MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
黯光者蝮蛇
惡魔
地區: 絕望深淵
Lightless Serpent
幽魂
地區絕望深淵, 絕望深淵
標籤abyss_blood, abyssal, demon, fast_movement, medium_height, not_dex, not_str
生命
140%
生命轉為護盾
40%
異常狀態臨界值
140%
抗性
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
傷害
140%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
7 ~ 14
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
140%
Model Size
100%
類型
AbyssTwoSerpentClanCaster
Metadata
SerpentClanCaster
等級
78
生命
25,533
護甲值
62,934
閃避值
6,667
能量護盾
6,344
傷害
945
法術傷害
945
命中
856
攻擊間隔
1.5
經驗值
17,328
召喚物生命
5,078
Minion Energy Shield
1,262
召喚物傷害
783
異常狀態臨界值
25,533
冰緩
81
感電
81
易碎
457
焦灼
81
殘喘
223
Phys Convert Ele
290%
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 7561134
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GASerpentClanTailSweep
可觸發, 攻擊
基本傷害: 7561134
暴擊率: 5%
攻擊傷害: 120%
攻擊傷害: 120%
攻擊間隔: 1.5 秒
冷卻時間: 4 秒
造成20%更多攻擊傷害
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
is area damage [1]
GSSerpentClanCrystalExplode
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 518.4777.6 物理傷害
is area damage [1]
GTSerpentClanSummonCrystals
可觸發, 法術
施放時間: 1 秒
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
SOSerpentClanCasterCrystal
可觸發, 法術
施放時間: 1 秒
EAASerpentClanDive
攻擊
基本傷害: 7561134
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 8 秒
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
MAASSerpentClanUnburrow
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 7561134
暴擊率: 5%
攻擊傷害: 70%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
造成30%更少攻擊傷害
action attack or cast time uses animation length [2]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
use scaled contact offset [1]
iconbasicattack
GSSerpentClanUnburrowDetonate
法術, 可觸發
施放時間: 1 秒

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AbyssTwoLeague/SerpentClanCaster"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Lightless Serpent",
    life = 1.4,
    energyShield = 0.4,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "MAASSerpentClanUnburrow",
        "GASerpentClanTailSweep",
        "GSSerpentClanCrystalExplode",
        "GSSerpentClanUnburrowDetonate",
        "EAASerpentClanDive",
        "SOSerpentClanCasterCrystal",
        "GTSerpentClanSummonCrystals",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASSerpentClanUnburrow"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASerpentClanTailSweep"] = {
    name = "GASerpentClanTailSweep",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSerpentClanCrystalExplode"] = {
    name = "GSSerpentClanCrystalExplode",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSerpentClanUnburrowDetonate"] = {
    name = "GSSerpentClanUnburrowDetonate",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAASerpentClanDive"] = {
    name = "EAASerpentClanDive",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSerpentClanCasterCrystal"] = {
    name = "SOSerpentClanCasterCrystal",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSerpentClanSummonCrystals"] = {
    name = "GTSerpentClanSummonCrystals",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
黯光者蝮蛇
惡魔
Lightless Serpent
幽魂
幽魂 取代Metadata/Monsters/AbyssTwoLeague/SerpentClanCaster
標籤abyss_blood, abyssal, demon, fast_movement, medium_height, not_dex, not_str
生命
140%
生命轉為護盾
40%
異常狀態臨界值
140%
抗性
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
傷害
140%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
7 ~ 14
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
140%
Model Size
100%
類型
AbyssTwoSerpentClanCaster
Metadata
SerpentClanCasterDeepwater
等級
68
生命
9,007
護甲值
28,790
閃避值
4,739
能量護盾
3,431
傷害
523
法術傷害
523
命中
580
攻擊間隔
1.5
經驗值
14,357
召喚物生命
1,954
Minion Energy Shield
744
召喚物傷害
418
異常狀態臨界值
9,007
冰緩
28
感電
28
易碎
161
焦灼
28
殘喘
79
Phys Convert Ele
240%
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 418628
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GASerpentClanTailSweep
可觸發, 攻擊
基本傷害: 418628
暴擊率: 5%
攻擊傷害: 120%
攻擊傷害: 120%
攻擊間隔: 1.5 秒
冷卻時間: 4 秒
造成20%更多攻擊傷害
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
is area damage [1]
GSSerpentClanCrystalExplode
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 310.3465.5 物理傷害
is area damage [1]
GTSerpentClanSummonCrystals
可觸發, 法術
施放時間: 1 秒
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
SOSerpentClanCasterCrystal
可觸發, 法術
施放時間: 1 秒
EAASerpentClanDive
攻擊
基本傷害: 418628
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 8 秒
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
MAASSerpentClanUnburrow
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 418628
暴擊率: 5%
攻擊傷害: 70%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
造成30%更少攻擊傷害
action attack or cast time uses animation length [2]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
use scaled contact offset [1]
iconbasicattack
GSSerpentClanUnburrowDetonate
法術, 可觸發
施放時間: 1 秒

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AbyssTwoLeague/SerpentClanCasterDeepwater"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Lightless Serpent",
    life = 1.4,
    energyShield = 0.4,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "MAASSerpentClanUnburrow",
        "GASerpentClanTailSweep",
        "GSSerpentClanCrystalExplode",
        "GSSerpentClanUnburrowDetonate",
        "EAASerpentClanDive",
        "SOSerpentClanCasterCrystal",
        "GTSerpentClanSummonCrystals",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASSerpentClanUnburrow"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASerpentClanTailSweep"] = {
    name = "GASerpentClanTailSweep",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSerpentClanCrystalExplode"] = {
    name = "GSSerpentClanCrystalExplode",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSerpentClanUnburrowDetonate"] = {
    name = "GSSerpentClanUnburrowDetonate",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAASerpentClanDive"] = {
    name = "EAASerpentClanDive",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSerpentClanCasterCrystal"] = {
    name = "SOSerpentClanCasterCrystal",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSerpentClanSummonCrystals"] = {
    name = "GTSerpentClanSummonCrystals",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
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