Хищный скорпион
Зверь
Семейство: Пещеры
100% увеличение длительности яда
Отравляет при нанесении удара
Predatory Scorpion
SpectreY
AreaПустыня Вастири, Оазис, Лаборатория вечных, Зыбучие пески, Зыбучие пески, Карта развалин, Озеро Каландры
Tagsbeast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_harbinger_minion, not_int, physical_affinity, puncturing_weapon, spider
Packs
  • Пустыня Вастири: Хищный скорпион, Чёрный скорпион
  • Оазис: Хищный скорпион, Чёрный скорпион
  • Лаборатория вечных: Хищный скорпион, Чёрный скорпион
  • Песчаный скорпион, Чёрный скорпион, Хищный скорпион
  • Здоровье
    150%
    Броня
    +50%
    Ailment Threshold
    150%
    Сопротивление
    30 0 0 30
    Damage
    150%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    150%
    Model Size
    130%
    Type
    ScorpionLarge
    Metadata
    BlackScorpionLarge
    Уровень
    77
    Здоровье
    24,785
    Броня
    87,368
    Уклонение
    6,448
    Энергетический щит
    0
    Damage
    955
    Урон от чар
    955
    Точность
    412
    Attack Time
    1.5
    Опыт
    18,288
    Ailment Threshold
    24,785
    Chill
    78
    Shock
    78
    Brittle
    443
    Scorch
    78
    Sap
    217
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 764–1146
    Шанс критического удара: 5%
    Attack Time: 1.5 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    ScorpionBurrow
    Attack, Area
    Base Damage: 764–1146
    Шанс критического удара: 5%
    Attack Time: 1.5 сек.
    Перезарядка: 8 сек.
    Наносит на 33% меньше урона
    active skill area of effect radius +% final [-70]
    emerge speed +% [100]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Scorpion/BlackScorpionLarge"] = {
        name = "Predatory Scorpion",
        life = 1.5,
        fireResist = 30,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
            "ScorpionBurrow",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ScorpionBurrow"] = {
        name = "ScorpionBurrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "emerge_speed_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-33, 100, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    100% увеличение длительности яда
    Отравляет при нанесении удара
    IdParasitePoisonOnHit
    FamilyRatTalismanPoisonOnHit
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • global poison on hit Min: 1 Max: 1 Global
  • base poison duration +% Min: 100 Max: 100 Global
  • Craft Tagspoison chaos ailment
    Хищный скорпион
    Зверь
    100% увеличение длительности яда
    Отравляет при нанесении удара
    Predatory Scorpion
    SpectreY
    Tagsbeast, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_harbinger_minion, not_int, physical_affinity, puncturing_weapon, spider
    Packs
  • Чёрный скорпион, Хищный скорпион
  • Здоровье
    150%
    Броня
    +50%
    Ailment Threshold
    150%
    Сопротивление
    30 0 0 30
    Damage
    150%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    150%
    Model Size
    130%
    Type
    ScorpionLarge
    Metadata
    BlackScorpionLargeHellscape
    Уровень
    68
    Здоровье
    9,650
    Броня
    43,185
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    560
    Урон от чар
    560
    Точность
    290
    Attack Time
    1.5
    Опыт
    15,383
    Ailment Threshold
    9,650
    Chill
    31
    Shock
    31
    Brittle
    173
    Scorch
    31
    Sap
    84
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 448–672
    Шанс критического удара: 5%
    Attack Time: 1.5 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    ScorpionBurrow
    Attack, Area
    Base Damage: 448–672
    Шанс критического удара: 5%
    Attack Time: 1.5 сек.
    Перезарядка: 8 сек.
    Наносит на 33% меньше урона
    active skill area of effect radius +% final [-70]
    emerge speed +% [100]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Scorpion/BlackScorpionLargeHellscape"] = {
        name = "Predatory Scorpion",
        life = 1.5,
        fireResist = 30,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
            "ScorpionBurrow",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ScorpionBurrow"] = {
        name = "ScorpionBurrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "emerge_speed_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-33, 100, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    100% увеличение длительности яда
    Отравляет при нанесении удара
    IdParasitePoisonOnHit
    FamilyRatTalismanPoisonOnHit
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • global poison on hit Min: 1 Max: 1 Global
  • base poison duration +% Min: 100 Max: 100 Global
  • Craft Tagspoison chaos ailment
    Хищный скорпион
    Зверь
    100% увеличение длительности яда
    Отравляет при нанесении удара
    Predatory Scorpion
    SpectreY
    Tagsbeast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_harbinger_minion, not_int, physical_affinity, puncturing_weapon, spider
    Здоровье
    150%
    Броня
    +50%
    Ailment Threshold
    150%
    Сопротивление
    30 0 0 30
    Damage
    150%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    150%
    Model Size
    130%
    Type
    ScorpionLarge
    Metadata
    BlackScorpionLargeShakari
    Уровень
    68
    Здоровье
    9,650
    Броня
    43,185
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    560
    Урон от чар
    560
    Точность
    290
    Attack Time
    1.5
    Опыт
    15,383
    Ailment Threshold
    9,650
    Chill
    31
    Shock
    31
    Brittle
    173
    Scorch
    31
    Sap
    84
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 448–672
    Шанс критического удара: 5%
    Attack Time: 1.5 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    ScorpionBurrow
    Attack, Area
    Base Damage: 448–672
    Шанс критического удара: 5%
    Attack Time: 1.5 сек.
    Перезарядка: 8 сек.
    Наносит на 33% меньше урона
    active skill area of effect radius +% final [-70]
    emerge speed +% [100]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Scorpion/Scorpion"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Scorpion/Scorpion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Scorpion/BlackScorpionLargeShakari"] = {
        name = "Predatory Scorpion",
        life = 1.5,
        fireResist = 30,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
            "ScorpionBurrow",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ScorpionBurrow"] = {
        name = "ScorpionBurrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "emerge_speed_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-33, 100, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    100% увеличение длительности яда
    Отравляет при нанесении удара
    IdParasitePoisonOnHit
    FamilyRatTalismanPoisonOnHit
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • global poison on hit Min: 1 Max: 1 Global
  • base poison duration +% Min: 100 Max: 100 Global
  • Craft Tagspoison chaos ailment