幽魂 | Y |
---|---|
地區 | 聖所地圖, 壁壘地圖, 堡壘地圖, 憎惡地圖, 高地神塔地圖 |
標籤 | 法術, flesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, undead |
Packs |
生命
396%
護甲
+75%
異常狀態臨界值
396%
抗性
0 0 40 0
傷害
132%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
7 ~ 12
攻擊間隔
1.755 秒
傷害分佈
±20%
經驗值
330%
Model Size
100%
類型
CageSpider2AtlasUber
Metadata
CageSpider2AtlasUber
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
84
生命
139,768
護甲
174,710
閃避
8,120
能量護盾
0
傷害
1,258
法術傷害
1,258
命中
538
攻擊間隔
1.755
經驗值
43,725
異常狀態臨界值
139,768
冰緩
442
感電
442
易碎
2,500
焦灼
442
殘喘
1,221
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1007–1510
暴擊率: 5%
攻擊間隔: 1.755 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
CageSpiderCycloneTriggerSandstormsAtlasUber
攻擊, 範圍, 近戰, 位移
旋風斬
基本傷害: 1007–1510
暴擊率: 5%
攻擊間隔: 1.755 秒
對周圍敵人造成傷害,接而進行一連串的旋轉攻擊,邊向目標地點前進邊攻擊路徑上的敵人。不能被多重打擊或殘暴輔助。
造成 60% 更少傷害
擊中時致盲敵人
150% 更多攻擊速度
cyclone extra distance [40]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
擊中時致盲敵人
150% 更多攻擊速度
cyclone extra distance [40]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
CageSpiderSandSparkAtlasUber
法術, 投射物, 玩家投射物, 傷害, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射
電球
施放時間: 0.65 秒
施放出多顆變幻莫測的電球,這些電球將會隨機移動直到撞到敵人或是自然消失。
造成 228.7 至 343 物理傷害
+2 秒基礎持續時間
減少 11% 投射物速度
base is projectile [1]
cast on cyclone contact % [100]
+2 秒基礎持續時間
減少 11% 投射物速度
base is projectile [1]
cast on cyclone contact % [100]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { scale = 85 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monster/CageSpider/CageSpider2AtlasUber"] = { name = "Sandworn Chattel", life = 3.96, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.32, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, skillList = { "Melee", "CageSpiderSandSparkAtlasUber", "CageSpiderCycloneTriggerSandstormsAtlasUber", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CageSpiderSandSparkAtlasUber"] = { name = "Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "base_projectile_speed_+%", "cast_on_cyclone_contact_%", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, -11, 100, levelRequirement = 61, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CageSpiderCycloneTriggerSandstormsAtlasUber"] = { name = "Cyclone", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cyclone_extra_distance", "global_chance_to_blind_on_hit_%", "is_area_damage", "cyclone_has_triggered_skill", }, levels = { [1] = {150, -60, -40, 40, 100, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, }