MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
邪口
惡魔
IconEnemyResistanceCold
Spawn
幽魂
標籤animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood
生命
55%
閃避
+10%
異常狀態臨界值
55%
抗性
IconEnemyResistanceFire0% IconEnemyResistanceCold40% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
傷害
83%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
3 ~ 7
攻擊間隔
1.005 秒
傷害分佈
±20%
經驗值
55%
Model Size
100%
類型
Spawn
Metadata
SummonedSpawn
等級
68
生命
3,538
護甲值
28,790
閃避值
5,213
傷害
310
法術傷害
310
命中
580
攻擊間隔
1.005
經驗值
5,640
召喚物生命
767
召喚物傷害
248
異常狀態臨界值
3,538
冰緩
11
感電
11
易碎
63
焦灼
11
殘喘
31
Phys Convert Ele
240%
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 248372
暴擊率: 5%
攻擊間隔: 1.005 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "Dagger"
	basic_action = "Emerge"
}

Monster
{
	flip_enabled = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Spawn/SummonedSpawn"] = {
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    name = "Spawn",
    life = 0.55,
    damage = 0.83,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
邪口
惡魔
IconEnemyResistanceCold
地區: 禁閉祭壇
Spawn
幽魂
地區禁閉祭壇
標籤animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, not_int, not_str, red_blood, uses_suicide_explode
Packs
  • WorldAreas#809: 莫薇兒的侍女, 邪口
  • WorldAreas#887, WorldAreas#978, 禁閉祭壇: 莫薇兒的侍女, 邪口
  • 生命
    55%
    閃避
    +10%
    異常狀態臨界值
    55%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold40% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    傷害
    83%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    3 ~ 7
    攻擊間隔
    1.005 秒
    傷害分佈
    ±20%
    經驗值
    55%
    Model Size
    100%
    類型
    Spawn
    Metadata
    SummonedExplodingSpawn
    等級
    71
    生命
    4,830
    護甲值
    36,473
    閃避值
    5,786
    傷害
    371
    法術傷害
    371
    命中
    652
    攻擊間隔
    1.005
    經驗值
    6,022
    召喚物生命
    1,020
    召喚物傷害
    299
    異常狀態臨界值
    4,830
    冰緩
    15
    感電
    15
    易碎
    86
    焦灼
    15
    殘喘
    42
    Phys Convert Ele
    255%
    SpawnSuicideExplosion
    法術, 範圍, 傷害, 範圍法術, 可觸發
    施放時間: 1 秒
    造成 12651898 火焰傷害
    active skill area of effect radius +% final [-20]
    is area damage [1]
    spell maximum action distance +% [100]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "Dagger"
    	basic_action = "Emerge"
    }
    
    Monster
    {
    	flip_enabled = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spawn/SummonedExplodingSpawn"] = {
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        name = "Spawn",
        life = 0.55,
        damage = 0.83,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "SpawnSuicideExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpawnSuicideExplosion"] = {
        name = "SpawnSuicideExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "secondary_minimum_base_fire_damage",
            "secondary_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, -20, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 100, -20, levelRequirement = 32, statInterpolation = {3, 3},  cost = { }, },
            [3] = {1.2799999713898, 1.9199999570847, 100, -20, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    邪口
    惡魔
    IconEnemyResistanceCold
    monster no drops or experience [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Spawn
    幽魂
    標籤animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood
    生命
    55%
    閃避
    +10%
    異常狀態臨界值
    55%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold40% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    傷害
    83%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    3 ~ 7
    攻擊間隔
    1.005 秒
    傷害分佈
    ±20%
    經驗值
    55%
    Model Size
    100%
    類型
    Spawn
    Metadata
    SummonedLightningNovaOnDeathSpawn
    等級
    68
    生命
    3,538
    護甲值
    28,790
    閃避值
    5,213
    傷害
    310
    法術傷害
    310
    命中
    580
    攻擊間隔
    1.005
    經驗值
    5,640
    召喚物生命
    767
    召喚物傷害
    248
    異常狀態臨界值
    3,538
    冰緩
    11
    感電
    11
    易碎
    63
    焦灼
    11
    殘喘
    31
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 248372
    暴擊率: 5%
    攻擊間隔: 1.005 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "Dagger"
    	basic_action = "Emerge"
    }
    
    Monster
    {
    	flip_enabled = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spawn/SummonedLightningNovaOnDeathSpawn"] = {
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        name = "Spawn",
        life = 0.55,
        damage = 0.83,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 全域 — 無法使用的值
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cant touch this 1 1 全域 — 無法使用的值
  • cant possess this 1 1 全域 — 無法使用的值
  • cannot be afflicted 1 1 全域 — 無法使用的值
  • monster no talismans 1 1 全域 — 無法使用的值
  • cannot have azmeri dust 1 1 全域
  • cannot have affliction mods 1 1 全域 — 無法使用的值
  • cannot be tagged by sentinel 1 1 全域
  • Edit

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