescriptionItemisedCorpse |
| Usable.use_type | Usable |
| Usable.action | spawn_itemised_corpse |
不完美德魯伊鍊金師
人形
Imperfect Druidic Alchemist
| 幽魂 | Y |
|---|---|
| 標籤 | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood |
生命
175%
生命轉為護盾
200%
閃避
+25%
異常狀態臨界值
175%
抗性
傷害
125%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 10
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
125%
Model Size
100%
類型
AzmeriFlasklover
Metadata
FlaskloverLow__
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
-11,258
護甲值
28,790
閃避值
5,924
能量護盾
21,445
傷害
467
法術傷害
467
命中
580
攻擊間隔
1.5
經驗值
12,819
召喚物生命
-2,442
Minion Energy Shield
4,652
召喚物傷害
373
異常狀態臨界值
11,258
冰緩
36
感電
36
易碎
201
焦灼
36
殘喘
98
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 374–560
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSAncestralDruidFlask
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [235]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
visual hit effect chaos is green [1]
GSAncestralDruidFlaskExplode
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 330.1 至 495.2 混沌傷害
擊中使敵人中毒
is area damage [1]
visual hit effect chaos is green [1]
EASAncestralHealTotem
法術
施放時間: 1 秒
冷卻時間: 5 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-88]
EASAncestralHealAlly
法術
施放時間: 1 秒
冷卻時間: 8 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
GSAncestralDruidTotemChannelHeal
法術, 可觸發, 引導
施放時間: 1 秒
冷卻時間: 15 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-90]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/FlaskloverLow__"] = {
name = "Imperfect Druidic Alchemist",
life = 1.75,
energyShield = 2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 75,
damage = 1.25,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 10,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MPSAncestralDruidFlask",
"GSAncestralDruidFlaskExplode",
"GSAncestralDruidTotemChannelHeal",
"EASAncestralHealTotem",
"EASAncestralHealAlly",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSAncestralDruidFlask"] = {
name = "MPSAncestralDruidFlask",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"visual_hit_effect_chaos_is_green",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {235, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAncestralDruidFlaskExplode"] = {
name = "GSAncestralDruidFlaskExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"base_chance_to_poison_on_hit_%",
"is_area_damage",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAncestralDruidTotemChannelHeal"] = {
name = "GSAncestralDruidTotemChannelHeal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-90, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAncestralHealTotem"] = {
name = "EASAncestralHealTotem",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-88, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAncestralHealAlly"] = {
name = "EASAncestralHealAlly",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-80, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.