憎恨之彼
惡魔
It That Hates
幽魂Y
幽魂 取代Metadata/Monsters/Breach/BreachEliteFallenLunarisMonsterSpectre
地區巢裔要塞, 巢裔聚落
標籤breach_commander, brequel_monster, 法術, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood
Packs
  • 憎恨之彼, 狩獵之彼
  • 巢裔要塞, 巢裔聚落: 憎恨之彼, 狩獵之彼
  • 生命
    204%
    生命轉為護盾
    8%
    異常狀態臨界值
    204%
    抗性
    0 40 0 0
    傷害
    170%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    7 ~ 12
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    170%
    Model Size
    120%
    類型
    BreachEliteFallenLunarisMonster
    Metadata
    BreachEliteFallenLunarisMonster
    等級
    83
    生命
    60,089
    護甲值
    92,477
    閃避值
    7,860
    能量護盾
    2,500
    傷害
    1,531
    法術傷害
    1,531
    命中
    1,036
    攻擊間隔
    1.5
    經驗值
    22,324
    召喚物生命
    11,450
    Minion Energy Shield
    476
    召喚物傷害
    1,293
    異常狀態臨界值
    65,314
    冰緩
    207
    感電
    207
    易碎
    1,168
    焦灼
    207
    殘喘
    571
    MeleeAtAnimationSpeedComboBrequel
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 1225–1837
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    monster breaks brequel npc concentration [2]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MPSBreachEliteFallenLunarisMonsterChaosSpark
    法術, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    冷卻時間: 10 秒
    造成 363.9545.9 物理傷害
    造成 363.9545.9 混沌傷害
    發射 5 個額外投射物
    action attack or cast time uses animation length [1]
    base is projectile [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster breaks brequel npc concentration [1]
    monster projectile variation [269]
    projectile ballistic angle from reference event [1]
    projectile spread radius [12]
    projectile uses contact position [1]
    CGBreachEliteFallenLunarisMonsterChaosQuicksand
    範圍, 可觸發
    每秒造成 9.3 基本混沌傷害
    +7.5 秒基礎持續時間
    active skill area of effect radius +% final [-10]
    ground quicksand art variation [13]
    SGLBreachEliteFallenLunarisMonsterChaosQuicksand
    法術, 傷害, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    冷卻時間: 10 秒
    造成 363.9545.9 物理傷害
    造成 363.9545.9 混沌傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster breaks brequel npc concentration [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Breach/BreachEliteFallenLunarisMonster"] = {
        name = "It That Hates",
        life = 2.04,
        energyShield = 0.08,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.7,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedComboBrequel",
            "MPSBreachEliteFallenLunarisMonsterChaosSpark",
            "CGBreachEliteFallenLunarisMonsterChaosQuicksand",
            "SGLBreachEliteFallenLunarisMonsterChaosQuicksand",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedComboBrequel"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_breaks_brequel_npc_concentration",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBreachEliteFallenLunarisMonsterChaosSpark"] = {
        name = "MPSBreachEliteFallenLunarisMonsterChaosSpark",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "number_of_additional_projectiles",
            "projectile_spread_radius",
            "monster_breaks_brequel_npc_concentration",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_reference_event",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 269, 5, 12, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGBreachEliteFallenLunarisMonsterChaosQuicksand"] = {
        name = "CGBreachEliteFallenLunarisMonsterChaosQuicksand",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "ground_quicksand_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {1, 7500, 13, -10, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SGLBreachEliteFallenLunarisMonsterChaosQuicksand"] = {
        name = "SGLBreachEliteFallenLunarisMonsterChaosQuicksand",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_breaks_brequel_npc_concentration",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    
    It That Hates
    惡魔
    幽魂Y
    標籤breach_commander, brequel_monster, 法術, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood
    生命
    204%
    生命轉為護盾
    8%
    異常狀態臨界值
    204%
    抗性
    0 40 0 0
    傷害
    170%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    7 ~ 12
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    170%
    Model Size
    120%
    類型
    BreachEliteFallenLunarisMonster
    Metadata
    BreachEliteFallenLunarisMonsterSpectre
    等級
    68
    生命
    12,074
    護甲值
    28,790
    閃避值
    4,739
    能量護盾
    1,000
    傷害
    635
    法術傷害
    635
    命中
    580
    攻擊間隔
    1.5
    經驗值
    17,434
    召喚物生命
    2,619
    Minion Energy Shield
    217
    召喚物傷害
    507
    異常狀態臨界值
    13,124
    冰緩
    41
    感電
    41
    易碎
    235
    焦灼
    41
    殘喘
    115
    MeleeAtAnimationSpeedComboBrequel
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 508–762
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    monster breaks brequel npc concentration [2]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MPSBreachEliteFallenLunarisMonsterChaosSpark
    法術, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    冷卻時間: 10 秒
    造成 175.6263.5 物理傷害
    造成 175.6263.5 混沌傷害
    發射 5 個額外投射物
    action attack or cast time uses animation length [1]
    base is projectile [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster breaks brequel npc concentration [1]
    monster projectile variation [269]
    projectile ballistic angle from reference event [1]
    projectile spread radius [12]
    projectile uses contact position [1]
    CGBreachEliteFallenLunarisMonsterChaosQuicksand
    範圍, 可觸發
    每秒造成 7.8 基本混沌傷害
    +7.5 秒基礎持續時間
    active skill area of effect radius +% final [-10]
    ground quicksand art variation [13]
    SGLBreachEliteFallenLunarisMonsterChaosQuicksand
    法術, 傷害, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    冷卻時間: 10 秒
    造成 175.6263.5 物理傷害
    造成 175.6263.5 混沌傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster breaks brequel npc concentration [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Breach/BreachEliteFallenLunarisMonsterSpectre"] = {
        name = "It That Hates",
        life = 2.04,
        energyShield = 0.08,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.7,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedComboBrequel",
            "MPSBreachEliteFallenLunarisMonsterChaosSpark",
            "CGBreachEliteFallenLunarisMonsterChaosQuicksand",
            "SGLBreachEliteFallenLunarisMonsterChaosQuicksand",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedComboBrequel"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_breaks_brequel_npc_concentration",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBreachEliteFallenLunarisMonsterChaosSpark"] = {
        name = "MPSBreachEliteFallenLunarisMonsterChaosSpark",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "number_of_additional_projectiles",
            "projectile_spread_radius",
            "monster_breaks_brequel_npc_concentration",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_reference_event",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 269, 5, 12, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGBreachEliteFallenLunarisMonsterChaosQuicksand"] = {
        name = "CGBreachEliteFallenLunarisMonsterChaosQuicksand",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "ground_quicksand_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {1, 7500, 13, -10, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SGLBreachEliteFallenLunarisMonsterChaosQuicksand"] = {
        name = "SGLBreachEliteFallenLunarisMonsterChaosQuicksand",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_breaks_brequel_npc_concentration",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    
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