불완전한 고통의 예술가
시신
몬스터 유형: 악마
주문의 기본 치명타 확률 1%
기본 치명타 피해 배율 400%
이 아이템에 우클릭하여 이 시신을 생성할 수 있습니다.
Imperfect Pain Artist
불완전한 고통의 예술가 CasterDemonLow /8
이름상세 설명 표시
DropLevel 24
BaseType Imperfect Pain Artist
BaseType 불완전한 고통의 예술가
Class 시신
FlagsAlwaysAllocate
TypeMetadata/Items/ItemisedCorpses/CasterDemonLow
IconArt/2DItems/Currency/Azmeri/AfflictionMinion2Corpse
ReferenceCommunity Wiki
불완전한 고통의 예술가
악마
일반 치명타 피해 배율 +250%
Imperfect Pain Artist
SpectreY
Tagsanimal_claw_weapon, 시전, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged
생명력
144%
Energy Shield From Life
50%
Ailment Threshold
144%
저항
0 0 75 0
Damage
125%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.32 Second
Damage Spread
±20%
경험치
125%
Model Size
100%
Type
AzmeriCasterDemon
Metadata
CasterDemonLow
레벨
68
생명력
9,264
방어도
28,790
회피
4,739
에너지 보호막
3,064
Damage
467
주문 피해
467
정확도
290
Attack Time
1.32
경험치
12,819
Ailment Threshold
9,264
Chill
29
Shock
29
Brittle
166
Scorch
29
Sap
81
AzmeriCasterDemonProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 1%
시전 속도: 1.17 초
645.9~1938 번개 피해
base is projectile [1]
monster projectile variation [139]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
DeceleratingProjectileAzmeriCasterDemon
Spell, Projectile, Triggerable
치명타 확률: 1%
시전 속도: 2.5 초
재사용 대기시간: 5 초
60.91~182.7 번개 피해
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
DeceleratingProjectileAzmeriCasterDemonExplode
Spell, Triggerable
치명타 확률: 1%
시전 속도: 1 초
815.9~2448 번개 피해
플레이어가 적중 시 항상 감전 유발
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/CasterDemonLow"] = {
    name = "Imperfect Pain Artist",
    life = 1.44,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 1.25,
    damageSpread = 0.2,
    attackTime = 1.32,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "AzmeriCasterDemonProjectile",
        "DeceleratingProjectileAzmeriCasterDemonExplode",
        "DeceleratingProjectileAzmeriCasterDemon",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriCasterDemonProjectile"] = {
    name = "AzmeriCasterDemonProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.5, 1.5, 139, -40, critChance = 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DeceleratingProjectileAzmeriCasterDemonExplode"] = {
    name = "DeceleratingProjectileAzmeriCasterDemonExplode",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "always_shock",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DeceleratingProjectileAzmeriCasterDemon"] = {
    name = "DeceleratingProjectileAzmeriCasterDemon",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {0.5, 1.5, 1, critChance = 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
일반 치명타 피해 배율 +250%
IdAzmeriCasterDemonCriticalStrikeMultiplier
FamilyCriticalStrikeMultiplier
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • base critical strike multiplier + Min: 250 Max: 250 Global
  • Craft Tagsdamage critical