Cientista Sênior
Humanóide
stance movement speed +% final [-64]
stance movement speed +% final [-18]
Senior Scientist
SpectreY
AreaMapa: Santuário, Mapa: Cidadela, Mapa: Fortaleza, Mapa: Abominação, Mapa: Zigurate
Tagsbludgeoning_weapon, Conjurador, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood
Packs
  • Mapa: Zigurate, Mapa: Fortaleza, Mapa: Cidadela, Mapa: Abominação, Mapa: Santuário: Cientista Sênior, Disruptor
  • Vida
    420%
    Energy Shield From Life
    100%
    Armadura
    +50%
    Ailment Threshold
    420%
    Resistência
    30 30 30 20
    Damage
    147%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    8 ~ 13
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Experiência
    210%
    Model Size
    105%
    Type
    HeistProjectCasterEliteAtlasUber
    Metadata
    ProjectCasterEliteAtlasUber
    Nível
    84
    Vida
    148,239
    Armadura
    149,751
    Evasão
    8,120
    Escudo de Energia
    16,265
    Damage
    1,401
    Dano Mágico
    1,401
    Precisão
    538
    Attack Time
    1.17
    Experiência
    27,825
    Ailment Threshold
    148,239
    Chill
    469
    Shock
    469
    Brittle
    2,652
    Scorch
    469
    Sap
    1,295
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 1121–1681
    Chance de Crítico: 5%
    Attack Time: 1.17 seg
    Abate seus inimigos com um golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    TeleportHeistCultistProject
    Spell, Movement
    Tempo de Conjuração: 1.2 seg
    Recarga: 6 seg
    EASThaumaturgistCorpseRainAtlasUber
    Spell
    Tempo de Conjuração: 2.67 seg
    Recarga: 10 seg
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    ThaumaturgistSummonCorpseAtlasUber
    Spell, Multicastable, Triggerable
    Tempo de Conjuração: 1 seg
    alternate minion [651]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    GTThaumaturgyCorpseStormAtlasUber
    Triggerable, Spell
    Tempo de Conjuração: 1 seg
    ThaumaturgistRaiseZombie
    Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion
    Evocar Zumbi
    Tempo de Conjuração: 0.85 seg
    Evoca um lacaio zumbi de um cadáver, que te seguirá e atacará inimigos com um ataque corpo a corpo.
    +10 ao Máximo de Zumbis Evocados
    Lacaios têm 90% mais Vida Máxima
    Lacaios causam 30% mais Dano
    alternate minion [2]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHeist/Science/ProjectCasterEliteAtlasUber"] = {
        name = "Senior Scientist",
        life = 4.2,
        energyShield = 1,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 1.47,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "Melee",
            "ThaumaturgistRaiseZombie",
            "ThaumaturgistSummonCorpseAtlasUber",
            "TeleportHeistCultistProject",
            "EASThaumaturgistCorpseRainAtlasUber",
            "GTThaumaturgyCorpseStormAtlasUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ThaumaturgistRaiseZombie"] = {
        name = "Raise Zombie",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Minion] = true,
            [SkillType.MinionsCanExplode] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.CreatesMinion] = true,
        },
        statDescriptionScope = "minion_spell_skill_stat_descriptions",
        castTime = 0.85,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_number_of_zombies_allowed",
            "active_skill_minion_damage_+%_final",
            "active_skill_minion_life_+%_final",
            "alternate_minion",
        },
        levels = {
            [1] = {10, 30, 90, 2, levelRequirement = 73, statInterpolation = {},  cost = { }, },
            [2] = {10, 30, 90, 2, levelRequirement = 76, statInterpolation = {},  cost = { }, },
            [3] = {10, 30, 90, 2, levelRequirement = 79, statInterpolation = {},  cost = { }, },
            [4] = {10, 30, 90, 2, levelRequirement = 82, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ThaumaturgistSummonCorpseAtlasUber"] = {
        name = "ThaumaturgistSummonCorpseAtlasUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 651, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHeistCultistProject"] = {
        name = "TeleportHeistCultistProject",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASThaumaturgistCorpseRainAtlasUber"] = {
        name = "EASThaumaturgistCorpseRainAtlasUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.67,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTThaumaturgyCorpseStormAtlasUber"] = {
        name = "GTThaumaturgyCorpseStormAtlasUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    stance movement speed +% final [-64]
    IdStanceHeistScientistWalk_
    FamilyStance
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -64 Max: -64 Global
  • Craft Tagsspeed
    stance movement speed +% final [-18]
    IdStanceHeistScientistJog_
    FamilyStance
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -18 Max: -18 Global
  • Craft Tagsspeed
    Edit

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