不完美恐怖主義
屍體
怪物種類: 惡魔
法術有 1% 基礎暴擊率
有 400% 基礎暴擊加成
右鍵點擊此物品來製造屍體。
Imperfect Pain Artist
不完美恐怖主義 CasterDemonLow /8
名字顯示物品素質
DropLevel 24
BaseType Imperfect Pain Artist
BaseType 不完美恐怖主義
Class 屍體
FlagsAlwaysAllocate
TypeMetadata/Items/ItemisedCorpses/CasterDemonLow
IconArt/2DItems/Currency/Azmeri/AfflictionMinion2Corpse
ReferenceCommunity Wiki
不完美恐怖主義
惡魔
+250% 全域暴擊加成
Imperfect Pain Artist
幽魂Y
標籤animal_claw_weapon, 法術, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged
生命
144%
生命轉為護盾
50%
異常狀態臨界值
144%
抗性
0 0 75 0
傷害
125%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 12
攻擊間隔
1.32 秒
傷害分佈
±20%
經驗值
125%
Model Size
100%
類型
AzmeriCasterDemon
Metadata
CasterDemonLow
等級
68
生命
9,264
護甲
28,790
閃避
4,739
能量護盾
3,064
傷害
467
法術傷害
467
命中
290
攻擊間隔
1.32
經驗值
12,819
異常狀態臨界值
9,264
冰緩
29
感電
29
易碎
166
焦灼
29
殘喘
81
AzmeriCasterDemonProjectile
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 1%
施放時間: 1.17 秒
造成 645.91938 閃電傷害
base is projectile [1]
monster projectile variation [139]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
DeceleratingProjectileAzmeriCasterDemon
法術, 投射物, 可觸發
暴擊率: 1%
施放時間: 2.5 秒
冷卻時間: 5 秒
造成 60.91182.7 閃電傷害
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
DeceleratingProjectileAzmeriCasterDemonExplode
法術, 可觸發
暴擊率: 1%
施放時間: 1 秒
造成 815.92448 閃電傷害
你的擊中必定感電
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/CasterDemonLow"] = {
    name = "Imperfect Pain Artist",
    life = 1.44,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 1.25,
    damageSpread = 0.2,
    attackTime = 1.32,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "AzmeriCasterDemonProjectile",
        "DeceleratingProjectileAzmeriCasterDemonExplode",
        "DeceleratingProjectileAzmeriCasterDemon",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriCasterDemonProjectile"] = {
    name = "AzmeriCasterDemonProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.5, 1.5, 139, -40, critChance = 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DeceleratingProjectileAzmeriCasterDemonExplode"] = {
    name = "DeceleratingProjectileAzmeriCasterDemonExplode",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "always_shock",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DeceleratingProjectileAzmeriCasterDemon"] = {
    name = "DeceleratingProjectileAzmeriCasterDemon",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {0.5, 1.5, 1, critChance = 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
+250% 全域暴擊加成
IdAzmeriCasterDemonCriticalStrikeMultiplier
FamilyCriticalStrikeMultiplier
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • base critical strike multiplier + Min: 250 Max: 250 全域
  • Craft Tagsdamage critical