| 幽魂 | Y |
|---|---|
| 幽魂 取代 | Metadata/Monsters/Breach/BreachEliteFallenLunarisMonsterSpectre |
| 地區 | 巢裔要塞, 巢裔聚落 |
| 標籤 | breach_commander, brequel_monster, 法術, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood |
| Packs |
生命
204%
生命轉為護盾
8%
異常狀態臨界值
204%
抗性
傷害
170%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
7 ~ 12
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
170%
Model Size
120%
類型
BreachEliteFallenLunarisMonster
Metadata
BreachEliteFallenLunarisMonster
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
83
生命
60,089
護甲值
92,477
閃避值
7,860
能量護盾
2,500
傷害
1,531
法術傷害
1,531
命中
1,036
攻擊間隔
1.5
經驗值
22,324
召喚物生命
11,450
Minion Energy Shield
476
召喚物傷害
1,293
異常狀態臨界值
65,314
冰緩
207
感電
207
易碎
1,168
焦灼
207
殘喘
571
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedComboBrequel
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1225–1837
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
monster breaks brequel npc concentration [2]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSBreachEliteFallenLunarisMonsterChaosSpark
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 10 秒
造成 363.9 至 545.9 物理傷害
造成 363.9 至 545.9 混沌傷害
發射 5 個額外投射物
action attack or cast time uses animation length [1]
base is projectile [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster breaks brequel npc concentration [1]
monster projectile variation [269]
projectile ballistic angle from reference event [1]
projectile spread radius [12]
projectile uses contact position [1]
CGBreachEliteFallenLunarisMonsterChaosQuicksand
範圍, 可觸發
每秒造成 9.3 基本混沌傷害
+7.5 秒基礎持續時間
active skill area of effect radius +% final [-10]
ground quicksand art variation [13]
SGLBreachEliteFallenLunarisMonsterChaosQuicksand
法術, 傷害, 可觸發
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 10 秒
造成 363.9 至 545.9 物理傷害
造成 363.9 至 545.9 混沌傷害
action attack or cast time uses animation length [1]
is area damage [1]
monster breaks brequel npc concentration [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachEliteFallenLunarisMonster"] = {
name = "It That Hates",
life = 2.04,
energyShield = 0.08,
fireResist = 0,
coldResist = 40,
lightningResist = 0,
chaosResist = 0,
damage = 1.7,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedComboBrequel",
"MPSBreachEliteFallenLunarisMonsterChaosSpark",
"CGBreachEliteFallenLunarisMonsterChaosQuicksand",
"SGLBreachEliteFallenLunarisMonsterChaosQuicksand",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboBrequel"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_breaks_brequel_npc_concentration",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSBreachEliteFallenLunarisMonsterChaosSpark"] = {
name = "MPSBreachEliteFallenLunarisMonsterChaosSpark",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"number_of_additional_projectiles",
"projectile_spread_radius",
"monster_breaks_brequel_npc_concentration",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 269, 5, 12, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGBreachEliteFallenLunarisMonsterChaosQuicksand"] = {
name = "CGBreachEliteFallenLunarisMonsterChaosQuicksand",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"ground_quicksand_art_variation",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {1, 7500, 13, -10, levelRequirement = 0, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SGLBreachEliteFallenLunarisMonsterChaosQuicksand"] = {
name = "SGLBreachEliteFallenLunarisMonsterChaosQuicksand",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_breaks_brequel_npc_concentration",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
It That Hates
惡魔| 幽魂 | Y |
|---|---|
| 標籤 | breach_commander, brequel_monster, 法術, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood |
生命
204%
生命轉為護盾
8%
異常狀態臨界值
204%
抗性
傷害
170%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
7 ~ 12
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
170%
Model Size
120%
類型
BreachEliteFallenLunarisMonster
Metadata
BreachEliteFallenLunarisMonsterSpectre
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
12,074
護甲值
28,790
閃避值
4,739
能量護盾
1,000
傷害
635
法術傷害
635
命中
580
攻擊間隔
1.5
經驗值
17,434
召喚物生命
2,619
Minion Energy Shield
217
召喚物傷害
507
異常狀態臨界值
13,124
冰緩
41
感電
41
易碎
235
焦灼
41
殘喘
115
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedComboBrequel
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 508–762
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
monster breaks brequel npc concentration [2]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSBreachEliteFallenLunarisMonsterChaosSpark
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 10 秒
造成 175.6 至 263.5 物理傷害
造成 175.6 至 263.5 混沌傷害
發射 5 個額外投射物
action attack or cast time uses animation length [1]
base is projectile [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster breaks brequel npc concentration [1]
monster projectile variation [269]
projectile ballistic angle from reference event [1]
projectile spread radius [12]
projectile uses contact position [1]
CGBreachEliteFallenLunarisMonsterChaosQuicksand
範圍, 可觸發
每秒造成 7.8 基本混沌傷害
+7.5 秒基礎持續時間
active skill area of effect radius +% final [-10]
ground quicksand art variation [13]
SGLBreachEliteFallenLunarisMonsterChaosQuicksand
法術, 傷害, 可觸發
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 10 秒
造成 175.6 至 263.5 物理傷害
造成 175.6 至 263.5 混沌傷害
action attack or cast time uses animation length [1]
is area damage [1]
monster breaks brequel npc concentration [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachEliteFallenLunarisMonsterSpectre"] = {
name = "It That Hates",
life = 2.04,
energyShield = 0.08,
fireResist = 0,
coldResist = 40,
lightningResist = 0,
chaosResist = 0,
damage = 1.7,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedComboBrequel",
"MPSBreachEliteFallenLunarisMonsterChaosSpark",
"CGBreachEliteFallenLunarisMonsterChaosQuicksand",
"SGLBreachEliteFallenLunarisMonsterChaosQuicksand",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboBrequel"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_breaks_brequel_npc_concentration",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSBreachEliteFallenLunarisMonsterChaosSpark"] = {
name = "MPSBreachEliteFallenLunarisMonsterChaosSpark",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"number_of_additional_projectiles",
"projectile_spread_radius",
"monster_breaks_brequel_npc_concentration",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 269, 5, 12, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGBreachEliteFallenLunarisMonsterChaosQuicksand"] = {
name = "CGBreachEliteFallenLunarisMonsterChaosQuicksand",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"ground_quicksand_art_variation",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {1, 7500, 13, -10, levelRequirement = 0, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SGLBreachEliteFallenLunarisMonsterChaosQuicksand"] = {
name = "SGLBreachEliteFallenLunarisMonsterChaosQuicksand",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_breaks_brequel_npc_concentration",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.