Lightless Serpent
恶魔区域: 绝望深渊
| 幽魂 | |
|---|---|
| 地区 | 绝望深渊, 绝望深渊 |
| 标签 | abyss_blood, abyssal, demon, fast_movement, medium_height, not_dex, not_str |
生命
140%
生命转为护盾
40%
异常状态临界值
140%
抗性
伤害
140%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
7 ~ 14
攻击间隔
1.5 秒
伤害分布
±20%
经验值
140%
Model Size
100%
类型
AbyssTwoSerpentClanCaster
Metadata
SerpentClanCaster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
78
生命
25,533
护甲
62,934
闪避值
6,667
能量护盾
6,344
伤害
945
法术伤害
945
命中
856
攻击间隔
1.5
经验值
17,328
召唤物生命
5,078
Minion Energy Shield
1,262
召唤物伤害
783
异常状态临界值
25,533
冰缓
81
Shock
81
Brittle
457
Scorch
81
Sap
223
Phys Convert Ele
290%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 756—1134
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GASerpentClanTailSweep
可触发, 攻击
基本伤害: 756—1134
暴击几率: 5%
攻击伤害: 120%
攻击伤害: 120%
攻击间隔: 1.5 秒
冷却时间: 4 秒
攻击伤害总增 20%
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
is area damage [1]
GSSerpentClanCrystalExplode
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 518.4 - 777.6 物理伤害
is area damage [1]
GTSerpentClanSummonCrystals
可触发, 法术
施放间隔: 1 秒
冷却时间: 10 秒
action attack or cast time uses animation length [1]
SOSerpentClanCasterCrystal
可触发, 法术
施放间隔: 1 秒
EAASerpentClanDive
攻击
基本伤害: 756—1134
暴击几率: 5%
攻击间隔: 1.5 秒
冷却时间: 8 秒
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
MAASSerpentClanUnburrow
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 756—1134
暴击几率: 5%
攻击伤害: 70%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
攻击伤害总降 30%
action attack or cast time uses animation length [2]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
use scaled contact offset [1]
GSSerpentClanUnburrowDetonate
法术, 可触发
施放间隔: 1 秒
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AbyssTwoLeague/SerpentClanCaster"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Lightless Serpent",
life = 1.4,
energyShield = 0.4,
damage = 1.4,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MAASSerpentClanUnburrow",
"GASerpentClanTailSweep",
"GSSerpentClanCrystalExplode",
"GSSerpentClanUnburrowDetonate",
"EAASerpentClanDive",
"SOSerpentClanCasterCrystal",
"GTSerpentClanSummonCrystals",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASSerpentClanUnburrow"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASerpentClanTailSweep"] = {
name = "GASerpentClanTailSweep",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSerpentClanCrystalExplode"] = {
name = "GSSerpentClanCrystalExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSerpentClanUnburrowDetonate"] = {
name = "GSSerpentClanUnburrowDetonate",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASerpentClanDive"] = {
name = "EAASerpentClanDive",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOSerpentClanCasterCrystal"] = {
name = "SOSerpentClanCasterCrystal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTSerpentClanSummonCrystals"] = {
name = "GTSerpentClanSummonCrystals",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Lightless Serpent
恶魔| 幽魂 | |
|---|---|
| 幽魂 取代 | Metadata/Monsters/AbyssTwoLeague/SerpentClanCaster |
| 标签 | abyss_blood, abyssal, demon, fast_movement, medium_height, not_dex, not_str |
生命
140%
生命转为护盾
40%
异常状态临界值
140%
抗性
伤害
140%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
7 ~ 14
攻击间隔
1.5 秒
伤害分布
±20%
经验值
140%
Model Size
100%
类型
AbyssTwoSerpentClanCaster
Metadata
SerpentClanCasterDeepwater
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
9,007
护甲
28,790
闪避值
4,739
能量护盾
3,431
伤害
523
法术伤害
523
命中
580
攻击间隔
1.5
经验值
14,357
召唤物生命
1,954
Minion Energy Shield
744
召唤物伤害
418
异常状态临界值
9,007
冰缓
28
Shock
28
Brittle
161
Scorch
28
Sap
79
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 418—628
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GASerpentClanTailSweep
可触发, 攻击
基本伤害: 418—628
暴击几率: 5%
攻击伤害: 120%
攻击伤害: 120%
攻击间隔: 1.5 秒
冷却时间: 4 秒
攻击伤害总增 20%
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
is area damage [1]
GSSerpentClanCrystalExplode
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 310.3 - 465.5 物理伤害
is area damage [1]
GTSerpentClanSummonCrystals
可触发, 法术
施放间隔: 1 秒
冷却时间: 10 秒
action attack or cast time uses animation length [1]
SOSerpentClanCasterCrystal
可触发, 法术
施放间隔: 1 秒
EAASerpentClanDive
攻击
基本伤害: 418—628
暴击几率: 5%
攻击间隔: 1.5 秒
冷却时间: 8 秒
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
MAASSerpentClanUnburrow
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 418—628
暴击几率: 5%
攻击伤害: 70%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
攻击伤害总降 30%
action attack or cast time uses animation length [2]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
use scaled contact offset [1]
GSSerpentClanUnburrowDetonate
法术, 可触发
施放间隔: 1 秒
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AbyssTwoLeague/SerpentClanCasterDeepwater"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Lightless Serpent",
life = 1.4,
energyShield = 0.4,
damage = 1.4,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MAASSerpentClanUnburrow",
"GASerpentClanTailSweep",
"GSSerpentClanCrystalExplode",
"GSSerpentClanUnburrowDetonate",
"EAASerpentClanDive",
"SOSerpentClanCasterCrystal",
"GTSerpentClanSummonCrystals",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASSerpentClanUnburrow"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASerpentClanTailSweep"] = {
name = "GASerpentClanTailSweep",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSerpentClanCrystalExplode"] = {
name = "GSSerpentClanCrystalExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSerpentClanUnburrowDetonate"] = {
name = "GSSerpentClanUnburrowDetonate",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASerpentClanDive"] = {
name = "EAASerpentClanDive",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOSerpentClanCasterCrystal"] = {
name = "SOSerpentClanCasterCrystal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTSerpentClanSummonCrystals"] = {
name = "GTSerpentClanSummonCrystals",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















