완전한 심판의 정령
시신
몬스터 유형: 언데드
해골 소환
박격포 발사
카오스 공물 생성
화염 공물 생성
아군 해골의 공격이 추가 화염 및 카오스 피해를 줌
단련 시전
박격포 발사
카오스 공물 생성
화염 공물 생성
아군 해골의 공격이 추가 화염 및 카오스 피해를 줌
단련 시전
이 아이템에 우클릭하여 이 시신을 생성할 수 있습니다.
Perfect Judgemental Spirit
완전한 심판의 정령 GoddessHigh /8
이름 | 상세 설명 표시 |
---|---|
DropLevel | 81 |
BaseType | Perfect Judgemental Spirit |
BaseType | 완전한 심판의 정령 |
Class | 시신 |
Flags | AlwaysAllocate |
Type | Metadata/Items/ItemisedCorpses/GoddessHigh |
Icon | Art/2DItems/Currency/Azmeri/GoddessOfJusticeCorpse |
Reference | Community Wiki |
완전한 심판의 정령
언데드
Perfect Judgemental Spirit
Spectre | Y |
---|---|
Tags | 시전, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, undead |
생명력
203%
Energy Shield From Life
100%
Ailment Threshold
203%
저항
20 20 20 0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
경험치
150%
Model Size
130%
Type
AzmeriGoddess
Metadata
GoddessHigh
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
13,060
방어도
28,790
회피
4,739
에너지 보호막
6,127
Damage
560
주문 피해
560
정확도
290
Attack Time
1.5
경험치
15,383
Ailment Threshold
13,060
Chill
41
Shock
41
Brittle
234
Scorch
41
Sap
114
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AzmeriGoddessSpiritMortar
Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
치명타 확률: 5%
시전 속도: 1 초
572.2~858.3 화염 피해
투사체 +5개 발사
시전 속도 25% 감소
base is projectile [1]
distribute projectiles over contact points [1]
ignite art variation [2]
is area damage [1]
monster projectile variation [1]
projectile minimum range [15]
projectile spread radius [20]
투사체 +5개 발사
시전 속도 25% 감소
base is projectile [1]
distribute projectiles over contact points [1]
ignite art variation [2]
is area damage [1]
monster projectile variation [1]
projectile minimum range [15]
projectile spread radius [20]
AzmeriGoddessSummonSkeletonGhostflame
Spell, Projectile, Multicastable, Triggerable
시전 속도: 0.25 초
재사용 대기시간: 20 초
스킬 3회 추가 반복
180.5~270.7 화염 피해
active skill area of effect radius +% final [-25]
alternate minion [76]
base is projectile [1]
number of monsters to summon [1]
number of projectiles override [1]
projectile minimum range [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
180.5~270.7 화염 피해
active skill area of effect radius +% final [-25]
alternate minion [76]
base is projectile [1]
number of monsters to summon [1]
number of projectiles override [1]
projectile minimum range [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
AzmeriGoddessOfferingOfJudgement
Spell, Area, Duration, Damage, AreaSpell, Triggerable
시전 속도: 1 초
재사용 대기시간: 5 초
1초마다 2045.9의 기본 화염 피해를 줌
기본 지속시간 6초
base is projectile [1]
is area damage [1]
기본 지속시간 6초
base is projectile [1]
is area damage [1]
AzmeriGoddessOfferingOfJudgementChaos
Spell, Area, Duration, Damage, AreaSpell, Triggerable
시전 속도: 1 초
재사용 대기시간: 5 초
1초마다 545.6의 기본 카오스 피해를 줌
기본 지속시간 6초
base is projectile [1]
is area damage [1]
기본 지속시간 6초
base is projectile [1]
is area damage [1]
AzmeriGoddessBeam
Spell, Area, Damage, AreaSpell
여신의 광선
시전 속도: 1 초
재사용 대기시간: 18 초
1초마다 2045.9의 기본 화염 피해를 줌
기본 지속시간 3초
disable skill repeats [1]
is area damage [1]
기본 지속시간 3초
disable skill repeats [1]
is area damage [1]
ABTTAzmeriGoddessAura
Buff, Duration, Spell, Triggerable
시전 속도: 1 초
카오스 피해 143.4~239 추가
화염 피해 191.2~286.7 추가
화염 피해 191.2~286.7 추가
AzmeriGoddessDiscipline
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
단련
시전 속도: 1 초
재사용 대기시간: 0.5 초
시전자와 동료들의 최대 에너지 보호막 수치와 에너지 보호막 재충전 속도를 증가시키는 오라를 시전합니다.
자신 및 주변 동료들이 255.4 추가 에너지 보호막 획득
자신 및 주변 동료들의 에너지 보호막 재충전 속도 30% 증가
active skill area of effect radius +% final [50]
자신 및 주변 동료들의 에너지 보호막 재충전 속도 30% 증가
active skill area of effect radius +% final [50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { } Animated { } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { } Targetable { } Render { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/GoddessHigh"] = { name = "Perfect Judgemental Spirit", life = 2.03, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, skillList = { "AzmeriGoddessDiscipline", "AzmeriGoddessSpiritMortar", "AzmeriGoddessOfferingOfJudgement", "AzmeriGoddessOfferingOfJudgementChaos", "AzmeriGoddessSummonSkeletonGhostflame", "AzmeriGoddessBeam", "ABTTAzmeriGoddessAura", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AzmeriGoddessDiscipline"] = { name = "Discipline", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.HasReservation] = true, [SkillType.TotemCastsAlone] = true, [SkillType.Totemable] = true, [SkillType.Aura] = true, [SkillType.Instant] = true, [SkillType.AreaSpell] = true, [SkillType.CanHaveBlessing] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "aura_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "base_maximum_energy_shield", "active_skill_area_of_effect_radius_+%_final", "energy_shield_recharge_rate_+%", }, levels = { [1] = {1, 50, 30, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriGoddessSpiritMortar"] = { name = "AzmeriGoddessSpiritMortar", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "base_cast_speed_+%", "projectile_minimum_range", "ignite_art_variation", "monster_projectile_variation", "base_number_of_projectiles", "is_area_damage", "base_is_projectile", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, -25, 15, 2, 1, 5, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriGoddessOfferingOfJudgement"] = { name = "AzmeriGoddessOfferingOfJudgement", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {1, 6000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriGoddessOfferingOfJudgementChaos"] = { name = "AzmeriGoddessOfferingOfJudgementChaos", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {1, 6000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriGoddessSummonSkeletonGhostflame"] = { name = "AzmeriGoddessSummonSkeletonGhostflame", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "skill_repeat_count", "active_skill_area_of_effect_radius_+%_final", "number_of_projectiles_override", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 76, 25, 3, -25, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriGoddessBeam"] = { name = "Goddess Beam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", "disable_skill_repeats", }, levels = { [1] = {1, 3000, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ABTTAzmeriGoddessAura"] = { name = "ABTTAzmeriGoddessAura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_minimum_added_fire_damage", "attack_maximum_added_fire_damage", "attack_minimum_added_chaos_damage", "attack_maximum_added_chaos_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.60000002384186, 1, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, }