啞風山貓
| 幽魂 | |
|---|---|
| 標籤 | animal_claw_weapon, beast, feline_beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height, wb_basic |
生命
160%
閃避
+100%
異常狀態臨界值
160%
抗性
傷害
108%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.65 秒
傷害分佈
±20%
經驗值
80%
Model Size
100%
類型
WbColdLynx
Metadata
WbColdLynx1
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
10,293
護甲值
28,790
閃避值
9,478
傷害
403
法術傷害
403
命中
580
攻擊間隔
1.65
經驗值
8,204
召喚物生命
2,233
召喚物傷害
322
異常狀態臨界值
10,293
冰緩
33
感電
33
易碎
184
焦灼
33
殘喘
90
Phys Convert Ele
240%
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
ExileSplitArrow
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 圖騰技能, 陷阱技能, 地雷技能, 可觸發
裂化箭矢
基本傷害: 323—484
暴擊率: 5%
攻擊間隔: 1.65 秒
對不同的目標射出多重箭矢。
造成20%更少傷害
發射 5 個額外箭矢
增加 18% 物理傷害
skill can fire arrows [1]
Object Type
version 2
extends "Metadata/Monsters/Wb/Wb"
Stats
{
}
Actor
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Wb/WbColdLynx1"] = {
fireResist = 0,
coldResist = 40,
lightningResist = 0,
chaosResist = 0,
name = "Mutewind Lynx",
life = 1.6,
damage = 1.08,
damageSpread = 0.2,
attackTime = 1.65,
attackRange = 9,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"ExileSplitArrow",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ExileSplitArrow"] = {
name = "Split Arrow",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fires multiple arrows at different targets.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Totemable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_additional_arrows",
"physical_damage_+%",
"active_skill_damage_+%_final",
"skill_can_fire_arrows",
},
levels = {
[1] = {5, 18, -20, levelRequirement = 8, statInterpolation = {}, cost = { }, },
},
}
50% 物理傷害轉換為冰冷傷害
| Family | ColdDamageAsPortionOfDamage |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage 傷害 物理 元素 冰冷 |
monster no map drops [1]
| Family | MonsterNoMapDrops |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot have affliction mods [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





















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