Captif érodé par le sable
SpectreY
AreaSanctuaire, Carte, Citadelle, Carte, Forteresse, Carte, Abomination, Carte, Ziggourat, Carte
TagsLanceur de sorts, flesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, undead
Packs
  • Ziggourat, Carte, Forteresse, Carte, Citadelle, Carte, Abomination, Carte, Sanctuaire, Carte: Captif érodé par le sable, Braconnier érodé par le sable
  • Vie
    396%
    Armure
    +75%
    Ailment Threshold
    396%
    Résistance
    0 0 40 0
    Damage
    132%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    7 ~ 12
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Expérience
    330%
    Model Size
    100%
    Type
    CageSpider2AtlasUber
    Metadata
    CageSpider2AtlasUber
    Niveau
    84
    Vie
    139,768
    Armure
    174,710
    Évasion
    8,120
    Bouclier d'énergie
    0
    Damage
    1,258
    Dégâts des sorts
    1,258
    Précision
    538
    Attack Time
    1.755
    Expérience
    43,725
    Ailment Threshold
    139,768
    Chill
    442
    Shock
    442
    Brittle
    2,500
    Scorch
    442
    Sap
    1,221
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 1007–1510
    Chances de coup critique: 5%
    Attack Time: 1.755 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    CageSpiderCycloneTriggerSandstormsAtlasUber
    Attack, Area, Melee, Movement
    Cyclone
    Base Damage: 1007–1510
    Chances de coup critique: 5%
    Attack Time: 1.755 sec.
    Une attaque qui endommage les ennemis autour de vous, puis vous permet d'atteindre l'emplacement ciblé tout en exécutant une série d'attaques tourbillonnantes. Ne peut pas être modifié par Impitoyabilité ou Multifrappe.
    60% de Perte de Dégâts
    Aveugle les Ennemis au Toucher
    150% Davantage de Vitesse d'attaque
    cyclone extra distance [40]
    cyclone has triggered skill [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-40]
    CageSpiderSandSparkAtlasUber
    Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
    Étincelle
    Temps d'incantation: 0.65 sec.
    Une projection d'étincelles imprévisibles qui se déplacent aléatoirement jusqu'à ce qu'elles touchent un ennemi ou expirent.
    Inflige 228.7 à 343 Dégâts physiques
    La Durée de base est de 2 secondes
    11% de Réduction de la Vitesse des Projectiles
    base is projectile [1]
    cast on cyclone contact % [100]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	scale = 85
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monster/CageSpider/CageSpider2AtlasUber"] = {
        name = "Sandworn Chattel",
        life = 3.96,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.32,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "Melee",
            "CageSpiderSandSparkAtlasUber",
            "CageSpiderCycloneTriggerSandstormsAtlasUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CageSpiderSandSparkAtlasUber"] = {
        name = "Spark",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.65,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "base_projectile_speed_+%",
            "cast_on_cyclone_contact_%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2000, -11, 100, levelRequirement = 61, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CageSpiderCycloneTriggerSandstormsAtlasUber"] = {
        name = "Cyclone",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "cyclone_extra_distance",
            "global_chance_to_blind_on_hit_%",
            "is_area_damage",
            "cyclone_has_triggered_skill",
        },
        levels = {
            [1] = {150, -60, -40, 40, 100, levelRequirement = 2, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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