高階科技學家
人形
stance movement speed +% final [-64]
stance movement speed +% final [-18]
Senior Scientist
幽魂Y
地區聖所地圖, 壁壘地圖, 堡壘地圖, 憎惡地圖, 高地神塔地圖
標籤bludgeoning_weapon, 法術, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
Packs
  • 高地神塔地圖, 堡壘地圖, 壁壘地圖, 憎惡地圖, 聖所地圖: 高階科技學家, 阻斷器
  • 生命
    420%
    生命轉為護盾
    100%
    異常狀態臨界值
    420%
    抗性
    30 30 30 20
    傷害
    147%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    8 ~ 13
    攻擊間隔
    1.17 秒
    傷害分佈
    ±20%
    經驗值
    210%
    Model Size
    105%
    類型
    HeistProjectCasterEliteAtlasUber
    Metadata
    ProjectCasterEliteAtlasUber
    等級
    84
    生命
    148,239
    護甲
    99,834
    閃避
    8,120
    能量護盾
    16,265
    傷害
    1,401
    法術傷害
    1,401
    命中
    538
    攻擊間隔
    1.17
    經驗值
    27,825
    異常狀態臨界值
    148,239
    冰緩
    469
    感電
    469
    易碎
    2,652
    焦灼
    469
    殘喘
    1,295
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 1121–1681
    暴擊率: 5%
    攻擊間隔: 1.17 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    TeleportHeistCultistProject
    法術, 位移
    施放時間: 1.2 秒
    冷卻時間: 6 秒
    EASThaumaturgistCorpseRainAtlasUber
    法術
    施放時間: 2.67 秒
    冷卻時間: 10 秒
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    ThaumaturgistSummonCorpseAtlasUber
    法術, 法術可重複, 可觸發
    施放時間: 1 秒
    alternate minion [651]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    GTThaumaturgyCorpseStormAtlasUber
    可觸發, 法術
    施放時間: 1 秒
    ThaumaturgistRaiseZombie
    法術, 召喚物, 召喚物爆炸, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 可齊射, 創造召喚物
    殭屍復甦
    施放時間: 0.85 秒
    從一個屍體中復甦一隻殭屍,它會跟隨你並使用近戰打擊攻擊敵人。
    殭屍復甦上限 +10
    召喚物有 90% 更多最大生命
    召喚物有 30% 更多傷害
    alternate minion [2]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase"
    extends "Metadata/Monsters/LeagueHeist/HeistEliteBase"
    extends "Metadata/Monsters/LeagueHeist/Science/HeistProjectMonsterBase"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/LeagueHeist/Science/HeistProjectCasterElite.ao"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase"
    
    extends "Metadata/Monsters/LeagueHeist/HeistEliteBase"
    
    extends "Metadata/Monsters/LeagueHeist/Science/HeistProjectMonsterBase"
    
    Animated
    {
    	on_event_fadeout_for_lightning_dash_01 =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/cultist/epk/lt_warp_up.epk );
    		DisableHighlighting();
    	"
    
    	on_event_fadein_for_lightning_dash_01 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/cultist/epk/lt_warp_up.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/cultist/epk/lt_warp_down.epk );
    		EnableHighlighting();
    		Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/cultist/epk/lt_warp_down.epk ); } );
    	"
    }
    
    Preload
    {
    	preload_misc_animated = "HeistCultistLightningTeleportMarker"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHeist/Science/ProjectCasterEliteAtlasUber"] = {
        name = "Senior Scientist",
        life = 4.2,
        energyShield = 1,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 1.47,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "Melee",
            "ThaumaturgistRaiseZombie",
            "ThaumaturgistSummonCorpseAtlasUber",
            "TeleportHeistCultistProject",
            "EASThaumaturgistCorpseRainAtlasUber",
            "GTThaumaturgyCorpseStormAtlasUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ThaumaturgistRaiseZombie"] = {
        name = "Raise Zombie",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Minion] = true,
            [SkillType.MinionsCanExplode] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.CreatesMinion] = true,
        },
        statDescriptionScope = "minion_spell_skill_stat_descriptions",
        castTime = 0.85,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_number_of_zombies_allowed",
            "active_skill_minion_damage_+%_final",
            "active_skill_minion_life_+%_final",
            "alternate_minion",
        },
        levels = {
            [1] = {10, 30, 90, 2, levelRequirement = 73, statInterpolation = {},  cost = { }, },
            [2] = {10, 30, 90, 2, levelRequirement = 76, statInterpolation = {},  cost = { }, },
            [3] = {10, 30, 90, 2, levelRequirement = 79, statInterpolation = {},  cost = { }, },
            [4] = {10, 30, 90, 2, levelRequirement = 82, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ThaumaturgistSummonCorpseAtlasUber"] = {
        name = "ThaumaturgistSummonCorpseAtlasUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 651, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHeistCultistProject"] = {
        name = "TeleportHeistCultistProject",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASThaumaturgistCorpseRainAtlasUber"] = {
        name = "EASThaumaturgistCorpseRainAtlasUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.67,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTThaumaturgyCorpseStormAtlasUber"] = {
        name = "GTThaumaturgyCorpseStormAtlasUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    stance movement speed +% final [-64]
    IdStanceHeistScientistWalk_
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -64 Max: -64 全域
  • Craft Tagsspeed
    stance movement speed +% final [-18]
    IdStanceHeistScientistJog_
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -18 Max: -18 全域
  • Craft Tagsspeed
    Edit

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