불완전한 고통의 예술가
시신
몬스터 유형: 악마
주문의 기본 치명타 확률 1%
기본 치명타 피해 배율 400%
기본 치명타 피해 배율 400%
이 아이템에 우클릭하여 이 시신을 생성할 수 있습니다.
Imperfect Pain Artist
불완전한 고통의 예술가 CasterDemonLow /8
이름 | 상세 설명 표시 |
---|---|
DropLevel | 24 |
BaseType | Imperfect Pain Artist |
BaseType | 불완전한 고통의 예술가 |
Class | 시신 |
Flags | AlwaysAllocate |
Type | Metadata/Items/ItemisedCorpses/CasterDemonLow |
Icon | Art/2DItems/Currency/Azmeri/AfflictionMinion2Corpse |
Reference | Community Wiki |
불완전한 고통의 예술가
악마
일반 치명타 피해 배율 +250%
Imperfect Pain Artist
Spectre | Y |
---|---|
Tags | animal_claw_weapon, 시전, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged |
생명력
144%
Energy Shield From Life
50%
Ailment Threshold
144%
저항
0 0 75 0
Damage
125%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.32 Second
Damage Spread
±20%
경험치
125%
Model Size
100%
Type
AzmeriCasterDemon
Metadata
CasterDemonLow
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
9,264
방어도
28,790
회피
4,739
에너지 보호막
3,064
Damage
467
주문 피해
467
정확도
290
Attack Time
1.32
경험치
12,819
Ailment Threshold
9,264
Chill
29
Shock
29
Brittle
166
Scorch
29
Sap
81
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AzmeriCasterDemonProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 1%
시전 속도: 1.17 초
645.9~1938 번개 피해
base is projectile [1]
monster projectile variation [139]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [139]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
DeceleratingProjectileAzmeriCasterDemon
Spell, Projectile, Triggerable
치명타 확률: 1%
시전 속도: 2.5 초
재사용 대기시간: 5 초
60.91~182.7 번개 피해
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
DeceleratingProjectileAzmeriCasterDemonExplode
Spell, Triggerable
치명타 확률: 1%
시전 속도: 1 초
815.9~2448 번개 피해
플레이어가 적중 시 항상 감전 유발
is area damage [1]
플레이어가 적중 시 항상 감전 유발
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/CasterDemonLow"] = { name = "Imperfect Pain Artist", life = 1.44, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.32, attackRange = 12, accuracy = 1, skillList = { "AzmeriCasterDemonProjectile", "DeceleratingProjectileAzmeriCasterDemonExplode", "DeceleratingProjectileAzmeriCasterDemon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AzmeriCasterDemonProjectile"] = { name = "AzmeriCasterDemonProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.5, 1.5, 139, -40, critChance = 1, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileAzmeriCasterDemonExplode"] = { name = "DeceleratingProjectileAzmeriCasterDemonExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "always_shock", }, levels = { [1] = {0.5, 1.5, critChance = 1, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileAzmeriCasterDemon"] = { name = "DeceleratingProjectileAzmeriCasterDemon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "cast_time_overrides_attack_duration", }, levels = { [1] = {0.5, 1.5, 1, critChance = 1, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
일반 치명타 피해 배율 +250%
Id | AzmeriCasterDemonCriticalStrikeMultiplier |
---|---|
Family | CriticalStrikeMultiplier |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage critical |