風暴告發者
不死
undead description [1]
labyrinth trap degen effect on self +% [-80]
damage taken +% from spike traps final [-80]
20% 攻擊傷害格擋率
你承受 10% 來自格擋擊中的傷害
Storm Claimant
幽魂Y
地區陰墓附館, 陰墓附館, 陰墓通道, 陰墓通道, 陰墓殿堂, 陰墓殿堂, 陰墓殿堂, 陰墓殿堂, 陰墓庭院, 陰墓庭院, 陰墓庭院, 陰墓附館, 陰墓附館, 陰墓通道, 陰墓通道, 陰墓殿堂, 陰墓殿堂, 陰墓殿堂, 陰墓殿堂, 陰墓庭院, 陰墓庭院, 陰墓庭院, 陰墓附館, 陰墓附館, 陰墓通道, 陰墓通道, 陰墓殿堂, 陰墓殿堂, 陰墓殿堂, 陰墓殿堂, 陰墓庭院, 陰墓庭院, 陰墓庭院, 陰墓附館, 陰墓附館, 陰墓通道, 陰墓通道, 陰墓殿堂, 陰墓殿堂, 陰墓殿堂, 陰墓殿堂, 陰墓庭院, 陰墓庭院, 陰墓庭院
標籤bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Packs
  • 雷霆告發者, 風暴告發者, 放電詐欺者
  • 生命
    108%
    生命轉為護盾
    65%
    護甲
    +25%
    異常狀態臨界值
    108%
    抗性
    0 0 40 0
    傷害
    144%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 9
    攻擊間隔
    1.605 秒
    傷害分佈
    ±30%
    經驗值
    120%
    Model Size
    100%
    類型
    SkeletonMeleeLightning
    Metadata
    SkeletonMeleeLightningShieldLabyrinth
    等級
    75
    生命
    14,573
    護甲
    62,331
    閃避
    6,029
    能量護盾
    6,133
    傷害
    816
    法術傷害
    816
    命中
    381
    攻擊間隔
    1.605
    經驗值
    14,165
    異常狀態臨界值
    14,573
    冰緩
    46
    感電
    46
    易碎
    261
    焦灼
    46
    殘喘
    127
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 571–1061
    暴擊率: 5%
    攻擊間隔: 1.605 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects( );"
    	on_spawned_dead = "RemoveEffects( );"
    }
    
    Render
    {
         //turn_duration = 0.35
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonMeleeLightningShieldLabyrinth"] = {
        name = "Storm Claimant",
        life = 1.08,
        energyShield = 0.65,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.44,
        damageSpread = 0.3,
        attackTime = 1.605,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 全域
  • Adds Tagsnecromancer_raisable
    labyrinth trap degen effect on self +% [-80]
    IdLabyrinthDegenTrapDamageTaken1
    FamilyLabyrinthTrapDamage
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • labyrinth trap degen effect on self +% Min: -80 Max: -80 全域
  • damage taken +% from spike traps final [-80]
    IdLabyrinthSpikeTrapDamageTaken1
    FamilyLabyrinthTrapDamage
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • damage taken +% from spike traps final Min: -80 Max: -80 全域
  • 20% 攻擊傷害格擋率
    你承受 10% 來自格擋擊中的傷害
    IdMonsterAttackBlock40Bypass15
    FamilyMonsterBlockAndBypass
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster base block % Min: 20 Max: 20 全域
  • base block % damage taken Min: 10 Max: 10 全域
  • Craft Tagsblock