苦痛奇才
惡魔
monster base type attack cast speed +% and damage -% final [33]
陷阱投擲後 +5 秒不會被傷害
地雷投擲後 +5 秒不會被傷害
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
monster penalty against minions damage +% final vs player minions [-20]
同時最多可以放置 60 個額外陷阱
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Prodigy of Pain
幽魂N
標籤bludgeoning_weapon, bone_armour, 法術, demon, fire_affinity, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood
生命
300%
生命轉為護盾
50%
閃避
+50%
異常狀態臨界值
300%
抗性
40 40 40 25
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
115%
類型
MaligaroMapBoss
Metadata
MaligaroMapBoss
等級
68
生命
418,039
護甲
28,790
閃避
4,739
能量護盾
0
傷害
851
法術傷害
1,270
命中
0
攻擊間隔
1.005
經驗值
112,805
異常狀態臨界值
263,365
冰緩
833
感電
833
易碎
4,711
焦灼
833
殘喘
2,301
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1351–2027
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
MaligaroEtherealKnives
法術, 傷害, 投射物, 玩家投射物, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 可齊射, 物理
虛空匕首
暴擊率: 5%
施放時間: 0.6 秒
向前依弧形射出虛空匕首,造成物理傷害。
造成 370.6582.4 物理傷害
發射 9 個額外投射物
base is projectile [1]
monster projectile variation [1]
MaligaroVaalFireTrap
法術, 持續時間, 傷害, 地雷技能, 範圍, 造成燃燒, 陷阱, DoT, 瓦爾, 火焰, 範圍法術
瓦爾.火焰陷阱
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 6 秒
投擲多個陷阱,陷阱被觸發時會爆炸並對周圍的敵人造成火焰傷害,且該區域的地面會持續燃燒,踩在上面的敵人會持續受到傷害。
陷阱持續 +30
造成 380.5634.2 火焰傷害
投擲最多 6 個額外陷阱
30% 火焰傷害轉化至混沌傷害
對附近目標地區隨機投擲陷阱
active skill spell damage +% final [30]
base skill is trapped [1]
base skill show average damage instead of dps [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [7]
MonsterDetonateDeadAreaMaligaroMaps
法術, 範圍, 傷害, 可觸發
暴擊率: 5%
施放時間: 0.6 秒
冷卻時間: 6 秒
+1.5 秒基礎持續時間
基礎額外效果持續時間 0.5
造成 523.9785.8 火焰傷害
20% 火焰傷害轉化至混沌傷害
爆炸造成的火焰傷害等同 1% 屍體的最大生命
爆發 +6
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_mana_regeneration_rate_per_minute_% = 300
	set_base_maximum_mana = 200
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Maligaro/MaligaroMapBoss"] = {
    name = "Prodigy of Pain",
    life = 3,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "Melee",
        "MaligaroVaalFireTrap",
        "MaligaroEtherealKnives",
        "MonsterDetonateDeadAreaMaligaroMaps",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MaligaroVaalFireTrap"] = {
    name = "Vaal Fire Trap",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws multiple traps that explode when triggered, dealing fire damage to surrounding enemies and leaving areas of burning ground that damages enemies who walk through them.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Damage] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Trapped] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Vaal] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_trap_duration",
        "number_of_additional_traps_to_throw",
        "throw_traps_in_circle_radius",
        "trap_variation",
        "active_skill_spell_damage_+%_final",
        "skill_fire_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "base_skill_is_trapped",
        "base_skill_show_average_damage_instead_of_dps",
        "is_trap",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.40000000596046, 0.60000002384186, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.30000001192093, 0.5, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.30000001192093, 0.5, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MaligaroEtherealKnives"] = {
    name = "Ethereal Knives",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.Physical] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_additional_projectiles",
        "monster_projectile_variation",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.1000000238419, 6, 1, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.1000000238419, 9, 1, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.62999999523163, 0.99000000953674, 9, 1, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterDetonateDeadAreaMaligaroMaps"] = {
    name = "MonsterDetonateDeadAreaMaligaroMaps",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "corpse_explosion_monster_life_%",
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "upheaval_number_of_spikes",
        "skill_fire_damage_%_to_convert_to_chaos",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 1500, 500, 6, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster base type attack cast speed +% and damage -% final [33]
IdMonsterSpeedAndDamageFixupComplete
FamilyMonsterSpeedAndDamageFixup
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 全域
  • Craft Tagscaster_damage damage attack caster speed
    IdMaligaroDesecrateDaemon
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    陷阱投擲後 +5 秒不會被傷害
    地雷投擲後 +5 秒不會被傷害
    IdMonsterImplicitTrapsInvulnerable1
    FamilyMonsterTrapsInvulnerable
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 5000 Max: 5000 全域
  • traps invulnerable for duration ms Min: 5000 Max: 5000 全域
  • 怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • monster penalty against minions damage +% final vs player minions [-20]
    IdMonsterDamageVersusPlayerMinions20
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -20 Max: -20 全域
  • Craft Tagsdamage
    同時最多可以放置 60 個額外陷阱
    IdMaligaroIncreasedTrapsAllowedMaps
    FamilyTrapsAllowed
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • number of additional traps allowed Min: 60 Max: 60 全域
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
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