原始之膿泡君王
惡魔
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Primal Blisterlord
幽魂Y
幽魂 取代Metadata/Monsters/LeagueHarvest/Blue/HarvestKitavaDemonT3Spectre
標籤avian_pursuit, 法術, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
生命
444%
護甲
+50%
閃避
+40%
異常狀態臨界值
444%
抗性
20 20 20 0
傷害
140%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
0.96 秒
傷害分佈
±20%
經驗值
185%
Model Size
100%
類型
HarvestKitavaDemon
Metadata
HarvestKitavaDemonT3
等級
68
生命
28,564
護甲
28,790
閃避
4,739
能量護盾
0
傷害
523
法術傷害
523
命中
0
攻擊間隔
0.96
經驗值
18,972
異常狀態臨界值
28,564
冰緩
90
感電
90
易碎
511
焦灼
90
殘喘
250
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 418–628
暴擊率: 5%
攻擊間隔: 0.96 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
EASHarvestKitavaDemonExplosion
法術
施放時間: 2.88 秒
冷卻時間: 8 秒
EAAHarvestKitavaDemonEarthquake
攻擊
基本傷害: 418–628
暴擊率: 5%
攻擊間隔: 0.96 秒
冷卻時間: 6.5 秒
GSHarvestKitavaDemonExplosion
法術, 可觸發
施放時間: 1 秒
造成 23204309 閃電傷害
is area damage [1]
GAHarvestKitavaDemonEarthquakeSmall
可觸發, 攻擊
基本傷害: 418–628
暴擊率: 5%
攻擊傷害: 125%
攻擊間隔: 0.96 秒
50% 物理傷害轉換為閃電傷害
造成 25% 更多攻擊傷害
造成 45.25% 更多傷害
is area damage [1]
GAHarvestKitavaDemonEarthquakeBig
可觸發, 攻擊
基本傷害: 418–628
暴擊率: 5%
攻擊傷害: 200%
攻擊間隔: 0.96 秒
50% 物理傷害轉換為閃電傷害
造成 100% 更多攻擊傷害
造成 45.25% 更多傷害
is area damage [1]
DTTHarvestKitavaDemonDash
法術, 位移
施放時間: 1 秒
冷卻時間: 4 秒
walk emerge extra distance [-6]
EASHarvestEmerge
法術
施放時間: 1 秒

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"	
}

Life
{
	corpse_sink_delay_ms = 2200
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/KitavaDemon/chargeUp.ao"
}

Life
{
	on_death = "Call( Vines1400 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestKitavaDemonT3"] = {
    name = "Primal Blisterlord",
    life = 4.44,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 0.96,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "Melee",
        "GSHarvestKitavaDemonExplosion",
        "GAHarvestKitavaDemonEarthquakeSmall",
        "GAHarvestKitavaDemonEarthquakeBig",
        "EASHarvestEmerge",
        "EASHarvestKitavaDemonExplosion",
        "EAAHarvestKitavaDemonEarthquake",
        "DTTHarvestKitavaDemonDash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHarvestKitavaDemonExplosion"] = {
    name = "GSHarvestKitavaDemonExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestKitavaDemonEarthquakeSmall"] = {
    name = "GAHarvestKitavaDemonEarthquakeSmall",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {-30, 50, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 50, baseMultiplier = 1.25, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 50, baseMultiplier = 1.25, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {60, 50, baseMultiplier = 1.25, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestKitavaDemonEarthquakeBig"] = {
    name = "GAHarvestKitavaDemonEarthquakeBig",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {-30, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 50, baseMultiplier = 2, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 50, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {60, 50, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestKitavaDemonExplosion"] = {
    name = "EASHarvestKitavaDemonExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.88,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAHarvestKitavaDemonEarthquake"] = {
    name = "EAAHarvestKitavaDemonEarthquake",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.57,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTHarvestKitavaDemonDash"] = {
    name = "DTTHarvestKitavaDemonDash",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
    },
    levels = {
        [1] = {-6, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 全域
  • monster beyond portal chance +% final Min: -66 Max: -66 全域
  • 原始之膿泡君王
    惡魔
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Primal Blisterlord
    幽魂Y
    標籤法術, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, melee, not_int, physical_affinity, red_blood, slow_movement
    生命
    360%
    護甲
    +50%
    閃避
    +40%
    異常狀態臨界值
    360%
    抗性
    20 20 20 0
    傷害
    140%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 10
    攻擊間隔
    0.96 秒
    傷害分佈
    ±20%
    經驗值
    240%
    Model Size
    100%
    類型
    HarvestKitavaDemonSpectre
    Metadata
    HarvestKitavaDemonT3Spectre
    等級
    68
    生命
    23,160
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    523
    法術傷害
    523
    命中
    0
    攻擊間隔
    0.96
    經驗值
    24,612
    異常狀態臨界值
    23,160
    冰緩
    73
    感電
    73
    易碎
    414
    焦灼
    73
    殘喘
    202
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 418–628
    暴擊率: 5%
    攻擊間隔: 0.96 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    EASHarvestKitavaDemonExplosion
    法術
    施放時間: 2.88 秒
    冷卻時間: 8 秒
    EAAHarvestKitavaDemonEarthquake
    攻擊
    基本傷害: 418–628
    暴擊率: 5%
    攻擊間隔: 0.96 秒
    冷卻時間: 6.5 秒
    GSHarvestKitavaDemonExplosion
    法術, 可觸發
    施放時間: 1 秒
    造成 23204309 閃電傷害
    is area damage [1]
    GAHarvestKitavaDemonEarthquakeSmall
    可觸發, 攻擊
    基本傷害: 418–628
    暴擊率: 5%
    攻擊傷害: 125%
    攻擊間隔: 0.96 秒
    50% 物理傷害轉換為閃電傷害
    造成 25% 更多攻擊傷害
    造成 45.25% 更多傷害
    is area damage [1]
    GAHarvestKitavaDemonEarthquakeBig
    可觸發, 攻擊
    基本傷害: 418–628
    暴擊率: 5%
    攻擊傷害: 200%
    攻擊間隔: 0.96 秒
    50% 物理傷害轉換為閃電傷害
    造成 100% 更多攻擊傷害
    造成 45.25% 更多傷害
    is area damage [1]
    DTTHarvestKitavaDemonDash
    法術, 位移
    施放時間: 1 秒
    冷卻時間: 4 秒
    walk emerge extra distance [-6]
    EASHarvestEmerge
    法術
    施放時間: 1 秒

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/KitavaDemon/chargeUp.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestKitavaDemonT3Spectre"] = {
        name = "Primal Blisterlord",
        life = 3.6,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 0.96,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "Melee",
            "GSHarvestKitavaDemonExplosion",
            "GAHarvestKitavaDemonEarthquakeSmall",
            "GAHarvestKitavaDemonEarthquakeBig",
            "EASHarvestEmerge",
            "EASHarvestKitavaDemonExplosion",
            "EAAHarvestKitavaDemonEarthquake",
            "DTTHarvestKitavaDemonDash",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHarvestKitavaDemonExplosion"] = {
        name = "GSHarvestKitavaDemonExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.69999998807907, 1.2999999523163, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestKitavaDemonEarthquakeSmall"] = {
        name = "GAHarvestKitavaDemonEarthquakeSmall",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 50, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, baseMultiplier = 1.25, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, baseMultiplier = 1.25, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 50, baseMultiplier = 1.25, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestKitavaDemonEarthquakeBig"] = {
        name = "GAHarvestKitavaDemonEarthquakeBig",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, baseMultiplier = 2, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 50, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestKitavaDemonExplosion"] = {
        name = "EASHarvestKitavaDemonExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.88,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAHarvestKitavaDemonEarthquake"] = {
        name = "EAAHarvestKitavaDemonEarthquake",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.57,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTHarvestKitavaDemonDash"] = {
        name = "DTTHarvestKitavaDemonDash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
        },
        levels = {
            [1] = {-6, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 全域
  • monster beyond portal chance +% final Min: -66 Max: -66 全域
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.