Prodigio de Dolor
Demonio
monster base type attack cast speed +% and damage -% final [33]
Las trampas no pueden ser dañadas durante +5 segundos después de ser lanzadas
Las minas no pueden ser dañadas durante +5 segundos después de ser lanzadas
La rareza de los objetos arrojados está aumentada un 15000%
Los monstruos otorgan la experiencia aumentada un 100%
monster penalty against minions damage +% final vs player minions [-20]
Permite colocar hasta 60 trampas adicionales a la vez
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Prodigy of Pain
SpectreN
Tagsbludgeoning_weapon, bone_armour, Lanzador de hechizos, demon, fire_affinity, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood
Vida
300%
Energy Shield From Life
50%
Evasión
+50%
Ailment Threshold
300%
Resistencia
40 40 40 25
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
115%
Type
MaligaroMapBoss
Metadata
MaligaroMapBoss
Nivel
68
Vida
418,039
Armaduras
28,790
Evasión
7,109
Escudo de energía
3,064
Damage
851
Daño de hechizos
1,270
Precisión
290
Attack Time
1.005
Experiencia
112,805
Ailment Threshold
263,365
Chill
833
Shock
833
Brittle
4,711
Scorch
833
Sap
2,301
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1351–2027
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
MaligaroEtherealKnives
Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
Cuchillos etéreos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 0.6 seg
Dispara un arco de cuchillos hacia fuera delante del personaje que infligen daño físico.
Inflige de 370.6 a 582.4 de daño físico
Dispara 9 proyectiles adicionales
base is projectile [1]
monster projectile variation [1]
MaligaroVaalFireTrap
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Vaal, Fire, AreaSpell
Trampa de fuego vaal
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6 seg
Lanza varias trampas que explotan cuando se activan. Las explosiones infligen daño de fuego a los enemigos circundantes y dejan áreas de suelo incendiado que dañan a los enemigos que caminan sobre ellas.
La trampa dura +30 segundos
Inflige de 380.5 a 634.2 de daño de fuego
Lanza hasta 6 trampas adicionales
El 30% del daño de fuego se convierte en daño de caos
Las trampas se lanzan de forma aleatoria alrededor de la ubicación objetivo
active skill spell damage +% final [30]
base skill is trapped [1]
base skill show average damage instead of dps [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [7]
MonsterDetonateDeadAreaMaligaroMaps
Spell, Area, Damage, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 0.6 seg
Tiempo de recarga: 6 seg
La duración base es de 1.5 segundos
La duración secundaria base es de 0.5 segundos
Inflige de 523.9 a 785.8 de daño de fuego
El 20% del daño de fuego se convierte en daño de caos
La explosión inflige daño de fuego base igual al 1% de la vida máxima del cadáver
Provoca +6 estallidos
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_mana_regeneration_rate_per_minute_% = 300
	set_base_maximum_mana = 200
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Maligaro/MaligaroMapBoss"] = {
    name = "Prodigy of Pain",
    life = 3,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "Melee",
        "MaligaroVaalFireTrap",
        "MaligaroEtherealKnives",
        "MonsterDetonateDeadAreaMaligaroMaps",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MaligaroVaalFireTrap"] = {
    name = "Vaal Fire Trap",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws multiple traps that explode when triggered, dealing fire damage to surrounding enemies and leaving areas of burning ground that damages enemies who walk through them.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Damage] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Trapped] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Vaal] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_trap_duration",
        "number_of_additional_traps_to_throw",
        "throw_traps_in_circle_radius",
        "trap_variation",
        "active_skill_spell_damage_+%_final",
        "skill_fire_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "base_skill_is_trapped",
        "base_skill_show_average_damage_instead_of_dps",
        "is_trap",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.40000000596046, 0.60000002384186, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.30000001192093, 0.5, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.30000001192093, 0.5, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MaligaroEtherealKnives"] = {
    name = "Ethereal Knives",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.Physical] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_additional_projectiles",
        "monster_projectile_variation",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.1000000238419, 6, 1, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.1000000238419, 9, 1, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.62999999523163, 0.99000000953674, 9, 1, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterDetonateDeadAreaMaligaroMaps"] = {
    name = "MonsterDetonateDeadAreaMaligaroMaps",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "corpse_explosion_monster_life_%",
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "upheaval_number_of_spikes",
        "skill_fire_damage_%_to_convert_to_chaos",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 1500, 500, 6, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster base type attack cast speed +% and damage -% final [33]
IdMonsterSpeedAndDamageFixupComplete
FamilyMonsterSpeedAndDamageFixup
Domainsmonstruo (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 Global
  • Craft Tagscaster_damage damage attack caster speed
    IdMaligaroDesecrateDaemon
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Las trampas no pueden ser dañadas durante +5 segundos después de ser lanzadas
    Las minas no pueden ser dañadas durante +5 segundos después de ser lanzadas
    IdMonsterImplicitTrapsInvulnerable1
    FamilyMonsterTrapsInvulnerable
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 5000 Max: 5000 Global
  • traps invulnerable for duration ms Min: 5000 Max: 5000 Global
  • La rareza de los objetos arrojados está aumentada un 15000%
    Los monstruos otorgan la experiencia aumentada un 100%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • monster penalty against minions damage +% final vs player minions [-20]
    IdMonsterDamageVersusPlayerMinions20
    FamilyMonsterDamageVersusMinions
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -20 Max: -20 Global
  • Craft Tagsdamage
    Permite colocar hasta 60 trampas adicionales a la vez
    IdMaligaroIncreasedTrapsAllowedMaps
    FamilyTrapsAllowed
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • number of additional traps allowed Min: 60 Max: 60 Global
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Edit

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