管理員.庫萊
人形
你的擊中不能被閃避
每秒回復 2% 生命
Kurai, the Administrator
幽魂 | N |
---|---|
標籤 | has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_movement, melee, no_pantheon_mod, physical_affinity, puncturing_weapon, red_blood |
生命
400%
生命轉為護盾
33%
護甲
+33%
閃避
+33%
異常狀態臨界值
400%
抗性
40 40 40 25
傷害
400%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
9 ~ 14
攻擊間隔
1.335 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
HeistAlliedNPCKurai
Metadata
HeistKurai
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
25,733
護甲
38,291
閃避
6,303
能量護盾
2,022
傷害
1,494
法術傷害
1,494
命中
290
攻擊間隔
1.335
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
HeistSpecialCharMelee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1195–1793
暴擊率: 5%
攻擊間隔: 1.335 秒
用強大的攻擊擊倒敵人。
造成 525.3% 更多傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeistKuraiExecute
法術
施放時間: 6 秒
冷卻時間: 5 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FaceLastTarget
面對最後目標
HeistLockPick
[UNUSED] You son of a ****
[UNUSED I'm in
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/NPCAllies/NPCAlliesBase" BaseEvents { on_construction_complete = "globals.kurai = this;" } StateMachine { define_shared_state = "bloodied;" define_shared_state = "kurai2progress;" define_shared_state = "kurai3progress;" } SectorEvents { } Actor { basic_action = "ChangeToStance3" basic_action = "ChangeToStance4" basic_action = "ChangeToStance5" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/NPCAllies/NPCAlliesBase" Actor { on_start_HeistLockPick = "HideWeapons();" on_end_or_destroy_HeistLockPick = "ShowWeapons();" } StateMachine { on_or_create_state_bloodied_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/twins/execution_blood_kurai.epk );" on_state_kurai2progress_1 = "HideWeapons();" on_state_kurai2progress_2 = "ShowWeapons();" on_state_kurai3progress_4 = "HideWeapons();" on_state_kurai3progress_5 = "Delay( 1, { PlayAnimation( devastated_action_03_start ); Delay( 1, { PlayAnimation( devastated_action_03_loop ); } ); } );" on_state_kurai3progress_6 = " PlayAnimation( devastated_action_03_end ); Delay( 3, { PlayAnimation( devastated_action_02 ); } ); Delay( 10, { PlayAnimation( devastated_action_01 ); } ); Delay( 19.6, { PlayAnimation( generic_action_04 ); } ); Delay( 30, { PlayAnimation( generic_action_03 ); } ); " on_state_kurai3progress_7 = "ShowWeapons();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/NPCAllies/HeistKurai"] = { name = "Kurai, the Administrator", life = 4, energyShield = 0.33, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 4, damageSpread = 0.2, attackTime = 1.335, attackRange = 14, accuracy = 1, weaponType1 = "Thrusting One Hand Sword", skillList = { "HeistSpecialCharMelee", "FaceLastTarget", "HeistLockPick", "HeistKuraiExecute", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistSpecialCharMelee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {800, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistLockPick"] = { name = "[UNUSED] You son of a ****", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[UNUSED I'm in", skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistKuraiExecute"] = { name = "HeistKuraiExecute", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_interrupted", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
你的擊中不能被閃避
Id | MonsterAlwaysHits |
---|---|
Family | AlwaysHits |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack |
每秒回復 2% 生命
Id | HeistNPCLifeRegen |
---|---|
Family | LifeRegenerationRatePercentage |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
管理員.庫萊
開鎖: 等級 5
傷害類型: