Leitender Wissenschaftler
Humanoid
stance movement speed +% final [-64]
stance movement speed +% final [-18]
Senior Scientist
SpectreY
Area'Heiligtum'-Karte, 'Zitadelle'-Karte, 'Festung'-Karte, 'Abscheulichkeit'-Karte, 'Zikkurat'-Karte
Tagsbludgeoning_weapon, Zauberer, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood
Packs
  • 'Zikkurat'-Karte, 'Festung'-Karte, 'Zitadelle'-Karte, 'Abscheulichkeit'-Karte, 'Heiligtum'-Karte: Leitender Wissenschaftler, Unterbrecher
  • Leben
    420%
    Energy Shield From Life
    100%
    Rüstung
    +50%
    Ailment Threshold
    420%
    Widerstand
    30 30 30 20
    Damage
    147%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    8 ~ 13
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Erfahrung
    210%
    Model Size
    105%
    Type
    HeistProjectCasterEliteAtlasUber
    Metadata
    ProjectCasterEliteAtlasUber
    Stufe
    84
    Leben
    148,239
    Rüstung
    149,751
    Ausweichen
    8,120
    Energieschild
    16,265
    Damage
    1,401
    Zauberschaden
    1,401
    Genauigkeit
    538
    Attack Time
    1.17
    Erfahrung
    27,825
    Ailment Threshold
    148,239
    Chill
    469
    Shock
    469
    Brittle
    2,652
    Scorch
    469
    Sap
    1,295
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 1121–1681
    Kritische Trefferchance: 5%
    Attack Time: 1.17 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    TeleportHeistCultistProject
    Spell, Movement
    Zauberzeit: 1.2 Sek.
    Abklingzeit: 6 Sek.
    EASThaumaturgistCorpseRainAtlasUber
    Spell
    Zauberzeit: 2.67 Sek.
    Abklingzeit: 10 Sek.
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    ThaumaturgistSummonCorpseAtlasUber
    Spell, Multicastable, Triggerable
    Zauberzeit: 1 Sek.
    alternate minion [651]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    GTThaumaturgyCorpseStormAtlasUber
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    ThaumaturgistRaiseZombie
    Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion
    Zombie erwecken
    Zauberzeit: 0.85 Sek.
    Beschwört eine Zombiekreatur aus einem Leichnam, die Euch folgt und Eure Gegner mit einem Nahkampfschlag angreift.
    +10 zu maximaler Anzahl an erweckten Zombies
    Kreaturen haben 90% mehr maximales Leben
    Kreaturen verursachen 30% mehr Schaden
    alternate minion [2]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHeist/Science/ProjectCasterEliteAtlasUber"] = {
        name = "Senior Scientist",
        life = 4.2,
        energyShield = 1,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 1.47,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "Melee",
            "ThaumaturgistRaiseZombie",
            "ThaumaturgistSummonCorpseAtlasUber",
            "TeleportHeistCultistProject",
            "EASThaumaturgistCorpseRainAtlasUber",
            "GTThaumaturgyCorpseStormAtlasUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ThaumaturgistRaiseZombie"] = {
        name = "Raise Zombie",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Minion] = true,
            [SkillType.MinionsCanExplode] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.CreatesMinion] = true,
        },
        statDescriptionScope = "minion_spell_skill_stat_descriptions",
        castTime = 0.85,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_number_of_zombies_allowed",
            "active_skill_minion_damage_+%_final",
            "active_skill_minion_life_+%_final",
            "alternate_minion",
        },
        levels = {
            [1] = {10, 30, 90, 2, levelRequirement = 73, statInterpolation = {},  cost = { }, },
            [2] = {10, 30, 90, 2, levelRequirement = 76, statInterpolation = {},  cost = { }, },
            [3] = {10, 30, 90, 2, levelRequirement = 79, statInterpolation = {},  cost = { }, },
            [4] = {10, 30, 90, 2, levelRequirement = 82, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ThaumaturgistSummonCorpseAtlasUber"] = {
        name = "ThaumaturgistSummonCorpseAtlasUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 651, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHeistCultistProject"] = {
        name = "TeleportHeistCultistProject",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASThaumaturgistCorpseRainAtlasUber"] = {
        name = "EASThaumaturgistCorpseRainAtlasUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.67,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTThaumaturgyCorpseStormAtlasUber"] = {
        name = "GTThaumaturgyCorpseStormAtlasUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    stance movement speed +% final [-64]
    IdStanceHeistScientistWalk_
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -64 Max: -64 Global
  • Craft Tagsspeed
    stance movement speed +% final [-18]
    IdStanceHeistScientistJog_
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -18 Max: -18 Global
  • Craft Tagsspeed