瘡痕掠奪者
不死
地區: 水晶礦脈
stance movement speed +% final [280]
Pocked Plunderer
幽魂Y
地區水晶礦脈
標籤bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
Packs
  • 水晶礦脈: 瘡痕巴哈姆特, 地穴掘者, 瘡痕掠奪者, 瘡痕掠奪者, 瘡痕照明者
  • 生命
    132%
    異常狀態臨界值
    132%
    抗性
    0 40 0 0
    傷害
    162%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 9
    攻擊間隔
    1.395 秒
    傷害分佈
    ±20%
    經驗值
    110%
    Model Size
    115%
    類型
    Miner
    Metadata
    MinerHammerCrystalVeins
    等級
    36
    生命
    964
    護甲
    1,962
    閃避
    1,332
    能量護盾
    0
    傷害
    108
    法術傷害
    108
    命中
    77
    攻擊間隔
    1.395
    經驗值
    2,976
    異常狀態臨界值
    964
    冰緩
    3
    感電
    3
    易碎
    17
    焦灼
    3
    殘喘
    8
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 87–130
    暴擊率: 5%
    攻擊間隔: 1.395 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MinerExcavateElemental

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance3"
    	basic_action = "ChangeToStance1"
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.4
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Miner/MinerHammerCrystalVeins"] = {
        name = "Pocked Plunderer",
        life = 1.32,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.62,
        damageSpread = 0.2,
        attackTime = 1.395,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
            "MinerExcavateElemental",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MinerExcavateElemental"] = {
        name = "MinerExcavateElemental",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    stance movement speed +% final [280]
    IdStanceMinerRun
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 280 Max: 280 全域
  • Craft Tagsspeed
    IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    瘡痕掠奪者
    不死
    stance movement speed +% final [280]
    Pocked Plunderer
    幽魂Y
    標籤bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
    Packs
  • 瘡痕掠奪者, 瘡痕照明者, 瘡痕掠奪者, 瘡痕巴哈姆特
  • 生命
    132%
    異常狀態臨界值
    132%
    抗性
    0 40 0 0
    傷害
    162%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 9
    攻擊間隔
    1.395 秒
    傷害分佈
    ±20%
    經驗值
    110%
    Model Size
    115%
    類型
    Miner
    Metadata
    MinerHammerCrystalVeinsHellscape
    等級
    68
    生命
    8,492
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    605
    法術傷害
    605
    命中
    290
    攻擊間隔
    1.395
    經驗值
    11,281
    異常狀態臨界值
    8,492
    冰緩
    27
    感電
    27
    易碎
    152
    焦灼
    27
    殘喘
    74
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 484–726
    暴擊率: 5%
    攻擊間隔: 1.395 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MinerExcavateElemental

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance3"
    	basic_action = "ChangeToStance1"
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.4
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Miner/MinerHammerCrystalVeinsHellscape"] = {
        name = "Pocked Plunderer",
        life = 1.32,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.62,
        damageSpread = 0.2,
        attackTime = 1.395,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
            "MinerExcavateElemental",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MinerExcavateElemental"] = {
        name = "MinerExcavateElemental",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    stance movement speed +% final [280]
    IdStanceMinerRun
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 280 Max: 280 全域
  • Craft Tagsspeed
    IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    瘡痕掠奪者
    不死
    地區: 水晶礦脈
    stance movement speed +% final [280]
    Pocked Plunderer
    幽魂Y
    地區水晶礦脈
    標籤bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
    Packs
  • 水晶礦脈: 瘡痕巴哈姆特, 地穴掘者, 瘡痕掠奪者, 瘡痕掠奪者, 瘡痕照明者
  • 生命
    132%
    異常狀態臨界值
    132%
    抗性
    0 40 0 0
    傷害
    162%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 9
    攻擊間隔
    1.395 秒
    傷害分佈
    ±20%
    經驗值
    110%
    Model Size
    115%
    類型
    Miner
    Metadata
    MinerPickaxeCrystalVeins
    等級
    36
    生命
    964
    護甲
    1,962
    閃避
    1,332
    能量護盾
    0
    傷害
    108
    法術傷害
    108
    命中
    77
    攻擊間隔
    1.395
    經驗值
    2,976
    異常狀態臨界值
    964
    冰緩
    3
    感電
    3
    易碎
    17
    焦灼
    3
    殘喘
    8
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 87–130
    暴擊率: 5%
    攻擊間隔: 1.395 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MinerExcavateElemental

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance3"
    	basic_action = "ChangeToStance1"
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.4
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Miner/MinerPickaxeCrystalVeins"] = {
        name = "Pocked Plunderer",
        life = 1.32,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.62,
        damageSpread = 0.2,
        attackTime = 1.395,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "MinerExcavateElemental",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MinerExcavateElemental"] = {
        name = "MinerExcavateElemental",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    stance movement speed +% final [280]
    IdStanceMinerRun
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 280 Max: 280 全域
  • Craft Tagsspeed
    IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    瘡痕掠奪者
    不死
    stance movement speed +% final [280]
    Pocked Plunderer
    幽魂Y
    標籤bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
    Packs
  • 瘡痕掠奪者, 瘡痕照明者, 瘡痕掠奪者, 瘡痕巴哈姆特
  • 生命
    132%
    異常狀態臨界值
    132%
    抗性
    0 40 0 0
    傷害
    162%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 9
    攻擊間隔
    1.395 秒
    傷害分佈
    ±20%
    經驗值
    110%
    Model Size
    115%
    類型
    Miner
    Metadata
    MinerPickaxeCrystalVeinsHellscape_
    等級
    68
    生命
    8,492
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    605
    法術傷害
    605
    命中
    290
    攻擊間隔
    1.395
    經驗值
    11,281
    異常狀態臨界值
    8,492
    冰緩
    27
    感電
    27
    易碎
    152
    焦灼
    27
    殘喘
    74
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 484–726
    暴擊率: 5%
    攻擊間隔: 1.395 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MinerExcavateElemental

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance3"
    	basic_action = "ChangeToStance1"
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.4
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Miner/MinerPickaxeCrystalVeinsHellscape_"] = {
        name = "Pocked Plunderer",
        life = 1.32,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.62,
        damageSpread = 0.2,
        attackTime = 1.395,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "MinerExcavateElemental",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MinerExcavateElemental"] = {
        name = "MinerExcavateElemental",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    stance movement speed +% final [280]
    IdStanceMinerRun
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 280 Max: 280 全域
  • Craft Tagsspeed
    IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.