召集
你友方的部分武器傷害附加至你身上
attack_minimum_added_physical_damage
attack_maximum_added_physical_damage
attack_minimum_added_fire_damage
attack_maximum_added_fire_damage
attack_minimum_added_cold_damage
attack_maximum_added_cold_damage
attack_minimum_added_lightning_damage
attack_maximum_added_lightning_damage
attack_minimum_added_chaos_damage
attack_maximum_added_chaos_damage
Rallied
屬性 /4

rallying_cry_new_weapon_damage_added

KeyValue
關鍵字點燃
BuffGroupsID30
IsBuffDefinition1
BuffMergeModesID3
Minimum Added Physical Damage
Codeattack minimum added physical damage
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Attack Minimum Added Fire Damage
Codeattack minimum added fire damage
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Attack Minimum Added Cold Damage
Codeattack minimum added cold damage
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Attack Minimum Added Lightning Damage
Codeattack minimum added lightning damage
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Minimum Added Chaos Damage
Codeattack minimum added chaos damage
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Maximum Added Physical Damage
Codeattack maximum added physical damage
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Attack Maximum Added Fire Damage
Codeattack maximum added fire damage
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Attack Maximum Added Cold Damage
Codeattack maximum added cold damage
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Attack Maximum Added Lightning Damage
Codeattack maximum added lightning damage
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Maximum Added Chaos Damage
Codeattack maximum added chaos damage
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete