肉食毒蠍
| 幽魂 | Y |
|---|---|
| 地區 | 瓦斯提里荒漠, 幻景綠洲, 永恆實驗室, 荒漠流沙, 荒漠流沙, 違禁掘坑, 卡蘭德迷湖 |
| 標籤 | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_harbinger_minion, not_int, physical_affinity, puncturing_weapon, spider |
| Packs |
生命
150%
護甲值
+50%
異常狀態臨界值
150%
抗性
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 8
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
150%
Model Size
130%
類型
ScorpionLarge
Metadata
BlackScorpionLarge
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
81
生命
38,098
護甲值
118,976
閃避值
7,362
傷害
1,204
法術傷害
1,204
命中
960
攻擊間隔
1.5
經驗值
19,295
召喚物生命
7,386
召喚物傷害
1,009
異常狀態臨界值
38,098
冰緩
120
感電
120
易碎
682
焦灼
120
殘喘
333
Phys Convert Ele
300%
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 963–1445
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
ScorpionBurrow
攻擊, 範圍
基本傷害: 963–1445
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 8 秒
造成33%更少傷害
active skill area of effect radius +% final [-70]
emerge speed +% [100]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Scorpion/BlackScorpionLarge"] = {
name = "Predatory Scorpion",
life = 1.5,
fireResist = 30,
coldResist = 0,
lightningResist = 0,
chaosResist = 30,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
skillList = {
"Melee",
"ScorpionBurrow",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ScorpionBurrow"] = {
name = "ScorpionBurrow",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"emerge_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-33, 100, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
增加 100% 中毒持續時間
擊中時使目標中毒
| Family | RatTalismanPoisonOnHit |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | poison 混沌 異常狀態 |
肉食毒蠍
野獸增加 100% 中毒持續時間
擊中時使目標中毒
擊中時使目標中毒
Predatory Scorpion
| 幽魂 | Y |
|---|---|
| 標籤 | beast, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_harbinger_minion, not_int, physical_affinity, puncturing_weapon, spider |
| Packs |
生命
150%
護甲值
+50%
異常狀態臨界值
150%
抗性
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 8
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
150%
Model Size
130%
類型
ScorpionLarge
Metadata
BlackScorpionLargeHellscape
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
9,650
護甲值
43,185
閃避值
4,739
傷害
560
法術傷害
560
命中
580
攻擊間隔
1.5
經驗值
15,383
召喚物生命
2,093
召喚物傷害
447
異常狀態臨界值
9,650
冰緩
31
感電
31
易碎
173
焦灼
31
殘喘
84
Phys Convert Ele
240%
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 448–672
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
ScorpionBurrow
攻擊, 範圍
基本傷害: 448–672
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 8 秒
造成33%更少傷害
active skill area of effect radius +% final [-70]
emerge speed +% [100]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Scorpion/BlackScorpionLargeHellscape"] = {
name = "Predatory Scorpion",
life = 1.5,
fireResist = 30,
coldResist = 0,
lightningResist = 0,
chaosResist = 30,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
skillList = {
"Melee",
"ScorpionBurrow",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ScorpionBurrow"] = {
name = "ScorpionBurrow",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"emerge_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-33, 100, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
增加 100% 中毒持續時間
擊中時使目標中毒
| Family | RatTalismanPoisonOnHit |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | poison 混沌 異常狀態 |
肉食毒蠍
野獸增加 100% 中毒持續時間
擊中時使目標中毒
擊中時使目標中毒
Predatory Scorpion
| 幽魂 | Y |
|---|---|
| 標籤 | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_harbinger_minion, not_int, physical_affinity, puncturing_weapon, spider |
生命
150%
護甲值
+50%
異常狀態臨界值
150%
抗性
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 8
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
150%
Model Size
130%
類型
ScorpionLarge
Metadata
BlackScorpionLargeShakari
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
9,650
護甲值
43,185
閃避值
4,739
傷害
560
法術傷害
560
命中
580
攻擊間隔
1.5
經驗值
15,383
召喚物生命
2,093
召喚物傷害
447
異常狀態臨界值
9,650
冰緩
31
感電
31
易碎
173
焦灼
31
殘喘
84
Phys Convert Ele
240%
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 448–672
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
ScorpionBurrow
攻擊, 範圍
基本傷害: 448–672
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 8 秒
造成33%更少傷害
active skill area of effect radius +% final [-70]
emerge speed +% [100]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Scorpion/Scorpion"
Object Type Codes
version 2 extends "Metadata/Monsters/Scorpion/Scorpion"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Scorpion/BlackScorpionLargeShakari"] = {
name = "Predatory Scorpion",
life = 1.5,
fireResist = 30,
coldResist = 0,
lightningResist = 0,
chaosResist = 30,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
skillList = {
"Melee",
"ScorpionBurrow",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ScorpionBurrow"] = {
name = "ScorpionBurrow",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"emerge_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-33, 100, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
增加 100% 中毒持續時間
擊中時使目標中毒
| Family | RatTalismanPoisonOnHit |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | poison 混沌 異常狀態 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.