Saqueador Pustulento
Pocked Plunderer
Spectre | Y |
---|---|
Area | Veias de Cristal |
Tags | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Packs |
Vida
132%
Ailment Threshold
132%
Resistência
0 40 0 0
Damage
162%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.395 Second
Damage Spread
±20%
Experiência
110%
Model Size
115%
Type
Miner
Metadata
MinerHammerCrystalVeins
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
36
Vida
964
Armadura
1,962
Evasão
1,332
Escudo de Energia
0
Damage
108
Dano Mágico
108
Precisão
77
Attack Time
1.395
Experiência
2,976
Ailment Threshold
964
Chill
3
Shock
3
Brittle
17
Scorch
3
Sap
8
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 87–130
Chance de Crítico: 5%
Attack Time: 1.395 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MinerExcavateElemental
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Sword" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "ChangeToStance1" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Miner/MinerHammerCrystalVeins"] = { name = "Pocked Plunderer", life = 1.32, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.62, damageSpread = 0.2, attackTime = 1.395, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeed", "MinerExcavateElemental", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MinerExcavateElemental"] = { name = "MinerExcavateElemental", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [280]
Id | StanceMinerRun |
---|---|
Family | Stance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Saqueador Pustulento
Morto-vivo
stance movement speed +% final [280]
Pocked Plunderer
Spectre | Y |
---|---|
Tags | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Packs |
Vida
132%
Ailment Threshold
132%
Resistência
0 40 0 0
Damage
162%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.395 Second
Damage Spread
±20%
Experiência
110%
Model Size
115%
Type
Miner
Metadata
MinerHammerCrystalVeinsHellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
8,492
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
605
Dano Mágico
605
Precisão
290
Attack Time
1.395
Experiência
11,281
Ailment Threshold
8,492
Chill
27
Shock
27
Brittle
152
Scorch
27
Sap
74
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 484–726
Chance de Crítico: 5%
Attack Time: 1.395 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MinerExcavateElemental
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Sword" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "ChangeToStance1" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Miner/MinerHammerCrystalVeinsHellscape"] = { name = "Pocked Plunderer", life = 1.32, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.62, damageSpread = 0.2, attackTime = 1.395, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeed", "MinerExcavateElemental", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MinerExcavateElemental"] = { name = "MinerExcavateElemental", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [280]
Id | StanceMinerRun |
---|---|
Family | Stance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Mineiro Pustulento
Pocked Plunderer
Spectre | Y |
---|---|
Area | Veias de Cristal |
Tags | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Packs |
Vida
132%
Ailment Threshold
132%
Resistência
0 40 0 0
Damage
162%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.395 Second
Damage Spread
±20%
Experiência
110%
Model Size
115%
Type
Miner
Metadata
MinerPickaxeCrystalVeins
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
36
Vida
964
Armadura
1,962
Evasão
1,332
Escudo de Energia
0
Damage
108
Dano Mágico
108
Precisão
77
Attack Time
1.395
Experiência
2,976
Ailment Threshold
964
Chill
3
Shock
3
Brittle
17
Scorch
3
Sap
8
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 87–130
Chance de Crítico: 5%
Attack Time: 1.395 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MinerExcavateElemental
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Sword" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "ChangeToStance1" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Miner/MinerPickaxeCrystalVeins"] = { name = "Pocked Plunderer", life = 1.32, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.62, damageSpread = 0.2, attackTime = 1.395, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Axe", skillList = { "MeleeAtAnimationSpeed", "MinerExcavateElemental", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MinerExcavateElemental"] = { name = "MinerExcavateElemental", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [280]
Id | StanceMinerRun |
---|---|
Family | Stance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Mineiro Pustulento
Morto-vivo
stance movement speed +% final [280]
Pocked Plunderer
Spectre | Y |
---|---|
Tags | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Packs |
Vida
132%
Ailment Threshold
132%
Resistência
0 40 0 0
Damage
162%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.395 Second
Damage Spread
±20%
Experiência
110%
Model Size
115%
Type
Miner
Metadata
MinerPickaxeCrystalVeinsHellscape_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
8,492
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
605
Dano Mágico
605
Precisão
290
Attack Time
1.395
Experiência
11,281
Ailment Threshold
8,492
Chill
27
Shock
27
Brittle
152
Scorch
27
Sap
74
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 484–726
Chance de Crítico: 5%
Attack Time: 1.395 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MinerExcavateElemental
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Sword" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "ChangeToStance1" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Miner/MinerPickaxeCrystalVeinsHellscape_"] = { name = "Pocked Plunderer", life = 1.32, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.62, damageSpread = 0.2, attackTime = 1.395, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Axe", skillList = { "MeleeAtAnimationSpeed", "MinerExcavateElemental", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MinerExcavateElemental"] = { name = "MinerExcavateElemental", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [280]
Id | StanceMinerRun |
---|---|
Family | Stance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.