Lorde das Bolhas Primitivo
Demoníaco
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Primal Blisterlord
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHarvest/Blue/HarvestKitavaDemonT3Spectre |
Tags | avian_pursuit, Conjurador, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Vida
444%
Armadura
+50%
Evasão
+40%
Ailment Threshold
444%
Resistência
20 20 20 0
Damage
140%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 10
Attack Time
0.96 Second
Damage Spread
±20%
Experiência
185%
Model Size
100%
Type
HarvestKitavaDemon
Metadata
HarvestKitavaDemonT3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
28,564
Armadura
43,185
Evasão
6,635
Escudo de Energia
0
Damage
523
Dano Mágico
523
Precisão
290
Attack Time
0.96
Experiência
18,972
Ailment Threshold
28,564
Chill
90
Shock
90
Brittle
511
Scorch
90
Sap
250
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 418–628
Chance de Crítico: 5%
Attack Time: 0.96 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
EASHarvestKitavaDemonExplosion
Spell
Tempo de Conjuração: 2.88 seg
Recarga: 8 seg
EAAHarvestKitavaDemonEarthquake
Attack
Base Damage: 418–628
Chance de Crítico: 5%
Attack Time: 0.96 seg
Recarga: 6.5 seg
GSHarvestKitavaDemonExplosion
Spell, Triggerable
Tempo de Conjuração: 1 seg
Causa 2320 a 4309 de Dano de Raio
is area damage [1]
is area damage [1]
GAHarvestKitavaDemonEarthquakeSmall
Triggerable, Attack
Base Damage: 418–628
Chance de Crítico: 5%
Dano de Ataque: 125%
Attack Time: 0.96 seg
50% do Dano Físico Convertido em Dano de Raio
Causa 25% mais Dano de Ataque
Causa 45.25% mais Dano
is area damage [1]
Causa 25% mais Dano de Ataque
Causa 45.25% mais Dano
is area damage [1]
GAHarvestKitavaDemonEarthquakeBig
Triggerable, Attack
Base Damage: 418–628
Chance de Crítico: 5%
Dano de Ataque: 200%
Attack Time: 0.96 seg
50% do Dano Físico Convertido em Dano de Raio
Causa 100% mais Dano de Ataque
Causa 45.25% mais Dano
is area damage [1]
Causa 100% mais Dano de Ataque
Causa 45.25% mais Dano
is area damage [1]
DTTHarvestKitavaDemonDash
Spell, Movement
Tempo de Conjuração: 1 seg
Recarga: 4 seg
walk emerge extra distance [-6]
EASHarvestEmerge
Spell
Tempo de Conjuração: 1 seg
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase" Actor { main_hand_unarmed_type = "One_Hand_Sword" } Life { corpse_sink_delay_ms = 2200 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/KitavaDemon/chargeUp.ao" } Life { on_death = "Call( Vines1400 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestKitavaDemonT3"] = { name = "Primal Blisterlord", life = 4.44, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 0.96, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", "GSHarvestKitavaDemonExplosion", "GAHarvestKitavaDemonEarthquakeSmall", "GAHarvestKitavaDemonEarthquakeBig", "EASHarvestEmerge", "EASHarvestKitavaDemonExplosion", "EAAHarvestKitavaDemonEarthquake", "DTTHarvestKitavaDemonDash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHarvestKitavaDemonExplosion"] = { name = "GSHarvestKitavaDemonExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHarvestKitavaDemonEarthquakeSmall"] = { name = "GAHarvestKitavaDemonEarthquakeSmall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {-30, 50, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, baseMultiplier = 1.25, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, baseMultiplier = 1.25, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, baseMultiplier = 1.25, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHarvestKitavaDemonEarthquakeBig"] = { name = "GAHarvestKitavaDemonEarthquakeBig", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {-30, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, baseMultiplier = 2, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestKitavaDemonExplosion"] = { name = "EASHarvestKitavaDemonExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.88, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHarvestKitavaDemonEarthquake"] = { name = "EAAHarvestKitavaDemonEarthquake", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.57, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHarvestKitavaDemonDash"] = { name = "DTTHarvestKitavaDemonDash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", }, levels = { [1] = {-6, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Lorde das Bolhas Primitivo
Demoníaco
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Primal Blisterlord
Spectre | Y |
---|---|
Tags | Conjurador, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, melee, not_int, physical_affinity, red_blood, slow_movement |
Vida
360%
Armadura
+50%
Evasão
+40%
Ailment Threshold
360%
Resistência
20 20 20 0
Damage
140%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 10
Attack Time
0.96 Second
Damage Spread
±20%
Experiência
240%
Model Size
100%
Type
HarvestKitavaDemonSpectre
Metadata
HarvestKitavaDemonT3Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
23,160
Armadura
43,185
Evasão
6,635
Escudo de Energia
0
Damage
523
Dano Mágico
523
Precisão
290
Attack Time
0.96
Experiência
24,612
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 418–628
Chance de Crítico: 5%
Attack Time: 0.96 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
EASHarvestKitavaDemonExplosion
Spell
Tempo de Conjuração: 2.88 seg
Recarga: 8 seg
EAAHarvestKitavaDemonEarthquake
Attack
Base Damage: 418–628
Chance de Crítico: 5%
Attack Time: 0.96 seg
Recarga: 6.5 seg
GSHarvestKitavaDemonExplosion
Spell, Triggerable
Tempo de Conjuração: 1 seg
Causa 2320 a 4309 de Dano de Raio
is area damage [1]
is area damage [1]
GAHarvestKitavaDemonEarthquakeSmall
Triggerable, Attack
Base Damage: 418–628
Chance de Crítico: 5%
Dano de Ataque: 125%
Attack Time: 0.96 seg
50% do Dano Físico Convertido em Dano de Raio
Causa 25% mais Dano de Ataque
Causa 45.25% mais Dano
is area damage [1]
Causa 25% mais Dano de Ataque
Causa 45.25% mais Dano
is area damage [1]
GAHarvestKitavaDemonEarthquakeBig
Triggerable, Attack
Base Damage: 418–628
Chance de Crítico: 5%
Dano de Ataque: 200%
Attack Time: 0.96 seg
50% do Dano Físico Convertido em Dano de Raio
Causa 100% mais Dano de Ataque
Causa 45.25% mais Dano
is area damage [1]
Causa 100% mais Dano de Ataque
Causa 45.25% mais Dano
is area damage [1]
DTTHarvestKitavaDemonDash
Spell, Movement
Tempo de Conjuração: 1 seg
Recarga: 4 seg
walk emerge extra distance [-6]
EASHarvestEmerge
Spell
Tempo de Conjuração: 1 seg
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre" Actor { main_hand_unarmed_type = "One_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/KitavaDemon/chargeUp.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestKitavaDemonT3Spectre"] = { name = "Primal Blisterlord", life = 3.6, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 0.96, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", "GSHarvestKitavaDemonExplosion", "GAHarvestKitavaDemonEarthquakeSmall", "GAHarvestKitavaDemonEarthquakeBig", "EASHarvestEmerge", "EASHarvestKitavaDemonExplosion", "EAAHarvestKitavaDemonEarthquake", "DTTHarvestKitavaDemonDash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHarvestKitavaDemonExplosion"] = { name = "GSHarvestKitavaDemonExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHarvestKitavaDemonEarthquakeSmall"] = { name = "GAHarvestKitavaDemonEarthquakeSmall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {-30, 50, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, baseMultiplier = 1.25, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, baseMultiplier = 1.25, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, baseMultiplier = 1.25, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHarvestKitavaDemonEarthquakeBig"] = { name = "GAHarvestKitavaDemonEarthquakeBig", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {-30, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, baseMultiplier = 2, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestKitavaDemonExplosion"] = { name = "EASHarvestKitavaDemonExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.88, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHarvestKitavaDemonEarthquake"] = { name = "EAAHarvestKitavaDemonEarthquake", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.57, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHarvestKitavaDemonDash"] = { name = "DTTHarvestKitavaDemonDash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", }, levels = { [1] = {-6, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.