MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Lorde das Bolhas Primitivo
Demoníaco
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Primal Blisterlord
Spectre
Spectre OverrideMetadata/Monsters/LeagueHarvest/Blue/HarvestKitavaDemonT3Spectre
TagsConjurador, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Vida
444%
Armadura
+50%
Evasão
+40%
Ailment Threshold
444%
Resistência
IconEnemyResistanceFire20% IconEnemyResistanceCold20% IconEnemyResistanceLightning20% IconEnemyResistanceChaos0%
Damage
140%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 10
Attack Time
0.96 Second
Damage Spread
±20%
Experiência
185%
Model Size
100%
Type
HarvestKitavaDemon
Metadata
HarvestKitavaDemonT3
Nível
68
Vida
28,564
Armadura
43,185
Evasão
6,635
Damage
523
Dano Mágico
523
Precisão
580
Attack Time
0.96
Experiência
18,972
Minion Life
6,196
Minion Damage
418
Ailment Threshold
28,564
Chill
90
Shock
90
Brittle
511
Scorch
90
Sap
250
Phys Convert Ele
240%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 418628
Chance de Crítico: 5%
Attack Time: 0.96 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
EASHarvestKitavaDemonExplosion
Spell
Tempo de Conjuração: 2.88 seg
Recarga: 8 seg
EAAHarvestKitavaDemonEarthquake
Attack
Base Damage: 418628
Chance de Crítico: 5%
Attack Time: 0.96 seg
Recarga: 6.5 seg
cast time overrides attack duration [1]
GSHarvestKitavaDemonExplosion
Spell, Triggerable
Tempo de Conjuração: 1 seg
is area damage [1]
spell maximum base lightning damage [4309]
spell minimum base lightning damage [2320]
GAHarvestKitavaDemonEarthquakeSmall
Triggerable, Attack
Base Damage: 418628
Chance de Crítico: 5%
Dano de Ataque: 125%
Attack Time: 0.96 seg
50% do Dano Físico Convertido em Dano de Raio
Causa 25% mais Dano de Ataque
is area damage [1]
GAHarvestKitavaDemonEarthquakeBig
Triggerable, Attack
Base Damage: 418628
Chance de Crítico: 5%
Dano de Ataque: 200%
Attack Time: 0.96 seg
50% do Dano Físico Convertido em Dano de Raio
Causa 100% mais Dano de Ataque
is area damage [1]
DTTHarvestKitavaDemonDash
Spell, Movement
Tempo de Conjuração: 1 seg
Recarga: 4 seg
walk emerge extra distance [-6]
EASHarvestEmerge
Spell
Tempo de Conjuração: 1 seg

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"	
}

Life
{
	corpse_sink_delay_ms = 2200
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestKitavaDemonT3"] = {
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    name = "Primal Blisterlord",
    life = 4.44,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 0.96,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "Melee",
        "GSHarvestKitavaDemonExplosion",
        "GAHarvestKitavaDemonEarthquakeSmall",
        "GAHarvestKitavaDemonEarthquakeBig",
        "EASHarvestEmerge",
        "EASHarvestKitavaDemonExplosion",
        "EAAHarvestKitavaDemonEarthquake",
        "DTTHarvestKitavaDemonDash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHarvestKitavaDemonExplosion"] = {
    name = "GSHarvestKitavaDemonExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestKitavaDemonEarthquakeSmall"] = {
    name = "GAHarvestKitavaDemonEarthquakeSmall",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {50, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestKitavaDemonEarthquakeBig"] = {
    name = "GAHarvestKitavaDemonEarthquakeBig",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestKitavaDemonExplosion"] = {
    name = "EASHarvestKitavaDemonExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.88,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAHarvestKitavaDemonEarthquake"] = {
    name = "EAAHarvestKitavaDemonEarthquake",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.57,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTHarvestKitavaDemonDash"] = {
    name = "DTTHarvestKitavaDemonDash",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
    },
    levels = {
        [1] = {-6, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
FamilyBeyondPortalChance
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • monster hellscape charge +% -66 -66 Global
  • monster beyond portal chance +% final -66 -66 Global
  • Lorde das Bolhas Primitivo
    Demoníaco
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Primal Blisterlord
    Spectre
    TagsConjurador, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, melee, not_int, physical_affinity, red_blood, slow_movement
    Vida
    360%
    Armadura
    +50%
    Evasão
    +40%
    Ailment Threshold
    360%
    Resistência
    IconEnemyResistanceFire20% IconEnemyResistanceCold20% IconEnemyResistanceLightning20% IconEnemyResistanceChaos0%
    Damage
    140%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    0.96 Second
    Damage Spread
    ±20%
    Experiência
    240%
    Model Size
    100%
    Type
    HarvestKitavaDemonSpectre
    Metadata
    HarvestKitavaDemonT3Spectre
    Nível
    68
    Vida
    23,160
    Armadura
    43,185
    Evasão
    6,635
    Damage
    523
    Dano Mágico
    523
    Precisão
    580
    Attack Time
    0.96
    Experiência
    24,612
    Minion Life
    5,024
    Minion Damage
    418
    Ailment Threshold
    23,160
    Chill
    73
    Shock
    73
    Brittle
    414
    Scorch
    73
    Sap
    202
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 418628
    Chance de Crítico: 5%
    Attack Time: 0.96 seg
    Abate seus inimigos com um golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    EASHarvestKitavaDemonExplosion
    Spell
    Tempo de Conjuração: 2.88 seg
    Recarga: 8 seg
    EAAHarvestKitavaDemonEarthquake
    Attack
    Base Damage: 418628
    Chance de Crítico: 5%
    Attack Time: 0.96 seg
    Recarga: 6.5 seg
    cast time overrides attack duration [1]
    GSHarvestKitavaDemonExplosion
    Spell, Triggerable
    Tempo de Conjuração: 1 seg
    is area damage [1]
    spell maximum base lightning damage [4309]
    spell minimum base lightning damage [2320]
    GAHarvestKitavaDemonEarthquakeSmall
    Triggerable, Attack
    Base Damage: 418628
    Chance de Crítico: 5%
    Dano de Ataque: 125%
    Attack Time: 0.96 seg
    50% do Dano Físico Convertido em Dano de Raio
    Causa 25% mais Dano de Ataque
    is area damage [1]
    GAHarvestKitavaDemonEarthquakeBig
    Triggerable, Attack
    Base Damage: 418628
    Chance de Crítico: 5%
    Dano de Ataque: 200%
    Attack Time: 0.96 seg
    50% do Dano Físico Convertido em Dano de Raio
    Causa 100% mais Dano de Ataque
    is area damage [1]
    DTTHarvestKitavaDemonDash
    Spell, Movement
    Tempo de Conjuração: 1 seg
    Recarga: 4 seg
    walk emerge extra distance [-6]
    EASHarvestEmerge
    Spell
    Tempo de Conjuração: 1 seg

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"	
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestKitavaDemonT3Spectre"] = {
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        name = "Primal Blisterlord",
        life = 3.6,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 0.96,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "Melee",
            "GSHarvestKitavaDemonExplosion",
            "GAHarvestKitavaDemonEarthquakeSmall",
            "GAHarvestKitavaDemonEarthquakeBig",
            "EASHarvestEmerge",
            "EASHarvestKitavaDemonExplosion",
            "EAAHarvestKitavaDemonEarthquake",
            "DTTHarvestKitavaDemonDash",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHarvestKitavaDemonExplosion"] = {
        name = "GSHarvestKitavaDemonExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.69999998807907, 1.2999999523163, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestKitavaDemonEarthquakeSmall"] = {
        name = "GAHarvestKitavaDemonEarthquakeSmall",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {50, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestKitavaDemonEarthquakeBig"] = {
        name = "GAHarvestKitavaDemonEarthquakeBig",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestKitavaDemonExplosion"] = {
        name = "EASHarvestKitavaDemonExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.88,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAHarvestKitavaDemonEarthquake"] = {
        name = "EAAHarvestKitavaDemonEarthquake",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.57,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTHarvestKitavaDemonDash"] = {
        name = "DTTHarvestKitavaDemonDash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
        },
        levels = {
            [1] = {-6, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    FamilyBeyondPortalChance
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster hellscape charge +% -66 -66 Global
  • monster beyond portal chance +% final -66 -66 Global
  • Edit

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