Kurai, la Administradora
Humanoide
Tus golpes no se pueden evadir
Regeneras un 2% de vida por segundo
Regeneras un 2% de vida por segundo
Kurai, the Administrator
Spectre | N |
---|---|
Tags | has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_movement, melee, no_pantheon_mod, physical_affinity, puncturing_weapon, red_blood |
Vida
400%
Energy Shield From Life
33%
Armaduras
+33%
Evasión
+33%
Ailment Threshold
400%
Resistencia
40 40 40 25
Damage
400%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
9 ~ 14
Attack Time
1.335 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
HeistAlliedNPCKurai
Metadata
HeistKurai
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
25,733
Armaduras
38,291
Evasión
6,303
Escudo de energía
2,022
Damage
1,494
Daño de hechizos
1,494
Precisión
290
Attack Time
1.335
Experiencia
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistSpecialCharMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1195–1793
Probabilidad de golpe crítico: 5%
Attack Time: 1.335 seg
Derriba a tus enemigos con un golpe poderoso.
Inflige un 525.3% más de daño
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeistKuraiExecute
Spell
Tiempo de lanzamiento: 6 seg
Tiempo de recarga: 5 seg
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FaceLastTarget
Enfrenta al último objetivo
HeistLockPick
[UNUSED] You son of a ****
[UNUSED I'm in
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/NPCAllies/NPCAlliesBase" BaseEvents { on_construction_complete = "globals.kurai = this;" } StateMachine { define_shared_state = "bloodied;" define_shared_state = "kurai2progress;" define_shared_state = "kurai3progress;" } SectorEvents { } Actor { basic_action = "ChangeToStance3" basic_action = "ChangeToStance4" basic_action = "ChangeToStance5" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/NPCAllies/NPCAlliesBase" Actor { on_start_HeistLockPick = "HideWeapons();" on_end_or_destroy_HeistLockPick = "ShowWeapons();" } StateMachine { on_or_create_state_bloodied_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/twins/execution_blood_kurai.epk );" on_state_kurai2progress_1 = "HideWeapons();" on_state_kurai2progress_2 = "ShowWeapons();" on_state_kurai3progress_4 = "HideWeapons();" on_state_kurai3progress_5 = "Delay( 1, { PlayAnimation( devastated_action_03_start ); Delay( 1, { PlayAnimation( devastated_action_03_loop ); } ); } );" on_state_kurai3progress_6 = " PlayAnimation( devastated_action_03_end ); Delay( 3, { PlayAnimation( devastated_action_02 ); } ); Delay( 10, { PlayAnimation( devastated_action_01 ); } ); Delay( 19.6, { PlayAnimation( generic_action_04 ); } ); Delay( 30, { PlayAnimation( generic_action_03 ); } ); " on_state_kurai3progress_7 = "ShowWeapons();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/NPCAllies/HeistKurai"] = { name = "Kurai, the Administrator", life = 4, energyShield = 0.33, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 4, damageSpread = 0.2, attackTime = 1.335, attackRange = 14, accuracy = 1, weaponType1 = "Thrusting One Hand Sword", skillList = { "HeistSpecialCharMelee", "FaceLastTarget", "HeistLockPick", "HeistKuraiExecute", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistSpecialCharMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {800, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistLockPick"] = { name = "[UNUSED] You son of a ****", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[UNUSED I'm in", skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistKuraiExecute"] = { name = "HeistKuraiExecute", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_interrupted", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Tus golpes no se pueden evadir
Id | MonsterAlwaysHits |
---|---|
Family | AlwaysHits |
Domains | monstruo (3) |
GenerationType | único (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack |
Regeneras un 2% de vida por segundo
Id | HeistNPCLifeRegen |
---|---|
Family | LifeRegenerationRatePercentage |
Domains | monstruo (3) |
GenerationType | único (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
Kurai, la Administradora
Forzar cerraduras: Nivel 5
Tipos de daño:
Kurai, la Administradora Text Audio /191 ⍟
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.