完美審判之魂
屍體
怪物種類:
不死
不死召喚骷髏
發射迫擊砲
製造混沌奉獻
製造火焰奉獻
友方骷髏攻擊造成額外火焰和混沌傷害
施放紀律
右鍵點擊此物品來製造屍體。
Perfect Judgemental Spirit
完美審判之魂 GoddessHigh /9
| 名字 | 顯示物品素質 |
|---|---|
| DropLevel | 81 |
| BaseType | Perfect Judgemental Spirit |
| BaseType | 完美審判之魂 |
| Class | 屍體 |
| Flags | AlwaysAllocate |
| Type | Metadata/Items/ItemisedCorpses/GoddessHigh |
| Tags | itemisedcorpse_high |
| Icon | Art/2DItems/Currency/Azmeri/GoddessOfJusticeCorpse |
| Reference | Community Wiki |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default |
| Base.description_text | ItemDescriptionItemisedCorpse |
| Usable.use_type | Usable |
| Usable.action | spawn_itemised_corpse |
完美審判之魂
不死
Perfect Judgemental Spirit
| 幽魂 | Y |
|---|---|
| 標籤 | 法術, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, undead |
生命
203%
生命轉為護盾
100%
異常狀態臨界值
203%
抗性
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 12
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
150%
Model Size
130%
類型
AzmeriGoddess
Metadata
GoddessHigh
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
0
護甲值
28,790
閃避值
4,739
能量護盾
12,438
傷害
560
法術傷害
560
命中
580
攻擊間隔
1.5
經驗值
15,383
召喚物生命
0
Minion Energy Shield
2,698
召喚物傷害
447
異常狀態臨界值
13,060
冰緩
41
感電
41
易碎
234
焦灼
41
殘喘
114
Phys Convert Ele
240%
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
AzmeriGoddessSpiritMortar
投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1 秒
造成 572.2 至 858.3 火焰傷害
發射 +5 個投射物
減少 25% 施放速度
base is projectile [1]
distribute projectiles over contact points [1]
ignite art variation [2]
is area damage [1]
monster projectile variation [1]
projectile minimum range [15]
projectile spread radius [20]
AzmeriGoddessSummonSkeletonGhostflame
法術, 投射物, 法術可重複, 可觸發
施放時間: 0.25 秒
冷卻時間: 20 秒
技能重複施放 3 次
造成 180.5 至 270.7 火焰傷害
active skill area of effect radius +% final [-25]
alternate minion [76]
base is projectile [1]
number of monsters to summon [1]
number of projectiles override [1]
projectile minimum range [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
AzmeriGoddessOfferingOfJudgement
法術, 範圍, 持續時間, 傷害, 範圍法術, 可觸發
施放時間: 1 秒
冷卻時間: 5 秒
每秒造成 2045.9 基本火焰傷害
+6 秒基礎持續時間
base is projectile [1]
is area damage [1]
AzmeriGoddessOfferingOfJudgementChaos
法術, 範圍, 持續時間, 傷害, 範圍法術, 可觸發
施放時間: 1 秒
冷卻時間: 5 秒
每秒造成 545.6 基本混沌傷害
+6 秒基礎持續時間
base is projectile [1]
is area damage [1]
AzmeriGoddessBeam
法術, 範圍, 傷害, 範圍法術
女神光束
施放時間: 1 秒
冷卻時間: 18 秒
每秒造成 2045.9 基本火焰傷害
+3 秒基礎持續時間
disable skill repeats [1]
is area damage [1]
ABTTAzmeriGoddessAura
增益, 持續時間, 法術, 可觸發
施放時間: 1 秒
附加 143.4 至 239 混沌傷害
附加 191.2 至 286.7 火焰傷害
AzmeriGoddessDiscipline
法術, 範圍, 增益, 消耗保留, 圖騰施放單獨, 圖騰技能, 光環, 立即, 範圍法術, 可祝福, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, 冷卻
紀律
施放時間: 1 秒
冷卻時間: 0.5 秒
施放一個光環,使你與受光環影響友方獲得額外的能量護盾和增加能量護盾回復率。
你與附近的隊友獲得 255.4 額外能量護盾
你和附近友方獲得增加 30% 能量護盾充能率
active skill area of effect radius +% final [50]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
}
Animated
{
}
Transitionable
{
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
}
Targetable
{
}
Render
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/GoddessHigh"] = {
name = "Perfect Judgemental Spirit",
life = 2.03,
energyShield = 1,
fireResist = 20,
coldResist = 20,
lightningResist = 20,
chaosResist = 0,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"AzmeriGoddessDiscipline",
"AzmeriGoddessSpiritMortar",
"AzmeriGoddessOfferingOfJudgement",
"AzmeriGoddessOfferingOfJudgementChaos",
"AzmeriGoddessSummonSkeletonGhostflame",
"AzmeriGoddessBeam",
"ABTTAzmeriGoddessAura",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["AzmeriGoddessDiscipline"] = {
name = "Discipline",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.HasReservation] = true,
[SkillType.TotemCastsAlone] = true,
[SkillType.Totemable] = true,
[SkillType.Aura] = true,
[SkillType.Instant] = true,
[SkillType.AreaSpell] = true,
[SkillType.CanHaveBlessing] = true,
[SkillType.InstantNoRepeatWhenHeld] = true,
[SkillType.InstantShiftAttackForLeftMouse] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "aura_skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
aura = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_maximum_energy_shield",
"active_skill_area_of_effect_radius_+%_final",
"energy_shield_recharge_rate_+%",
},
levels = {
[1] = {1, 50, 30, levelRequirement = 0, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AzmeriGoddessSpiritMortar"] = {
name = "AzmeriGoddessSpiritMortar",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_spread_radius",
"base_cast_speed_+%",
"projectile_minimum_range",
"ignite_art_variation",
"monster_projectile_variation",
"base_number_of_projectiles",
"is_area_damage",
"base_is_projectile",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, -25, 15, 2, 1, 5, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AzmeriGoddessOfferingOfJudgement"] = {
name = "AzmeriGoddessOfferingOfJudgement",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {1, 6000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AzmeriGoddessOfferingOfJudgementChaos"] = {
name = "AzmeriGoddessOfferingOfJudgementChaos",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {1, 6000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AzmeriGoddessSummonSkeletonGhostflame"] = {
name = "AzmeriGoddessSummonSkeletonGhostflame",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.25,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"number_of_monsters_to_summon",
"alternate_minion",
"projectile_minimum_range",
"skill_repeat_count",
"active_skill_area_of_effect_radius_+%_final",
"number_of_projectiles_override",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 76, 25, 3, -25, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AzmeriGoddessBeam"] = {
name = "Goddess Beam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"base_skill_effect_duration",
"is_area_damage",
"disable_skill_repeats",
},
levels = {
[1] = {1, 3000, levelRequirement = 68, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ABTTAzmeriGoddessAura"] = {
name = "ABTTAzmeriGoddessAura",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_minimum_added_fire_damage",
"attack_maximum_added_fire_damage",
"attack_minimum_added_chaos_damage",
"attack_maximum_added_chaos_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 0.60000002384186, 1, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.