原始疱王
恶魔
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Primal Blisterlord
幽魂Y
幽魂 取代Metadata/Monsters/LeagueHarvest/Blue/HarvestKitavaDemonT3Spectre
标签施法, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
生命
444%
护甲
+60%
闪避值
+40%
异常状态临界值
444%
抗性
20 20 20 0
伤害
140%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
0.96 秒
伤害分布
±20%
经验值
185%
Model Size
100%
类型
HarvestKitavaDemon
Metadata
HarvestKitavaDemonT3
等级
68
生命
28,564
护甲
46,064
闪避值
6,635
能量护盾
0
伤害
523
法术伤害
523
命中
290
攻击间隔
0.96
经验值
18,972
异常状态临界值
28,564
冰缓
90
Shock
90
Brittle
511
Scorch
90
Sap
250
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 418–628
攻击暴击率: 5%
攻击间隔: 0.96 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
EASHarvestKitavaDemonExplosion
法术
施放间隔: 2.88 秒
冷却时间: 8 秒
EAAHarvestKitavaDemonEarthquake
攻击
基本伤害: 418–628
攻击暴击率: 5%
攻击间隔: 0.96 秒
冷却时间: 6.5 秒
GSHarvestKitavaDemonExplosion
法术, 可触发
施放间隔: 1 秒
造成 2320 - 4309 闪电伤害
is area damage [1]
GAHarvestKitavaDemonEarthquakeSmall
可触发, 攻击
基本伤害: 418–628
攻击暴击率: 5%
攻击伤害: 125%
攻击间隔: 0.96 秒
50% 物理伤害转换为闪电伤害
攻击伤害总增 25%
伤害总增 45.25%
is area damage [1]
GAHarvestKitavaDemonEarthquakeBig
可触发, 攻击
基本伤害: 418–628
攻击暴击率: 5%
攻击伤害: 200%
攻击间隔: 0.96 秒
50% 物理伤害转换为闪电伤害
攻击伤害总增 100%
伤害总增 45.25%
is area damage [1]
DTTHarvestKitavaDemonDash
法术, 位移
施放间隔: 1 秒
冷却时间: 4 秒
walk emerge extra distance [-6]
EASHarvestEmerge
法术
施放间隔: 1 秒

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"	
}

Life
{
	corpse_sink_delay_ms = 2200
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/KitavaDemon/chargeUp.ao"
}

Life
{
	on_death = "Call( Vines1400 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestKitavaDemonT3"] = {
    name = "Primal Blisterlord",
    life = 4.44,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 0.96,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "Melee",
        "GSHarvestKitavaDemonExplosion",
        "GAHarvestKitavaDemonEarthquakeSmall",
        "GAHarvestKitavaDemonEarthquakeBig",
        "EASHarvestEmerge",
        "EASHarvestKitavaDemonExplosion",
        "EAAHarvestKitavaDemonEarthquake",
        "DTTHarvestKitavaDemonDash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHarvestKitavaDemonExplosion"] = {
    name = "GSHarvestKitavaDemonExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestKitavaDemonEarthquakeSmall"] = {
    name = "GAHarvestKitavaDemonEarthquakeSmall",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {-30, 50, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 50, baseMultiplier = 1.25, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 50, baseMultiplier = 1.25, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {60, 50, baseMultiplier = 1.25, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestKitavaDemonEarthquakeBig"] = {
    name = "GAHarvestKitavaDemonEarthquakeBig",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {-30, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 50, baseMultiplier = 2, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 50, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {60, 50, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestKitavaDemonExplosion"] = {
    name = "EASHarvestKitavaDemonExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.88,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAHarvestKitavaDemonEarthquake"] = {
    name = "EAAHarvestKitavaDemonEarthquake",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.57,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTHarvestKitavaDemonDash"] = {
    name = "DTTHarvestKitavaDemonDash",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
    },
    levels = {
        [1] = {-6, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 全域
  • monster beyond portal chance +% final Min: -66 Max: -66 全域
  • 原始疱王
    恶魔
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Primal Blisterlord
    幽魂Y
    标签施法, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, melee, not_int, physical_affinity, red_blood, slow_movement
    生命
    360%
    护甲
    +60%
    闪避值
    +40%
    异常状态临界值
    360%
    抗性
    20 20 20 0
    伤害
    140%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 10
    攻击间隔
    0.96 秒
    伤害分布
    ±20%
    经验值
    240%
    Model Size
    100%
    类型
    HarvestKitavaDemonSpectre
    Metadata
    HarvestKitavaDemonT3Spectre
    等级
    68
    生命
    23,160
    护甲
    46,064
    闪避值
    6,635
    能量护盾
    0
    伤害
    523
    法术伤害
    523
    命中
    290
    攻击间隔
    0.96
    经验值
    24,612
    异常状态临界值
    23,160
    冰缓
    73
    Shock
    73
    Brittle
    414
    Scorch
    73
    Sap
    202
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 418–628
    攻击暴击率: 5%
    攻击间隔: 0.96 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    EASHarvestKitavaDemonExplosion
    法术
    施放间隔: 2.88 秒
    冷却时间: 8 秒
    EAAHarvestKitavaDemonEarthquake
    攻击
    基本伤害: 418–628
    攻击暴击率: 5%
    攻击间隔: 0.96 秒
    冷却时间: 6.5 秒
    GSHarvestKitavaDemonExplosion
    法术, 可触发
    施放间隔: 1 秒
    造成 2320 - 4309 闪电伤害
    is area damage [1]
    GAHarvestKitavaDemonEarthquakeSmall
    可触发, 攻击
    基本伤害: 418–628
    攻击暴击率: 5%
    攻击伤害: 125%
    攻击间隔: 0.96 秒
    50% 物理伤害转换为闪电伤害
    攻击伤害总增 25%
    伤害总增 45.25%
    is area damage [1]
    GAHarvestKitavaDemonEarthquakeBig
    可触发, 攻击
    基本伤害: 418–628
    攻击暴击率: 5%
    攻击伤害: 200%
    攻击间隔: 0.96 秒
    50% 物理伤害转换为闪电伤害
    攻击伤害总增 100%
    伤害总增 45.25%
    is area damage [1]
    DTTHarvestKitavaDemonDash
    法术, 位移
    施放间隔: 1 秒
    冷却时间: 4 秒
    walk emerge extra distance [-6]
    EASHarvestEmerge
    法术
    施放间隔: 1 秒

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/KitavaDemon/chargeUp.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestKitavaDemonT3Spectre"] = {
        name = "Primal Blisterlord",
        life = 3.6,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 0.96,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "Melee",
            "GSHarvestKitavaDemonExplosion",
            "GAHarvestKitavaDemonEarthquakeSmall",
            "GAHarvestKitavaDemonEarthquakeBig",
            "EASHarvestEmerge",
            "EASHarvestKitavaDemonExplosion",
            "EAAHarvestKitavaDemonEarthquake",
            "DTTHarvestKitavaDemonDash",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHarvestKitavaDemonExplosion"] = {
        name = "GSHarvestKitavaDemonExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.69999998807907, 1.2999999523163, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestKitavaDemonEarthquakeSmall"] = {
        name = "GAHarvestKitavaDemonEarthquakeSmall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 50, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, baseMultiplier = 1.25, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, baseMultiplier = 1.25, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 50, baseMultiplier = 1.25, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestKitavaDemonEarthquakeBig"] = {
        name = "GAHarvestKitavaDemonEarthquakeBig",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, baseMultiplier = 2, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 50, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestKitavaDemonExplosion"] = {
        name = "EASHarvestKitavaDemonExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.88,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAHarvestKitavaDemonEarthquake"] = {
        name = "EAAHarvestKitavaDemonEarthquake",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.57,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTHarvestKitavaDemonDash"] = {
        name = "DTTHarvestKitavaDemonDash",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
        },
        levels = {
            [1] = {-6, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 全域
  • monster beyond portal chance +% final Min: -66 Max: -66 全域
  • Edit

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